This is a continuation of the previous five commits.
A first big step into the direction of no longer having to pass a realm
(or currently, a global object) trough layers upon layers of AOs!
Unlike the create() APIs we can safely assume that this is only ever
called when a running execution context and therefore current realm
exists. If not, you can always manually allocate the Error and put it in
a Completion :^)
In the spec, throw exceptions implicitly use the current realm's
intrinsics as well: https://tc39.es/ecma262/#sec-throw-an-exception
This is a continuation of the previous two commits.
As allocating a JS cell already primarily involves a realm instead of a
global object, and we'll need to pass one to the allocate() function
itself eventually (it's bridged via the global object right now), the
create() functions need to receive a realm as well.
The plan is for this to be the highest-level function that actually
receives a realm and passes it around, AOs on an even higher level will
use the "current realm" concept via VM::current_realm() as that's what
the spec assumes; passing around realms (or global objects, for that
matter) on higher AO levels is pointless and unlike for allocating
individual objects, which may happen outside of regular JS execution, we
don't need control over the specific realm that is being used there.
This is a continuation of the previous commit.
Calling initialize() is the first thing that's done after allocating a
cell on the JS heap - and in the common case of allocating an object,
that's where properties are assigned and intrinsics occasionally
accessed.
Since those are supposed to live on the realm eventually, this is
another step into that direction.
No functional changes - we can still very easily get to the global
object via `Realm::global_object()`. This is in preparation of moving
the intrinsics to the realm and no longer having to pass a global
object when allocating any object.
In a few (now, and many more in subsequent commits) places we get a
realm using `GlobalObject::associated_realm()`, this is intended to be
temporary. For example, create() functions will later receive the same
treatment and are passed a realm instead of a global object.
Both at the same time because many of them call construct() in call()
and I'm not keen on adding a bunch of temporary plumbing to turn
exceptions into throw completions.
Also changes the return value of construct() to Object* instead of Value
as it always needs to return an object; allowing an arbitrary Value is a
massive foot gun.
This one is a bit unusual, so to clarify:
Previously, callers of get_iterator_values() would supply a callback
that would return an IterationDecision, and an enum to indicate whether
iterator_close() should be invoked upon IterationDecision::Break.
Now, use of both those enums is removed, and callers must return an
Optional<Completion>. If a Completion is provided, the iterator will be
closed, and that completion will be returned from get_iterator_values.
Otherwise, once the iterator is exhausted, a default-initialized
Completion will be returned.
The old versions were renamed to JS_DECLARE_OLD_NATIVE_FUNCTION and
JS_DEFINE_OLD_NATIVE_FUNCTION, and will be eventually removed once all
native functions were converted to the new format.
This removes all usages of the non-standard define_property helper
method and replaces all it's usages with the specification required
alternative or with define_direct_property where appropriate.
This is a huge patch, I know. In hindsight this perhaps could've been
done slightly more incremental, but I started and then fixed everything
until it worked, and here we are. I tried splitting of some completely
unrelated changes into separate commits, however. Anyway.
This is a rewrite of most of Object, and by extension large parts of
Array, Proxy, Reflect, String, TypedArray, and some other things.
What we already had worked fine for about 90% of things, but getting the
last 10% right proved to be increasingly difficult with the current code
that sort of grew organically and is only very loosely based on the
spec - this became especially obvious when we started fixing a large
number of test262 failures.
Key changes include:
- 1:1 matching function names and parameters of all object-related
functions, to avoid ambiguity. Previously we had things like put(),
which the spec doesn't have - as a result it wasn't always clear which
need to be used.
- Better separation between object abstract operations and internal
methods - the former are always the same, the latter can be overridden
(and are therefore virtual). The internal methods (i.e. [[Foo]] in the
spec) are now prefixed with 'internal_' for clarity - again, it was
previously not always clear which AO a certain method represents,
get() could've been both Get and [[Get]] (I don't know which one it
was closer to right now).
Note that some of the old names have been kept until all code relying
on them is updated, but they are now simple wrappers around the
closest matching standard abstract operation.
- Simplifications of the storage layer: functions that write values to
storage are now prefixed with 'storage_' to make their purpose clear,
and as they are not part of the spec they should not contain any steps
specified by it. Much functionality is now covered by the layers above
it and was removed (e.g. handling of accessors, attribute checks).
- PropertyAttributes has been greatly simplified, and is being replaced
by PropertyDescriptor - a concept similar to the current
implementation, but more aligned with the actual spec. See the commit
message of the previous commit where it was introduced for details.
- As a bonus, and since I had to look at the spec a whole lot anyway, I
introduced more inline comments with the exact steps from the spec -
this makes it super easy to verify correctness.
- East-const all the things.
As a result of all of this, things are much more correct but a bit
slower now. Retaining speed wasn't a consideration at all, I have done
no profiling of the new code - there might be low hanging fruits, which
we can then harvest separately.
Special thanks to Idan for helping me with this by tracking down bugs,
updating everything outside of LibJS to work with these changes (LibWeb,
Spreadsheet, HackStudio), as well as providing countless patches to fix
regressions I introduced - there still are very few (we got it down to
5), but we also get many new passing test262 tests in return. :^)
Co-authored-by: Idan Horowitz <idan.horowitz@gmail.com>