Luke Wilde
|
932e8c6db1
LibWeb/WebGL: Implement deleteRenderbuffer
|
6 月之前 |
Luke Wilde
|
3d40caf9ae
LibWeb/WebGL: Mark clear as a draw operation instead of clearColor
|
6 月之前 |
Luke Wilde
|
a1d672e683
LibWeb/WebGL2: Implement invalidateFramebuffer
|
6 月之前 |
Luke Wilde
|
03efca3274
LibWeb/WebGL2: Correctly handle offsets in uniform(Matrix) functions
|
6 月之前 |
Luke Wilde
|
f3da3c412d
LibWeb/WebGL2: Implement bufferSubData with offset and length
|
6 月之前 |
Luke Wilde
|
57397a5f2d
LibWeb/WebGL2: Implement bufferData with offset and length
|
6 月之前 |
Aliaksandr Kalenik
|
07635d4554
LibWeb/WebGL: Set INVALID_OPERATION if object does not belong to context
|
6 月之前 |
Aliaksandr Kalenik
|
fbae24f7a9
LibWeb/WebGL: Don't treat WebGLUniformLocation as WebGLObject
|
6 月之前 |
Aliaksandr Kalenik
|
cf730870c5
LibWeb: Save WebGL context pointer in WebGLObject
|
6 月之前 |
Luke Wilde
|
ced5eea610
LibWeb/WebGL2: Implement MAX_COMBINED_UNIFORM_BLOCKS parameter
|
6 月之前 |
Luke Wilde
|
5d383fdd11
LibWeb/WebGL2: Implement MAX_FRAGMENT_INPUT_COMPONENTS parameter
|
6 月之前 |
Luke Wilde
|
f1d194a97a
LibWeb/WebGL2: Implement MAX_VERTEX_UNIFORM_BLOCKS parameter
|
6 月之前 |
Luke Wilde
|
a19fb0a759
LibWeb/WebGL2: Implement MAX_DRAW_BUFFERS parameter
|
6 月之前 |
Luke Wilde
|
1fc8353da0
LibWeb/WebGL2: Implement UNIFORM_BUFFER_OFFSET_ALIGNMENT parameter
|
6 月之前 |
Luke Wilde
|
2adacbc8bb
LibWeb/WebGL2: Implement MAX_UNIFORM_BUFFER_BINDINGS parameter
|
6 月之前 |
Luke Wilde
|
0e5e0d922f
LibWeb/WebGL2: Implement MAX_UNIFORM_BLOCK_SIZE parameter
|
6 月之前 |
Luke Wilde
|
791c258754
LibWeb/WebGL2: Implement MAX_VERTEX_UNIFORM_COMPONENTS parameter
|
6 月之前 |
Luke Wilde
|
b6388abb9b
LibWeb/WebGL2: Implement MAX_COLOR_ATTACHMENTS parameter
|
6 月之前 |
Luke Wilde
|
99a501bd09
LibWeb/WebGL2: Implement MAX_ARRAY_TEXTURE_LAYERS parameter
|
6 月之前 |
Luke Wilde
|
6e42f401f9
LibWeb/WebGL2: Implement texImage3D with ArrayBufferView and offset
|
6 月之前 |
Luke Wilde
|
50b4d65540
LibWeb/WebGL2: Implement texImage2D with ArrayBufferView and offset
|
6 月之前 |
Luke Wilde
|
766f4d2ec4
LibWeb/WebGL2: Implement texSubImage2D with ArrayBufferView and offset
|
6 月之前 |
Luke Wilde
|
e6ebec853b
LibWeb/WebGL2: Implement texSubImage3D with ArrayBufferView and offset
|
6 月之前 |
Luke Wilde
|
f266705bc6
LibWeb/WebGL2: Implement MAX_3D_TEXTURE_SIZE parameter
|
6 月之前 |
Luke Wilde
|
dad30672d9
LibWeb/WebGL: Return GL_INVALID_ENUM for unknown buffer parameter names
|
6 月之前 |
Luke Wilde
|
776328e2e7
LibWeb/WebGL2: Implement getInternalformatParameter
|
6 月之前 |
Luke Wilde
|
ee500df7ec
LibWeb/WebGL2: Implement MAX_SAMPLES parameter
|
6 月之前 |
Luke Wilde
|
ff8a9549f1
LibWeb/WebGL2: Implement clientWaitSync
|
6 月之前 |
Luke Wilde
|
135ceb387e
LibWeb/WebGL2: Implement fenceSync
|
6 月之前 |
Luke Wilde
|
f4f3e446a2
LibWeb/WebGL2: Implement bindSampler
|
6 月之前 |