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@@ -61,8 +61,8 @@ Painter::Painter(Gfx::Bitmap& bitmap)
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VERIFY(bitmap.physical_height() % scale == 0);
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VERIFY(bitmap.physical_height() % scale == 0);
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m_state_stack.append(State());
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m_state_stack.append(State());
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state().font = &FontDatabase::default_font();
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state().font = &FontDatabase::default_font();
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- state().clip_rect = { { 0, 0 }, bitmap.size() };
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- state().scale = scale;
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+ state().clip_rect = { { 0, 0 }, bitmap.size() * scale };
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+ transform().set_scale(scale, scale);
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m_clip_origin = state().clip_rect;
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m_clip_origin = state().clip_rect;
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}
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}
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@@ -72,9 +72,7 @@ Painter::~Painter()
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void Painter::fill_rect_with_draw_op(const IntRect& a_rect, Color color)
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void Painter::fill_rect_with_draw_op(const IntRect& a_rect, Color color)
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{
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{
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- VERIFY(scale() == 1); // FIXME: Add scaling support.
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-
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- auto rect = a_rect.translated(translation()).intersected(clip_rect());
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+ auto rect = to_physical(a_rect);
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if (rect.is_empty())
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if (rect.is_empty())
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return;
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return;
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@@ -90,13 +88,10 @@ void Painter::fill_rect_with_draw_op(const IntRect& a_rect, Color color)
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void Painter::clear_rect(const IntRect& a_rect, Color color)
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void Painter::clear_rect(const IntRect& a_rect, Color color)
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{
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{
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- auto rect = a_rect.translated(translation()).intersected(clip_rect());
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+ auto rect = to_physical(a_rect);
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if (rect.is_empty())
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if (rect.is_empty())
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return;
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return;
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- VERIFY(m_target->rect().contains(rect));
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- rect *= scale();
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-
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RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
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RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
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const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
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const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
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@@ -109,13 +104,10 @@ void Painter::clear_rect(const IntRect& a_rect, Color color)
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void Painter::fill_physical_rect(const IntRect& physical_rect, Color color)
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void Painter::fill_physical_rect(const IntRect& physical_rect, Color color)
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{
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{
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// Callers must do clipping.
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// Callers must do clipping.
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- RGBA32* dst = m_target->scanline(physical_rect.top()) + physical_rect.left();
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- const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
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-
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- for (int i = physical_rect.height() - 1; i >= 0; --i) {
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- for (int j = 0; j < physical_rect.width(); ++j)
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- dst[j] = Color::from_rgba(dst[j]).blend(color).value();
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- dst += dst_skip;
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+ for (int y = physical_rect.top(); y <= physical_rect.bottom(); ++y) {
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+ auto* scanline = m_target->scanline(y);
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+ for (int x = physical_rect.left(); x <= physical_rect.right(); ++x)
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+ scanline[x] = Color::from_rgba(scanline[x]).blend(color).value();
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}
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}
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}
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}
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@@ -134,19 +126,16 @@ void Painter::fill_rect(const IntRect& a_rect, Color color)
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return;
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return;
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}
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}
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- auto rect = a_rect.translated(translation()).intersected(clip_rect());
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+ auto rect = to_physical(a_rect);
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if (rect.is_empty())
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if (rect.is_empty())
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return;
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return;
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- VERIFY(m_target->rect().contains(rect));
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- fill_physical_rect(rect * scale(), color);
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+ fill_physical_rect(rect, color);
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}
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}
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void Painter::fill_rect_with_dither_pattern(const IntRect& a_rect, Color color_a, Color color_b)
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void Painter::fill_rect_with_dither_pattern(const IntRect& a_rect, Color color_a, Color color_b)
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{
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{
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- VERIFY(scale() == 1); // FIXME: Add scaling support.
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-
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- auto rect = a_rect.translated(translation()).intersected(clip_rect());
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+ auto rect = to_physical(a_rect);
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if (rect.is_empty())
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if (rect.is_empty())
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return;
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return;
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@@ -168,19 +157,19 @@ void Painter::fill_rect_with_dither_pattern(const IntRect& a_rect, Color color_a
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void Painter::fill_rect_with_checkerboard(const IntRect& a_rect, const IntSize& cell_size, Color color_dark, Color color_light)
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void Painter::fill_rect_with_checkerboard(const IntRect& a_rect, const IntSize& cell_size, Color color_dark, Color color_light)
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{
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{
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- VERIFY(scale() == 1); // FIXME: Add scaling support.
