LexicalPath is a 'heavier' object than a String that is mainly used for
path parsing and validation, we don't actually need any of that in
GitRepo and its related files, so let's move to String :^)
I've also done some east-const conversion in the files that I was
editing for the string change.
Previously the debuggee process used the same tty of the HackStudio
process.
We now set things up so the debuggee gets attached to the
TerminalWrapper in the "Console" tab.
Persist EditingEngine mode in HackStudio and TextEditor when opening new
files or editing splits. Previously, the EditingEngine defaulted to a
RegularEditingEngine for a new Editor, even if Vim Emulation had been
selected in the existing Editor.
If you saved a file under a different name and then went back to
the first file, then you had the same TextDocument buffer, and therefore
the same changes to the file as in the new one.
Previously, the modification tag in the editor file label was unset only
after a file was saved.
This commit will also unset the tag if you undo the stack (for example
by hitting Ctrl+Z) to the last saved state.
Core::deferred_invoke is a way of executing an action after previously
queued events have been processed. It removes the requirement of
having/being a Core::Object subclass in order to defer invocation
through Core::Object::deferred_invoke.
Core::Object::deferred_invoke now delegates to Core::deferred_invoke.
The version with the Object& argument is still present but will be
removed in the following commits.
This commit additionally fixes a new places where the
DeferredInvocationEvent was dispatched to the event loop directly, and
replaces them with the Core::deferred_invoke equivalent.
The more important thing here is to update the tree view
on 'Save As..', as we want to drop every connection from an old file.
Updating the tree view on current editor change is just a cool small
bonus. :^)
Prior this change, if user had more than two copies of one file opened
in a split view, then only the active editor was renamed,
when the others had the same file contents changed.
This change will set a new file name for every file.
The is_null() check is for uncreated files, as they shouldn't be
treated as the same single file.
This makes the editor title a bit more consistent with the other files
and removes duplicating the file name in the file history
when reopening that file.
The editor's on_change callback was being overwritten in
HackStudioWidget.cpp in order to call update_gml_preview on every
change. This stopped the original callback from being called and marking
files as dirty when changed.
Now we call update_gml_preview in a new callback within the editor
wrapper, which is then called within the original on_change callback
in the editor.
GitWidget no longer crashes upon trying to create a repository for a new
project, and it correctly updates after opening a different project. A
new method, change_repo, has been added to make this work, which changes
m_repo_root and resets most of the widget's state in order to make this
work.
Moved code to stop the debugger in the HackStudioWidget destructor to
a new method so that this can be called in both the destructor and when
opening a new project.
The ToDoEntries and ToDoEntriesWidget classes now have methods for
clearing the entries, before entries would stay permanently, even after
switching to a new project.
Added a close_file_in_all_editors method to HackStudioWidget and moved
the code from handle_external_file_deletion into it so that it can be
reused elsewhere to close files.
Prior this change, the window title was updated only when a new file
has been opened, which means that it wasn't updated when user selected
an already opened file in the split view.
This change updates the title whenever the active editor changes.
In addition, this title update logic has now its own function
as it'll also be used in the next commit. :)
This allows for typing [8] instead of [8, 8, 8, 8] to specify the same
margin on all edges, for example. The constructors follow CSS' style of
specifying margins. The added constructors are:
- Margins(int all): Sets the same margin on all edges.
- Margins(int vertical, int horizontal): Sets the first argument to top
and bottom margins, and the second argument to left and right margins.
- Margins(int top, int vertical, int bottom): Sets the first argument to
the top margin, the second argument to the left and right margins,
and the third argument to the bottom margin.
Previously the argument order for Margins was (left, top, right,
bottom). To make it more familiar and closer to how CSS does it, the
argument order is now (top, right, bottom, left).
28b1e66b51 made that
the m_all_editor_wrappers vector is cleared everytime a project path
is changed (the m_project if check is just for the app launch --
the vector is empty there anyway), making the code never execute.
Previously when user wanted to save an uncreated file, the program
would just quietly ignore the save request, without giving any message.
This can be seen when creating a new editor in split view mode.
Prior this change, the action opened a File Picker
in user home directory.
Changing the startup path to a project path might make correcting
the path or switching between different projects a bit faster,
as you don't have to go through the subdirectories all over again.
It's also the path that's showed in the project tree view.
Most of the models were just calling did_update anyway, which is
pointless since it can be unified to the base Model class. Instead, code
calling update() will now call invalidate(), which functions identically
and is more obvious in what it does.
Additionally, a default implementation is provided, which removes the
need to add empty implementations of update() for each model subclass.
Co-Authored-By: Ali Mohammad Pur <ali.mpfard@gmail.com>