This feels like a better name since the "autocomplete engine" can, in
addition to providing autocomplete suggestions, also find declarations
of symbols and report back the symbols that are defined in a document.
Also, Cpp/ParserAutoComplete has been renamed to CppComprehensionEngine
and Shell/AutoComplete has been renamed to ShellComprehensionEngine.
When returning autocomplete suggestions, we now consider the scope of
the name that is being completed.
For example, when requested to complete an expression like
'MyNamespace::', we will only suggest things that are in the
'MyNamespace' namespace.
This commit also has some general refactoring of the autocomplete
logic.
Previously, declarations that are not available in the global
namespace, such as member functions of a class, would also appear in
the autocomplete suggestions list.
To fix this, we now only recurse into scopes of namespaces and classes
when fetching declarations if we want to retrieve all the available
declarations in the document (For the use of Locator & ClassView).
Previously, to get the globally available declarations in a document
(including declarations from headers), we would have to recursively
walk the #include tree and get the declarations of each included
document.
To improve upon this, we now store a HashTable of globally available
declaration from included header files in each document, and populate
it when we first process the document.
Before this, invoking simple autocomplete actions in code documents
that had a very large #include tree (e.g when <LibGUI/Widget.h> was
included) hang the CppLanguageServer process and used 100% CPU until
the process ran out of memory.
Now, the autocomplete request in that situation returns immediately :^)
This enables us to use keys of type NonnullRefPtr in HashMaps and
HashTables.
This commit also includes fixes in various places that used
HashMap<T, NonnullRefPtr<U>>::get() and expected to get an
Optional<NonnullRefPtr<U>> and now get an Optional<U*>.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
This type represents templatized names, and replaces our previous use
of 'TemplatizedType' and 'TemplatizedFunctionCall'.
Also, we now parse function calls as secondary expressions.
- FileDB::get() now returns nullptr if the file is not in the FileDB
- Added FileDB::get_or_create_from_filesystem()
- Added FileDB::add() version that receives that file's content as a
parameter
This makes them available for use by other language servers.
Also as a bonus, update the Shell language server to discover some
symbols and add go-to-definition functionality :^)
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)
Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.
We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
The C++ LanguageServer can now find the matching declaration for
variable names, function calls, struct/class types and properties.
When clicking on one of the above with Ctrl pressed, HackStudio will
ask the language server to find a matching declaration, and navigate
to the result in the Editor. :^)
We now also look at the available declarations from included header
files when autocompleting names.
Additionally, you can now request autocomplete on an empty token, which
brings up all available names, starting from the inner-most scope.
... and performs preprocessing on the source code before parsing.
To support this, we are now able to keep track of multiple
files in the autocomplete engine. We re-parse a file whenever it is
edited.