Fonts with the encoding name "WinAnsiEncoding" should render missing
characters above character code 040 (octal) as a "bullet" character.
This patch adds Encoding::should_map_to_bullet(char_code) which is then
called by char_code_to_code_point() to check if the given char code
should be displayed as a bullet instead.
I didn't have a good way to test this, so I've only verified that it
works by manually overriding inputs to the function during the rendering
stage.
This takes care of a FIXME in the Annex D part of the PDF specification.
Previously we would draw all text, no matter what font type, as
Liberation Serif, which results in things like ugly character spacing.
We now have partial support for drawing Type 1 glyphs, which are part of
a PostScript font program. We completely ignore hinting for now, which
results in ugly looking characters at low resolutions, but gain support
for a large number of typefaces, including most of the default fonts
used in TeX.
When looking up differences in the specified encoding, we previously
didn't recognize a lot of characters, namely those that are referred to
by a string in the PDF itself, like "/germandbls".
We now create a mapping of those characters to the code points they are
referring to, and correctly look them up when needed.
Each of these strings would previously rely on StringView's char const*
constructor overload, which would call __builtin_strlen on the string.
Since we now have operator ""sv, we can replace these with much simpler
versions. This opens the door to being able to remove
StringView(char const*).
No functional changes.