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-
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- auto rect = a_rect.translated(translation()).intersected(clip_rect());
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+ auto rect = to_physical(a_rect);
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if (rect.is_empty())
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if (rect.is_empty())
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return;
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return;
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+ auto scaled_cell_size = scaled(cell_size);
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+
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RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
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RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
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const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
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const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
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for (int i = 0; i < rect.height(); ++i) {
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for (int i = 0; i < rect.height(); ++i) {
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for (int j = 0; j < rect.width(); ++j) {
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for (int j = 0; j < rect.width(); ++j) {
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- int cell_row = i / cell_size.height();
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- int cell_col = j / cell_size.width();
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+ int cell_row = i / scaled_cell_size.height();
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+ int cell_col = j / scaled_cell_size.width();
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dst[j] = ((cell_row % 2) ^ (cell_col % 2)) ? color_light.value() : color_dark.value();
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dst[j] = ((cell_row % 2) ^ (cell_col % 2)) ? color_light.value() : color_dark.value();
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}
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}
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dst += dst_skip;
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dst += dst_skip;
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@@ -198,8 +187,8 @@ void Painter::fill_rect_with_gradient(Orientation orientation, const IntRect& a_
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return fill_rect(a_rect, gradient_start);
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return fill_rect(a_rect, gradient_start);
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#endif
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#endif
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- auto rect = to_physical(a_rect);
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- auto clipped_rect = IntRect::intersection(rect, clip_rect() * scale());
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+ auto rect = a_rect.transformed(transform());
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+ auto clipped_rect = rect.intersected(clip_rect());
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if (clipped_rect.is_empty())
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if (clipped_rect.is_empty())
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return;
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return;
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@@ -208,7 +197,7 @@ void Painter::fill_rect_with_gradient(Orientation orientation, const IntRect& a_
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RGBA32* dst = m_target->scanline(clipped_rect.top()) + clipped_rect.left();
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RGBA32* dst = m_target->scanline(clipped_rect.top()) + clipped_rect.left();
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const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
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const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
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- float increment = (1.0 / ((rect.primary_size_for_orientation(orientation))));
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+ float increment = (1.0f / rect.primary_size_for_orientation(orientation));
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float alpha_increment = increment * ((float)gradient_end.alpha() - (float)gradient_start.alpha());
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float alpha_increment = increment * ((float)gradient_end.alpha() - (float)gradient_start.alpha());
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if (orientation == Orientation::Horizontal) {
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if (orientation == Orientation::Horizontal) {
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@@ -247,14 +236,10 @@ void Painter::fill_rect_with_gradient(const IntRect& a_rect, Color gradient_star
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void Painter::fill_ellipse(const IntRect& a_rect, Color color)
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void Painter::fill_ellipse(const IntRect& a_rect, Color color)
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{
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{
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- VERIFY(scale() == 1); // FIXME: Add scaling support.
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-
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- auto rect = a_rect.translated(translation()).intersected(clip_rect());
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+ auto rect = to_physical(a_rect);
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if (rect.is_empty())
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if (rect.is_empty())
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return;
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return;
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- VERIFY(m_target->rect().contains(rect));
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-
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RGBA32* dst = m_target->scanline(rect.top()) + rect.left() + rect.width() / 2;
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RGBA32* dst = m_target->scanline(rect.top()) + rect.left() + rect.width() / 2;
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const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
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const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
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@@ -268,17 +253,15 @@ void Painter::fill_ellipse(const IntRect& a_rect, Color color)
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void Painter::draw_ellipse_intersecting(const IntRect& rect, Color color, int thickness)
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void Painter::draw_ellipse_intersecting(const IntRect& rect, Color color, int thickness)
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{
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{
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- VERIFY(scale() == 1); // FIXME: Add scaling support.
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-
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constexpr int number_samples = 100; // FIXME: dynamically work out the number of samples based upon the rect size
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constexpr int number_samples = 100; // FIXME: dynamically work out the number of samples based upon the rect size
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double increment = M_PI / number_samples;
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double increment = M_PI / number_samples;
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auto ellipse_x = [&](double theta) -> int {
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auto ellipse_x = [&](double theta) -> int {
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- return (cos(theta) * rect.width() / sqrt(2)) + rect.center().x();
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+ return static_cast<int>(cos(theta) * rect.width() / sqrt(2)) + rect.center().x();
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};
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};
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auto ellipse_y = [&](double theta) -> int {
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auto ellipse_y = [&](double theta) -> int {
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- return (sin(theta) * rect.height() / sqrt(2)) + rect.center().y();
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+ return static_cast<int>(sin(theta) * rect.height() / sqrt(2)) + rect.center().y();
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};
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};
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for (auto theta = 0.0; theta < 2 * M_PI; theta += increment) {
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for (auto theta = 0.0; theta < 2 * M_PI; theta += increment) {
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@@ -286,8 +269,8 @@ void Painter::draw_ellipse_intersecting(const IntRect& rect, Color color, int th
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}
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}
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}
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}
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-template<typename RectType, typename Callback>
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-static void for_each_pixel_around_rect_clockwise(const RectType& rect, Callback callback)
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+template<typename Callback>
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+static void for_each_pixel_around_rect_clockwise(const IntRect& rect, Callback callback)
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{
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{
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if (rect.is_empty())
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if (rect.is_empty())
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return;
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return;
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@@ -305,10 +288,9 @@ static void for_each_pixel_around_rect_clockwise(const RectType& rect, Callback
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}
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}
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}
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}
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-void Painter::draw_focus_rect(const IntRect& rect, Color color)
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+void Painter::draw_focus_rect(const IntRect& a_rect, Color color)
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{
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{
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- VERIFY(scale() == 1); // FIXME: Add scaling support.
