This makes RegExpObject compile and store a Regex<ECMA262>, adds
all flag-related properties, and implements `RegExpPrototype.test()`
(complete with 'lastIndex' support) :^)
It should be noted that this only implements `test()' using the builtin
`exec()'.
This should not just inherit Object.prototype.toString() (and override
Object::to_string()) but be its own function, i.e.
'RegExp.prototype.toString !== Object.prototype.toString'.
Divide the Object constructor into three variants:
- The regular one (takes an Object& prototype)
- One for use by GlobalObject
- One for use by objects without a prototype (e.g ObjectPrototype)
To make sure that everything is set up correctly in objects before we
start adding properties to them, we split cell allocation into 3 steps:
1. Allocate a cell of appropriate size from the Heap
2. Call the C++ constructor on the cell
3. Call initialize() on the constructed object
The job of initialize() is to define all the initial properties.
Doing it in a second pass guarantees that the Object has a valid Shape
and can find its own GlobalObject.
This adds regex parsing/lexing, as well as a relatively empty
RegExpObject. The purpose of this patch is to allow the engine to not
get hung up on parsing regexes. This will aid in finding new syntax
errors (say, from google or twitter) without having to replace all of
their regexes first!