This patch removes size policies and preferred sizes, and replaces them
with min-size and max-size for each widget.
Box layout now works in 3 passes:
1) Set all items (widgets/spacers) to their min-size
2) Distribute remaining space evenly, respecting max-size
3) Place widgets one after the other, adding spacing in between
I've also added convenience helpers for setting a fixed size (which is
the same as setting min-size and max-size to the same value.)
This significantly reduces the verbosity of widget layout and makes GML
a bit more pleasant to write, too. :^)
Now that add() returns a WidgetType&, we can't rely on the parent of a
GUI::Dialog to still keep it alive after exec() returns. This happens
because exec() will call remove_from_parent() on itself before
returning.
And so we go back to the old idiom for creating a GUI::Dialog centered
above a specific window. Just call GUI::Dialog::construct(), passing
the "parent" window as the last parameter.
Since the returned object is now owned by the callee object, we can
simply vend a ChildType&. This allows us to use "." instead of "->"
at the call site, which is quite nice. :^)