Previously, this would cause an assert to fail if one reads a completely
buffered line into a buffer that is smaller than the Stream's internal
buffer.
For the general case, allocations will always have the size of a block.
In case of a smaller read a block will be filled entirely before another
allocation appends.
It also adds a specialization for Stream::File::read_all() that tries to
detect the size of the file with fstat to perform a single allocation.
Similar reasoning to making Core::Stream::read() return Bytes, except
that every user of read_line() creates a StringView from the result, so
let's just return one right away.
A mistake I've repeatedly made is along these lines:
```c++
auto nread = TRY(source_file->read(buffer));
TRY(destination_file->write(buffer));
```
It's a little clunky to have to create a Bytes or StringView from the
buffer's data pointer and the nread, and easy to forget and just use
the buffer. So, this patch changes the read() function to return a
Bytes of the data that were just read.
The other read_foo() methods will be modified in the same way in
subsequent commits.
Fixes#13687
This allows us to set a timeout during connection and during receive and
send operations. I didn't add this to the other connect calls as it's
not used anywhere else for the time being.
The previous method could block multiple times, leading to a completely
stuck/deadlocked read() call, and it could also consume data without
telling the user about it, which is Not A Good Thing ™️.
This patch makes it block at most once, and fixes loading HTTP pages
with LibHTTP :^)
pending_bytes() and can_read_without_blocking() should also take
the buffered data into account, otherwise we'll end up pretending that
the socket cannot be read from while it has buffered data.
This is equivalent to Core::Socket::set_notifications_enabled(), and
serves to disable the on_ready_to_read() notifications, as the sockets
often implement these using the event loop, this method can help avoid
waking the event loop and spamming useless calls to on_ready_to_read().
release_fd() releases the fd associated with the LocalSocket it is
called on. This is analogous to release_value() on container objects in
AK, after which the object does not contain the value.
Apologies for the enormous commit, but I don't see a way to split this
up nicely. In the vast majority of cases it's a simple change. A few
extra places can use TRY instead of manual error checking though. :^)
Previously, we weren't ever populating the read buffer in read(), which
was making the BufferedHelper useless, how silly :^). This introduces
a buffer refill when we have run out of buffered samples, restoring
FlacLoader performance from the new low of 200% (directly before this
commit) to the old level of ~1400%.
Similar to File::adopt_fd, this function creates a new LocalSocket with
an existing fd. The main use of this function is to create LocalSocket
objects from fds that have been passed to us by SystemServer to take
over.
This uses recv with MSG_DONTWAIT to disable blocking operation for a
single call. LibIPC uses this to read in a non-blocking manner from an
otherwise blocking socket.
As per previous discussion, it was decided that the Stream classes
should be constructed on the heap.
While I don't personally agree with this change, it does have the
benefit of avoiding Function object reconstructions due to the lambda
passed to Notifier pointing to a stale object reference. This also has
the benefit of not having to "box" objects for virtual usage, as the
objects come pre-boxed.
However, it means that we now hit the heap everytime we construct a
TCPSocket for instance, which might not be desirable.
SocketError is a relic from the KResult days when we couldn't have a
string in the KResult type, only an errno. Now that we can use string
literals with Error, it's no longer necessary. gai_strerror is thread
safe, so we can use it here unlike strerror.
If we do not decrement `m_buffered_size` whenever we read data from the
buffer, we end up saying that there are more lines available when we
reach the end of file. This bug caused callers to read garbage data.
This also fixes an incorrect condition in an if statement. The separator
candidate is searched for in `remaining_buffer`, so the separator's
length should be compared against that.
The Serenity Stream API is the name for the new set of classes intended
to replace IODevice and its descendants. It provides more flexibility
for subclasses by allowing each subclass to override all the possible
functionalities according to their wishes.
Stream is the base class which implements majority of the functionality
expected from a readable and writable stream. SeekableStream adds
seeking on top, and provides a couple utility methods which derive from
seek. Socket adds a couple of BSD socket utility functions such as
checking whether there is data available to read and checking the
pending bytes on the socket.
As for the concrete classes, there is File which is a SeekableStream and
is intended to operate on file-like objects; and TCPSocket, UDPSocket
and LocalSocket, which handle TCP, UDP and UNIX sockets respectively.
The concrete classes do not do buffering by default. For buffering
functionality, a set of augmentative classes named BufferedSeekable and
BufferedSocket have been implemented, intended to wrap a SeekableStream
and a Socket, respectively.