This is a monster patch that turns all EventTargets into GC-allocated
PlatformObjects. Their C++ wrapper classes are removed, and the LibJS
garbage collector is now responsible for their lifetimes.
There's a fair amount of hacks and band-aids in this patch, and we'll
have a lot of cleanup to do after this.
This patch moves the following things to being GC-allocated:
- Bindings::CallbackType
- HTML::EventHandler
- DOM::IDLEventListener
- DOM::DOMEventListener
- DOM::NodeFilter
Note that we only use PlatformObject for things that might be exposed
to web content. Anything that is only used internally inherits directly
from JS::Cell instead, making them a bit more lightweight.
This is a continuation of the previous three commits.
Now that create() receives the allocating realm, we can simply forward
that to allocate(), which accounts for the majority of these changes.
Additionally, we can get rid of the realm_from_global_object() in one
place, with one more remaining in VM::throw_completion().
This patch implements the "create a new browsing context" function from
the HTML spec and replaces our existing logic with it.
The big difference is that browsing contexts now initially navigate to
"about:blank" instead of starting out in a strange "empty" state.
This makes it possible for websites to create a new iframe and start
scripting inside it right away, without having to load an URL into it.
The way we've been creating DOM::Document has been pretty far from what
the spec tells us to do, and this is a first big step towards getting us
closer to spec.
The new Document::create_and_initialize() is called by FrameLoader after
loading a "text/html" resource.
We create the JS Realm and the Window object when creating the Document
(previously, we'd do it on first access to Document::interpreter().)
The realm execution context is owned by the Environment Settings Object.
This state is less static than we originally assumed, and there are
special formatting context-specific rules that say certain sizes are
definite in special circumstances.
To be able to support this, we move the has-definite-size flags from
the layout node to the UsedValues struct instead.
Absolutely positioned boxes are handled by the BFC destructor, so we
need to make sure the ICB BFC is destroyed if we want these boxes
to get laid out.
This takes care of two FIXMEs and fixes an issue on Google Docs where
we'd mix boxes from different documents in the same layout tree.
(This happened because shadow trees remained attached to their old
document when their host was adopted.)
Instead, put them in a Vector<OwnPtr<NodeState>>. Each layout node
has a unique index into the vector. It's a simple serial ID assigned
during layout tree construction. Every new layout restarts the sequence
at 0 for the next ICB.
This is a huge layout speed improvement on all content.
Used by Google seemingly almost all around account sign in and
management. The modern sign in page has this near the beginning:
```html
<base href="https://accounts.google.com">
```
All of the XHRs performed by sign in are relative URLs to this
base URL. Previously we ignored this and did it relative to the
current URL, causing the XHRs to 404 and sign in to fall apart.
I presume they do this because you can access the sign in page
from multiple endpoints, such as `/ServiceLogin` and
`/o/oauth2/auth/identifier`
- Don't add multiple numbers to nested steps, just the innermost one
(as rendered in the HTML document)
- "Otherwise" comments go before the else, not after it
- "FIXME:" goes before step number, not between it and the comment text
- Always add a period between number and comment text
The majority of these were introduced in #13756, but some unrelated ones
have been updated as well.
When a favicon has been loaded, trigger a favicon update on
document level. Of all the link tags in the header, the last
favicon that is load should be shown.
When the favicon could not be loaded, load the next icon in reverse tree
order.
I came across some websites that change an elements CSS "opacity" in
their :hover selectors. That caused us to relayout on hover, which we'd
like to avoid.
With this patch, we now check if a property only affects the stacking
context tree, and if nothing layout-affecting has changed, we only
invalidate the stacking context tree, causing it to be rebuilt on next
paint or hit test.
This makes :hover { opacity: ... } rules much faster. :^)
There's no actual need to build the stacking context tree before
performing layout. Instead, make it lazy and build the tree when it's
actually needed for something.
This avoids a bunch of work in situations where multiple synchronous
layouts are forced (typically by JavaScript) without painting or hit
testing taking place in between.
It also opens up for style invalidations that only target the stacking
context tree.
When updating layout inside a nested browsing context, try first to
perform layout in the parent document (the nested browsing context's
container's document).
This ensures that nested browsing contexts have the right viewport
dimensions in case the parent layout changes them somehow.
Add a flag to DOM::Document that means the whole document needs a style
update. This saves us the trouble of traversing the entire DOM to mark
all nodes as needing a style update.
The old mode names, while mechanically accurate, didn't really reflect
their relationship to the CSS specifications.
This patch renames them as follows:
Default => Normal
AllPossibleLineBreaks => MinContent
OnlyRequiredLineBreaks => MaxContent
There's also now an explainer comment with the LayoutMode enum about the
specific implications of layout in each mode.
This was causing us to miss layout invalidations. With this fixed, we
can remove the invalidation from Element::recompute_style() along with
the associated FIXME.
Thanks to Idan for spotting this! :^)