Commit graph

19 commits

Author SHA1 Message Date
thankyouverycool
35e557c657 Browser+LibGUI+WindowServer: Open Button menus uniformly
Instead of letting buttons determine the relative position
of their menus, a workaround only used by Statusbar segments,
open them all uniformly for a nice, consistent UI.

Passing a rect to popup() now routes to open_button_menu(), an
analog to open_menubar_menu(), which adjusts the menu's popup
position in the same way. Fixes button menus obscuring the buttons
which spawn them and jutting out at odd corners depending on screen
position.
2022-09-08 10:17:27 +01:00
thankyouverycool
58955d37cc LibGUI: Let Buttons set their menu popup position
The previous ButtonStyle::Tray conditional was a hack for Statusbars.
2022-08-04 02:56:17 +02:00
networkException
f9212ac02e LibGUI: Add button handler for middle mouse clicks 2022-07-14 13:17:33 +02:00
FrHun
19fac58e49 LibGUI: Use new layout system for basic widgets 2022-06-28 17:52:42 +01:00
FrHun
4c84e64b2a LibGUI: Add DialogButton convenience class
DialogButton is a small convenience class, that just gives a button to
be used in dialogs for a more consistent look around the system.
2022-06-10 23:02:07 +01:00
Rob Ryan
554709fec6 LibGUI: Extend mimic pressed across keyboard shortcuts for buttons
Primary motivation for this was to get a visual indication in the
browser for Ctrl-R refresh. This extends what ForLoveOfCats had done
for calculator button shortcuts across all buttons with shortcuts.

When an action is triggered without an activator each associated button
will be set as mimic pressed.
2022-04-03 12:21:50 +02:00
Idan Horowitz
086969277e Everywhere: Run clang-format 2022-04-01 21:24:45 +01:00
Lenny Maiorani
fe3b846ac8 Libraries: Use default constructors/destructors in LibGUI
https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#cother-other-default-operation-rules

"The compiler is more likely to get the default semantics right and
you cannot implement these functions better than the compiler."
2022-03-12 14:44:43 -08:00
ForLoveOfCats
e8f6a650ad LibGUI: Add mimic_pressed to Button to signify being virtually clicked
A button that is "mimic pressed" is drawn like it is being clicked when
it isn't necessarily actually being pressed. This lets programs which
keyboard based input that mirrors a button to show visual feedback when
a key is pressed.
2022-03-03 22:06:14 +01:00
thankyouverycool
f77ac3a73c LibGUI: Allow Buttons to set themselves as default
Several apps were implementing this behavior ad hoc. This provides
a standard API as well as a comfy visual cue for default return key
behavior.
2022-01-26 23:19:54 +01:00
Dylan Katz
a2a93727db LibGUI: Allow Button::set_icon to accept a bitmap without a move
Previously, Button::set_icon required moving the bitmap into the
button, preventing the same bitmap from being used by multiple
buttons at once. While this works for buttons that are created once,
any button that is dynamically added would require the same bitmap to
be loaded every single time. In addition to being ineffecient, this
also makes error checking more difficult.

With this change, a bitmap can be loaded once, and passed to multiple
buttons.
2022-01-21 22:14:13 +01:00
Sam Atkins
dd17df76e9 LibGUI: Make button icons settable in GML
`Widget::load_from_gml()` doesn't yet return `ErrorOr`, so we log a
warning message if loading the icon fails.
2022-01-16 11:17:03 +01:00
Andreas Kling
0ee7991dca LibGUI: Tweak GUI::Button::on_context_menu_event hook signature
Pass the ContextMenuEvent as a mutable reference, so that clients
want to accept/ignore the event.
2021-05-16 01:11:56 +02:00
Mart G
d96aae32ef LibGUI: Fix issue where buttons with a menu sometimes stayed depressed
When a Button has a menu, the AbstractButton behaviour will now not
be used in the mousemove_event. This was already the case for
mousedown_event.

Why only sometimes?
Normally the presence of the menu prevents mousemove_events from being
delivered to the button. But the menu doesn't spawn immediately. So
sometimes mousemove events got through to the AbstractButton after the
menu was told to spawn but before it appeared. This caused the
m_being_pressed field of AbstractButton to be set to true. But there
was never a mouseup_event because the menu got those instead.
2021-04-29 01:01:39 +02:00
Brian Gianforcaro
1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00
Andreas Kling
4c6f541d5b LibGUI: Add Action* accessors on GUI::Button 2021-04-17 20:49:53 +02:00
Andreas Kling
15349a3712 LibGUI: Add ability to assign a menu to a GUI::Button
When a button has a menu, it opens the menu on mousedown and the
menu gains input focus immediately. While the menu is open, the
button is painted in a pressed state.
2021-04-05 18:09:04 +02:00
Andreas Kling
32c6e31f4c LibGUI: Make it possible to tweak icon spacing on a GUI::Button
This is the space between the icon and the text on buttons that have
both icon and text.
2021-03-25 22:41:40 +01:00
Andreas Kling
13d7c09125 Libraries: Move to Userland/Libraries/ 2021-01-12 12:17:46 +01:00
Renamed from Libraries/LibGUI/Button.h (Browse further)