Timothy Flynn
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4a916cd379
Everywhere: Remove needless copies of Error / ErrorOr instances
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2 years ago |
Timothy Flynn
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f1de4f8872
Everywhere: Convert known short-strings to the infallible String factory
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2 years ago |
Stephan Unverwerth
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28ad49bcbd
LibGL: Pass generated GPU IR to GPU side compiler when linking program
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2 years ago |
Stephan Unverwerth
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93ab2db80f
LibGL+LibSoftGPU: Add GPU side shader infrastructure
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2 years ago |
Stephan Unverwerth
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4ad41e6680
LibGL: Use LibGLSL to compile shaders
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2 years ago |
Stephan Unverwerth
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1b7b6e6c91
LibGL: Implement glGetProgramiv
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2 years ago |
Stephan Unverwerth
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848f1d2689
LibGL: Make shader compilation and program linking always succeed
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2 years ago |
Stephan Unverwerth
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7f062e35a4
LibGL: Implement glAttachShader
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2 years ago |
Stephan Unverwerth
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b975569a40
LibGL: Add Shader and Program class stubs
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2 years ago |