We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
Instead of passing a GlobalObject everywhere, we will simply pass a VM,
from which we can get everything we need: common names, the current
realm, symbols, arguments, the heap, and a few other things.
In some places we already don't actually need a global object and just
do it for consistency - no more `auto& vm = global_object.vm();`!
This will eventually automatically fix the "wrong realm" issue we have
in some places where we (incorrectly) use the global object from the
allocating object, e.g. in call() / construct() implementations. When
only ever a VM is passed around, this issue can't happen :^)
I've decided to split this change into a series of patches that should
keep each commit down do a somewhat manageable size.
Intl.DisplayNames v2 adds "calendar" and "dateTimeField" types, as well
as a "languageDisplay" option for the "language" type. This just adds
these options to the constructor.
Intl.DisplayNames was the first Intl object implemented, and at that
point all AOs were just put into the main Intl AO header. But AOs that
belong to specific objects belong in that object's header. So this moves
CanonicalCodeForDisplayNames to the Intl.DisplayNames header.