Commit graph

15 commits

Author SHA1 Message Date
Idan Horowitz
086969277e Everywhere: Run clang-format 2022-04-01 21:24:45 +01:00
Lenny Maiorani
fe3b846ac8 Libraries: Use default constructors/destructors in LibGUI
https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#cother-other-default-operation-rules

"The compiler is more likely to get the default semantics right and
you cannot implement these functions better than the compiler."
2022-03-12 14:44:43 -08:00
Marcus Nilsson
28a2a01dc3 LibGUI: Use autoscroll from AbstractView when rubberbanding in IconView
We can re-use the logic used for automatic scrolling in AbstractView
when we're doing rubberband scrolling in IconView. This removes some
duplicated code.
2022-01-18 09:04:50 +01:00
Andrew Kaster
c8cfd6661a Userland: Resolve -Woverloaded-virtual in LibGUI and SoundPlayer
Enable the warning project-wide. It catches when a non-virtual method
creates an overload set with a virtual method. This might cause
surprising overload resolution depending on how the method is invoked.
2022-01-04 07:51:31 +00:00
Marcus Nilsson
0583f75926 LibGUI: Dynamically resize editing content rect in IconView
This makes IconView aware of the text width of the
ModelEditingDelegate widget when editing an index and allows us to
resize the content rect as needed.

This also removes the border from the textbox since it could collide
with the icon in ColumnsView. While editing we also skip painting the
inactive selection rect since it would otherwise show when the content
rect gets smaller.
2021-09-06 17:38:26 +02:00
Andreas Kling
4a8d47edf8 LibGUI: Add some "fudge factor" around IconView item rects
Previously there was a dead zone between the item icon and its text
in IconViews. This meant that you could click between the icon and
the text label and hit nothing.

This patch improves the situation by inflating both rects so that
they both overlap and become a bit easier to hit.
2021-07-27 18:27:49 +02:00
LuK1337
d940f7ba4f LibGUI: Use wrapped text rect for paint invalidation
This fixes an issue where after anything past first line would not get
invalidated after unhovering an icon.
2021-07-12 15:59:16 +02:00
Andreas Kling
df96380121 LibGUI: Tighten paint invalidation rects in item views :^)
AbstractView now has a paint_invalidation_rect(index) function that
subclasses can override to provide a tighter invalidation rect for
an index.
2021-07-10 18:30:46 +02:00
Andreas Kling
8ebb9d350c LibGUI: Remove some unused cruft from GUI::IconView 2021-04-24 18:50:12 +02:00
Brian Gianforcaro
1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00
speles
d64d2e4d09 LibGUI: Scroll selection into view when the IconView is first laid out
If we set selection before the IconView is laid out, it has no size.
So it can't correctly calculate where to scroll. Forcing scroll after
the first resize fixes that.
2021-03-07 11:00:36 +01:00
Tom
6cdb657493 LibGUI: Improve IconView rubberband performance
Rather than invalidating the entire window, which is very expensive on
the transparent desktop widget, just invalidate the areas that actually
need updating.
2021-02-25 18:04:06 +01:00
Andreas Kling
5d180d1f99 Everywhere: Rename ASSERT => VERIFY
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)

Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.

We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
2021-02-23 20:56:54 +01:00
Nick Vella
a6fdc17f3f LibGUI: add 'always_wrap_item_labels' property to IconView.
In some circumstances (like template selection dialogs,) displaying as much
item label as possible, on all items, may be desired.

The default setting is 'false', which matches the default behaviour from before;
only wrapping on hover or selection.
2021-02-13 19:49:30 +01:00
Andreas Kling
13d7c09125 Libraries: Move to Userland/Libraries/ 2021-01-12 12:17:46 +01:00
Renamed from Libraries/LibGUI/IconView.h (Browse further)