It's now possible to give GTextEditor a vector of Span objects.
Spans currently tell the editor which color to use for each character
in the span. This can be used to implement syntax highlighting :^)
There were various little mistakes in the width calculations used by
the line-wrapping layout code.
With this patch, we should no longer see the horizontal scrollbar get
enabled with line-wrapping enabled. I will hide the scrollbar in a
separate patch.
This is not finished, but since the feature is controlled by a runtime
flag, the broken implementation should not affect users of this widget
too much (in theory :^).)
- GTextRange find(const StringView& needle, const GTextPosition& start)
This function searches for the needle in the haystack (the full text)
and returns a GTextRange for the closest match after "start".
If the needle is not found, it returns an invalid GTextRange.
If no "start" position is provided, the search begins at the head of
the text document. :^)
This macro goes at the top of every CObject-derived class like so:
class SomeClass : public CObject {
C_OBJECT(SomeClass)
public:
...
At the moment, all it does is create an override for the class_name() getter
but in the future this will be used to automatically insert member functions
into these classes.
Instead of LibGUI and WindowServer building their own copies of the drawing
and graphics code, let's it in a separate LibDraw library.
This avoids building the code twice, and will encourage better separation
of concerns. :^)