Each of these strings would previously rely on StringView's char const*
constructor overload, which would call __builtin_strlen on the string.
Since we now have operator ""sv, we can replace these with much simpler
versions. This opens the door to being able to remove
StringView(char const*).
No functional changes.
When updating the signal mask, there is a small frame where we might set
up the receiving process for handing the signal and therefore remove
that signal from the list of pending signals before SignalBlocker has a
chance to block. In turn, this might cause SignalBlocker to never notice
that the signal arrives and it will never unblock once blocked.
Track the currently handled signal separately and include it when
determining if SignalBlocker should be unblocking.
This patch move AddressSpace (the per-process memory manager) to using
the new atomic "place" APIs in RegionTree as well, just like we did for
MemoryManager in the previous commit.
This required updating quite a few places where VM allocation and
actually committing a Region object to the AddressSpace were separated
by other code.
All you have to do now is call into AddressSpace once and it'll take
care of everything for you.
The comments were confusing, and had a mathematical error, stop trying
to be clever and just let the computer do the math.
Also assert that we're pushing exactly as many stack elements as we're
using for the alignment calculations.
POSIX requires that sigaction() and friends set a _process-wide_ signal
handler, so move signal handlers and flags inside Process.
This also fixes a "pid/tid confusion" FIXME, as we can now send the
signal to the process and let that decide which thread should get the
signal (which is the thread with tid==pid, but that's now the Process's
problem).
Note that each thread still retains its signal mask, as that is local to
each thread.
It's more accurate to say that we're blocking on a mutex, rather than
blocking on a lock. The previous terminology made sense when this code
was using something called Kernel::Lock, but since it was renamed to
Kernel::Mutex, this updates brings the language back in sync.
It was annoyingly hard to spot these when we were using them with
different amounts of qualification everywhere.
This patch uses Thread::State::Foo everywhere instead of Thread::Foo
or just Foo.
If the blocker is interrupted by a signal, that signal will be delivered
to the process when returning to userspace (at the syscall exit point.)
We don't have to perform the dispatch manually in Thread::block_impl().
Signal dispatch is already taken care of elsewhere, so there appears to
be no need for the hack in enter_current().
This also allows us to remove the Thread::m_in_block flag, simplifying
thread blocking logic somewhat.
Verified with the original repro for #4336 which this was meant to fix.
This function is large and unwieldy and forces Thread.h to #include
a bunch of things. The only reason it was in the header is because we
need to instantiate a blocker based on the templated BlockerType.
We actually keep block<BlockerType>() in the header, but move the
bulk of the function body out of line into Thread::block_impl().
To preserve destructor ordering, we add Blocker::finalize() which is
called where we'd previously destroy the Blocker.
This commit removes the usage of HashMap in Mutex, thereby making Mutex
be allocation-free.
In order to achieve this several simplifications were made to Mutex,
removing unused code-paths and extra VERIFYs:
* We no longer support 'upgrading' a shared lock holder to an
exclusive holder when it is the only shared holder and it did not
unlock the lock before relocking it as exclusive. NOTE: Unlike the
rest of these changes, this scenario is not VERIFY-able in an
allocation-free way, as a result the new LOCK_SHARED_UPGRADE_DEBUG
debug flag was added, this flag lets Mutex allocate in order to
detect such cases when debugging a deadlock.
* We no longer support checking if a Mutex is locked by the current
thread when the Mutex was not locked exclusively, the shared version
of this check was not used anywhere.
* We no longer support force unlocking/relocking a Mutex if the Mutex
was not locked exclusively, the shared version of these functions
was not used anywhere.
A number of crashes in this `VERIFY_NOT_REACHED` case have been
reported on discord. Lets add some tracing to gather more information
and help diagnose what is the cause of these crashes.
Instead, wait until we transition back to userspace. This stops
userspace from being able to suspend a thread indefinitely while it's
running in kernelspace (potentially holding some blocking mutex.)
This includes a new Thread::Blocker called SignalBlocker which blocks
until a signal of a matching type is pending. The current Blocker
implementation in the Kernel is very complicated, but cleaning it up is
a different yak for a different day.
As required by posix. Also rename Thread::clear_signals to
Thread::reset_signals_for_exec since it doesn't actually clear any
pending signals, but rather does execve related signal book-keeping.
If we're sending an urgent signal (i.e. due to unexpected conditions)
and the Process did not setup any signal handler, we should immediately
terminate the Thread, to ensure the current trap frame is preserved for
the impending core dump.
This isn't a complete conversion to ErrorOr<void>, but a good chunk.
The end goal here is to propagate buffer allocation failures to the
caller, and allow the use of TRY() with formatting functions.
Two instances of comparing a bool with == true or == false, and one
instance where we can just return an expression instead of checking it
to return true on succeess and false on failure.