Had to adjust some places that were using Token.to_string() for
non-debug-logging purposes. Changed its name to to_debug_string()
to make the usage clearer.
Rather than passing a ComponentType, and then manually modifying the
data fields, we now create them initialized.
The constructor that takes a Token is intentionally left implicit,
so that we can automatically convert when using the TokenStream later.
AtStyleRule being a subclass of QualifiedStyleRule was causing
problems when trying to distinguish between them. Combining them
and then distinguishing between them with a Type enum makes that
check simpler, and is in line with how similar checks are done
elsewhere in the parser.
Noticed while doing this that attribute selectors have two different
ways of saying "starts with", and so AttributeMatchType::StartsWith
needs a better name. But I'll change that when I add the missing
types.
These class names are a mouthful to fit in a commit message. :^)
Previously these were all passed around by value, but some of them
(StyleComponentValueRule and StyleBlockRule) want to include each
other as fields, so this had to change.
We had some inconsistencies before:
- Sometimes "The", sometimes "the"
- Sometimes trailing ".", sometimes no trailing "."
I picked the most common one (lowecase "the", trailing ".") and applied
it to all copyright headers.
By using the exact same string everywhere we can ensure nothing gets
missed during a global search (and replace), and that these
inconsistencies are not spread any further (as copyright headers are
commonly copied to new files).
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *