This is a continuation of the previous two commits.
As allocating a JS cell already primarily involves a realm instead of a
global object, and we'll need to pass one to the allocate() function
itself eventually (it's bridged via the global object right now), the
create() functions need to receive a realm as well.
The plan is for this to be the highest-level function that actually
receives a realm and passes it around, AOs on an even higher level will
use the "current realm" concept via VM::current_realm() as that's what
the spec assumes; passing around realms (or global objects, for that
matter) on higher AO levels is pointless and unlike for allocating
individual objects, which may happen outside of regular JS execution, we
don't need control over the specific realm that is being used there.
This is a continuation of the previous commit.
Calling initialize() is the first thing that's done after allocating a
cell on the JS heap - and in the common case of allocating an object,
that's where properties are assigned and intrinsics occasionally
accessed.
Since those are supposed to live on the realm eventually, this is
another step into that direction.
There are a few FIXMEs that will need to be addressed, but this
implements most of the prototype method. The FIXMEs are mostly related
to range formatting, which has been entirely ignored so far. But other
than that, the following will need to be addressed:
* Determining flexible day periods must be made locale-aware.
* DST will need to be determined and acted upon.
* Time zones other than UTC and calendars other than Gregorian are
ignored.
* Some of our results differ from other engines as they have some
format patterns we do not. For example, they seem to have a lonely
{dayPeriod} pattern, whereas our closest pattern is
"{hour} {dayPeriod}".