This statement (for now) outputs the name and types of the different
attributes in a table. It's not standard SQL but all DBMSs that I know
of implement a sort of statement for such functionality.
Since the output of DESCRIBE TABLE is just a relation, an internal
schema, `master` was created and a table definition for DESCRIBE into
it. The table definition and the master schema are not accessible by the
user.
The handling of filesystem level errors was basically non-existing or
consisting of `VERIFY_NOT_REACHED` assertions. Addressed this by
* Adding `open` methods to `Heap` and `Database` which return errors.
* Changing the interface of methods of these classes and clients
downstream to propagate these errors.
The constructors of `Heap` and `Database` don't open the underlying
filesystem file anymore.
The SQL statement handlers return an `SQLErrorCode::InternalError`
error code if an error comes back from the lower levels. Note that some
of these errors are things like duplicate index entry errors that should
be caught before the SQL layer attempts to actually update the database.
Added tests to catch attempts to open weird or non-existent files as
databases.
Finally, in between me writing this patch and submitting the PR the
AK::Result<Foo, Bar> template got deprecated in favour of ErrorOr<Foo>.
This resulted in more busywork.
Derivatives of Core::Object should be constructed through
ClassName::construct(), to avoid handling ref-counted objects with
refcount zero. Fixing the visibility means that misuses like this are
more difficult.
Classes reading and writing to the data heap would communicate directly
with the Heap object, and transfer ByteBuffers back and forth with it.
This makes things like caching and locking hard. Therefore all data
persistence activity will be funneled through a Serializer object which
in turn submits it to the Heap.
Introducing this unfortunately resulted in a huge amount of churn, in
which a number of smaller refactorings got caught up as well.