And let the old shadow_root(), which was only supposed to be used by
bindings, be called shadow_root_for_bindings() instead.
This makes it much easier to read DOM code, and we don't have to worry
about when to use shadow_root_internal() or why.
This was resulting in a whole lot of rebuilding whenever a new IDL
interface was added.
Instead, just directly include the prototype in every C++ file which
needs it. While we only really need a forward declaration in each cpp
file; including the full prototype header (which itself only includes
LibJS/Object.h, which is already transitively brought in by
PlatformObject) - it seems like a small price to pay compared to what
feels like a full rebuild of LibWeb whenever a new IDL file is added.
Given all of these includes are only needed for the ::initialize
method, there is probably a smart way of avoiding this problem
altogether. I've considered both using some macro trickery or generating
these functions somehow instead.
Currently the `<select>` dropdown IPC uses the option value attr to
find which option is selected. This won't work when options don't
have values or when multiple options have the same value. Also the
`SelectItem` contained so weird recursive structures that are
impossible to create with HTML. So I refactored `SelectItem` as a
variant, and gave the options a unique id. The id is send back to
`HTMLSelectElement` so it can find out exactly which option element
is selected.
This commit introduces a WEB_SET_PROTOTYPE_FOR_INTERFACE macro that
caches the interface name in a local static FlyString. This means that
we only pay for FlyString-from-literal lookup once per browser lifetime
instead of every time the interface is instantiated.
In a bunch of cases, this actually ends up simplifying the code as
to_number will handle something such as:
```
Optional<I> opt;
if constexpr (IsSigned<I>)
opt = view.to_int<I>();
else
opt = view.to_uint<I>();
```
For us.
The main goal here however is to have a single generic number conversion
API between all of the String classes.
The styling of elements using the `use_pseudo_element()` was only
applied on layout. When an element style was recomputed later that
styling was not overruled with the pseudo element selector styles.
This moves the styling override from `TreeBuilder.cpp` to
`StyleComputer.cpp`. Now the styles are always correctly applied.
I also removed the method `property_id_by_index()` because it was
not needed anymore.
Als some calls to `invalidate_layout()` in the Meter, Progress and
Select elements where not needed anymore because the style values
are update on the changing of the style attribute.
This fixes issue #22278.
With this change, we now have ~1200 CellAllocators across both LibJS and
LibWeb in a normal WebContent instance.
This gives us a minimum heap size of 4.7 MiB in the scenario where we
only have one cell allocated per type. Of course, in practice there will
be many more of each type, so the effective overhead is quite a bit
smaller than that in practice.
I left a few types unconverted to this mechanism because I got tired of
doing this. :^)
These functions are deferring to NamedNodeMap::get_attribute which
already takes a StringView. This changes also leads to finding some
places which were passing though a const char* instead of an entry from
Attribute names. Fix that where applicable, and switch to has_attribute
in some of those places instead of deprecated_attribute where
equivalent.
Ideally this should be taking a 'FlyString const&', but to continue
porting away from DeprecatedString, just leave a FIXME for now.
It calls Element::get_attribute which takes a StringView. Ultimately,
this should be taking a FlyString, but to help in porting away from
DeprecatedString, just leave a FIXME for that for now.
The CSS Selectors-4 spec suggests that `:open` and `:closed` should
apply to `<select>` elements, so let's add a way of storing and
exposing that state. We don't yet actually generate any layout for
`<select>` elements, so they will always report that they are closed.
This should allow us to add a Element::attribute which returns an
Optional<String>. Eventually all callers should be ported to switch from
the DeprecatedString version, but in the meantime, this should allow us
to port some more IDL interfaces away from DeprecatedString.
Stop worrying about tiny OOMs. Work towards #20449.
While going through these, I also changed the function signature in many
places where returning ThrowCompletionOr<T> is no longer necessary.
ARIA has its own spec and is not part of the DOM spec, which is what the
Web::DOM namespace is for (https://www.w3.org/TR/wai-aria-1.2/).
This allows us to stay closer to the spec with function names and don't
have to add the word "ARIA" to identifiers constantly - the namespace
now provides that clarity.
Note that as of this commit, there aren't any such throwers, and the
call site in Heap::allocate will drop exceptions on the floor. This
commit only serves to change the declaration of the overrides, make sure
they return an empty value, and to propagate OOM errors frm their base
initialize invocations.
This replaces the FlyStrings for ARIA roles that were constructed in
a [[gnu::constructor]] with a single enum. I came across this as the
DOM inspector was crashing due to a null FlyString for an ARIA role.
After fixing that, I was confused as to why these roles were not an
enum. Looking at the spec there's a fixed list of roles and switching
from references to static strings to an enum was pretty much an
exercise in find and replace :).
No functional changes (outside of fixing the mentioned crash).
This needs to happen before prototype/constructor intitialization can be
made lazy. Otherwise, GC could run during the C++ constructor and try to
collect the object currently being created.
DeprecatedFlyString relies heavily on DeprecatedString's StringImpl, so
let's rename it to A) match the name of DeprecatedString, B) write a new
FlyString class that is tied to String.
We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)