The RegExpLiteral AST node already has the parsed regex::Parser::Result
so let's plumb that over to the bytecode executable instead of reparsing
the regex every time NewRegExp is executed.
~12% speed-up on language/literals/regexp/S7.8.5_A2.1_T2.js in test262.
Using a special instruction to access global variables allows skipping
the environment chain traversal for them and going directly to the
module/global environment. Currently, this instruction only caches the
offset for bindings that belong to the global object environment.
However, there is also an opportunity to cache the offset in the global
declarative record.
This change results in a 57% increase in speed for
imaging-gaussian-blur.js in Kraken.
When building an object from an object expression, we don't want to
go through the full property setting machinery. This patch adds a new
PropertyKind::DirectKeyValue for PutById which guarantees that the
property becomes an own property.
This fixes an issue where setting the "__proto__" property in object
expressions wasn't working right.
12 new passes on test262. :^)
The instructions GetById and GetByIdWithThis now remember the last-seen
Shape, and if we see the same object again, we reuse the property offset
from last time without doing a new lookup.
This allows us to use Object::get_direct(), bypassing the entire lookup
machinery and saving lots of time.
~23% speed-up on Kraken/ai-astar.js :^)
- Update ECMAScriptFunctionObject::function_declaration_instantiation
to initialize local variables
- Introduce GetLocal, SetLocal, TypeofLocal that will be used to
operate on local variables.
- Update bytecode generator to emit instructions for local variables
This avoids the overhead of allocating a new Array on every function
call, saving a substantial amount of time and avoiding GC thrash.
This patch only makes use of Op::Call in CallExpression. There are other
places we should codegen this op. We should also do the same for super
expression calls.
~5% speed-up on Kraken/stanford-crypto-ccm.js
Forcing every function call to allocate a new Array just to accommodate
spread parameters is not very nice, so let's start moving towards making
this a special case rather than the general (and only) case.
This makes them trivially copyable, which is an assumption multiple
optimizations use when rebuilding the instruction stream.
This fixes most optimized crashes in the test262 suite.
Since we no longer need to create or leave var environments directly
in bytecode, we can streamline the two instructions by making them
always operate on the lexical environment.
Instead of implementing this AO in bytecode, we now have an instruction
for it that simply invokes the C++ implementation.
This allows us to simplify Bytecode::Generator quite a bit by removing
all the variable scope tracking.
This uses a newly added instruction `ScheduleJump`
This instruction tells the finally proceeding it, that instead of
jumping to it's next block it should jump to the designated block.
Note that this still keeps the old behaviour of putting things in std by
default on serenity so the tools can be happy, but if USING_AK_GLOBALLY
is unset, AK behaves like a good citizen and doesn't try to put things
in the ::std namespace.
std::nothrow_t and its friends get to stay because I'm being told that
compilers assume things about them and I can't yeet them into a
different namespace...for now.
This will make it easier to support both string types at the same time
while we convert code, and tracking down remaining uses.
One big exception is Value::to_string() in LibJS, where the name is
dictated by the ToString AO.
We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
This gives us better debug output when analysing calls to `undefined`
and also fixes multiple test-js cases expecting an
`(evaluated from $Expression)` in the error message.
This also refactors out the generation of that string, to avoid code
duplication with the AST interpreter.
`delete` has to operate directly on Reference Records, so this
introduces a new set of operations called DeleteByValue, DeleteVariable
and DeleteById. They operate similarly to their Get counterparts,
except they end in creating a (temporary) Reference and calling delete_
on it.
Listing all the registers will lead to the inability to allocate enough
space in one basic block (as there can be an arbitrary number of
registers used), instead switch to specifying the range of registers
used and save a lot of space in the process.
Now we emit CreateVariable and SetVariable with the appropriate
initialization/environment modes, much closer to the spec.
This makes a whole lot of things like let/const variables, function
and variable hoisting and some other things work :^)
When performing GetValue on a primitive type we do not need to perform
the ToObject conversion as it will resolve to a property on the
prototype object.
To avoid this we skip the initial ToObject conversion on the base value
as it only serves to get the primitive's boxed prototype. We further
specialize on PrimitiveString in order to get efficient behaviour
behaviour for the direct properties.
Depending on the tests anywhere from 20 to 60%, with significant loop
overhead.