Luke Wilde
|
a19fb0a759
LibWeb/WebGL2: Implement MAX_DRAW_BUFFERS parameter
|
6 月之前 |
Luke Wilde
|
1fc8353da0
LibWeb/WebGL2: Implement UNIFORM_BUFFER_OFFSET_ALIGNMENT parameter
|
6 月之前 |
Luke Wilde
|
2adacbc8bb
LibWeb/WebGL2: Implement MAX_UNIFORM_BUFFER_BINDINGS parameter
|
6 月之前 |
Luke Wilde
|
0e5e0d922f
LibWeb/WebGL2: Implement MAX_UNIFORM_BLOCK_SIZE parameter
|
6 月之前 |
Luke Wilde
|
791c258754
LibWeb/WebGL2: Implement MAX_VERTEX_UNIFORM_COMPONENTS parameter
|
6 月之前 |
Luke Wilde
|
b6388abb9b
LibWeb/WebGL2: Implement MAX_COLOR_ATTACHMENTS parameter
|
6 月之前 |
Luke Wilde
|
99a501bd09
LibWeb/WebGL2: Implement MAX_ARRAY_TEXTURE_LAYERS parameter
|
6 月之前 |
Luke Wilde
|
6e42f401f9
LibWeb/WebGL2: Implement texImage3D with ArrayBufferView and offset
|
6 月之前 |
Luke Wilde
|
50b4d65540
LibWeb/WebGL2: Implement texImage2D with ArrayBufferView and offset
|
6 月之前 |
Luke Wilde
|
766f4d2ec4
LibWeb/WebGL2: Implement texSubImage2D with ArrayBufferView and offset
|
6 月之前 |
Luke Wilde
|
e6ebec853b
LibWeb/WebGL2: Implement texSubImage3D with ArrayBufferView and offset
|
6 月之前 |
Luke Wilde
|
f266705bc6
LibWeb/WebGL2: Implement MAX_3D_TEXTURE_SIZE parameter
|
6 月之前 |
Luke Wilde
|
dad30672d9
LibWeb/WebGL: Return GL_INVALID_ENUM for unknown buffer parameter names
|
6 月之前 |
Luke Wilde
|
776328e2e7
LibWeb/WebGL2: Implement getInternalformatParameter
|
6 月之前 |
Luke Wilde
|
ee500df7ec
LibWeb/WebGL2: Implement MAX_SAMPLES parameter
|
6 月之前 |
Luke Wilde
|
ff8a9549f1
LibWeb/WebGL2: Implement clientWaitSync
|
6 月之前 |
Luke Wilde
|
135ceb387e
LibWeb/WebGL2: Implement fenceSync
|
6 月之前 |
Luke Wilde
|
f4f3e446a2
LibWeb/WebGL2: Implement bindSampler
|
6 月之前 |
Luke Wilde
|
8a9d1de1cf
LibWeb/WebGL2: Implement createSampler
|
6 月之前 |
Luke Wilde
|
bd1cc239df
LibWeb/WebGL2: Implement uniformMatrix{2,3,4}fv
|
6 月之前 |
Aliaksandr Kalenik
|
897883f947
LibWeb/WebGL: Implement texStorage2D()
|
7 月之前 |
Aliaksandr Kalenik
|
cfff38a176
LibWeb/WebGL: Implement uniform{1,2,3,4}{i,f}v calls for WebGL2
|
7 月之前 |
Aliaksandr Kalenik
|
194edbfd89
CodeGenerators: Unify generation of uniform{1,2,3,4}{i,f}v [WebGL]
|
7 月之前 |
Aliaksandr Kalenik
|
544a0216cf
CodeGenerators: Change variable name from "matrix" to "vector" [WebGL]
|
7 月之前 |
Aliaksandr Kalenik
|
73479d3f94
LibWeb/WebGL: Implement drawBuffers()
|
7 月之前 |
Aliaksandr Kalenik
|
af4f0c5a81
LibWeb/WebGL: Implement texImage3D()
|
7 月之前 |
Aliaksandr Kalenik
|
ba19328b98
LibWeb/WebGL: Implement vertexAttrib{1,2,3,4}fv
|
7 月之前 |
Aliaksandr Kalenik
|
4e8ec1e793
LibWeb/WebGL: Implement readPixels()
|
7 月之前 |
Aliaksandr Kalenik
|
46b95182a0
CodeGenerators: Delete unnecessary overrides in WebGL generator
|
7 月之前 |
Aliaksandr Kalenik
|
f074df171b
CodeGenerators: Use snake case for function parameter names in WebGL
|
7 月之前 |