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-
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+ auto rect = to_physical(a_rect);
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if (rect.is_empty())
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if (rect.is_empty())
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return;
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return;
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bool state = false;
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bool state = false;
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@@ -319,55 +301,14 @@ void Painter::draw_focus_rect(const IntRect& rect, Color color)
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});
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});
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}
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}
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-void Painter::draw_rect(const IntRect& a_rect, Color color, bool rough)
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+void Painter::draw_rect(const IntRect& rect, Color color, bool without_corners)
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{
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{
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- IntRect rect = a_rect.translated(translation());
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- auto clipped_rect = rect.intersected(clip_rect());
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- if (clipped_rect.is_empty())
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- return;
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-
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- int min_y = clipped_rect.top();
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- int max_y = clipped_rect.bottom();
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- int scale = this->scale();
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+ int shift = without_corners ? 1 : 0;
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- if (rect.top() >= clipped_rect.top() && rect.top() <= clipped_rect.bottom()) {
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- int start_x = rough ? max(rect.x() + 1, clipped_rect.x()) : clipped_rect.x();
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- int width = rough ? min(rect.width() - 2, clipped_rect.width()) : clipped_rect.width();
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- for (int i = 0; i < scale; ++i)
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- fill_physical_scanline_with_draw_op(rect.top() * scale + i, start_x * scale, width * scale, color);
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- ++min_y;
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- }
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- if (rect.bottom() >= clipped_rect.top() && rect.bottom() <= clipped_rect.bottom()) {
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- int start_x = rough ? max(rect.x() + 1, clipped_rect.x()) : clipped_rect.x();
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- int width = rough ? min(rect.width() - 2, clipped_rect.width()) : clipped_rect.width();
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- for (int i = 0; i < scale; ++i)
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- fill_physical_scanline_with_draw_op(max_y * scale + i, start_x * scale, width * scale, color);
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- --max_y;
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- }
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-
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- bool draw_left_side = rect.left() >= clipped_rect.left();
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- bool draw_right_side = rect.right() == clipped_rect.right();
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-
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- if (draw_left_side && draw_right_side) {
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- // Specialized loop when drawing both sides.
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- for (int y = min_y * scale; y <= max_y * scale; ++y) {
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- auto* bits = m_target->scanline(y);
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- for (int i = 0; i < scale; ++i)
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- set_physical_pixel_with_draw_op(bits[rect.left() * scale + i], color);
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- for (int i = 0; i < scale; ++i)
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- set_physical_pixel_with_draw_op(bits[rect.right() * scale + i], color);
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- }
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- } else {
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- for (int y = min_y * scale; y <= max_y * scale; ++y) {
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- auto* bits = m_target->scanline(y);
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- if (draw_left_side)
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- for (int i = 0; i < scale; ++i)
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- set_physical_pixel_with_draw_op(bits[rect.left() * scale + i], color);
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- if (draw_right_side)
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- for (int i = 0; i < scale; ++i)
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- set_physical_pixel_with_draw_op(bits[rect.right() * scale + i], color);
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- }
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- }
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+ draw_line(rect.top_left().moved_right(shift), rect.top_right().moved_left(shift), color);
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+ draw_line(rect.bottom_left().moved_right(shift), rect.bottom_right().moved_left(shift), color);
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+ draw_line(rect.top_left().moved_down(shift), rect.bottom_left().moved_up(shift), color);
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+ draw_line(rect.top_right().moved_down(shift), rect.bottom_right().moved_up(shift), color);
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}
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}
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void Painter::draw_bitmap(const IntPoint& p, const CharacterBitmap& bitmap, Color color)
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void Painter::draw_bitmap(const IntPoint& p, const CharacterBitmap& bitmap, Color color)
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@@ -437,11 +378,9 @@ void Painter::draw_bitmap(const IntPoint& p, const GlyphBitmap& bitmap, Color co
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void Painter::draw_triangle(const IntPoint& a, const IntPoint& b, const IntPoint& c, Color color)
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void Painter::draw_triangle(const IntPoint& a, const IntPoint& b, const IntPoint& c, Color color)
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{
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{
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- VERIFY(scale() == 1); // FIXME: Add scaling support.
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-
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- IntPoint p0(a);
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- IntPoint p1(b);
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- IntPoint p2(c);
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+ auto p0 = to_physical(a);
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+ auto p1 = to_physical(b);
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+ auto p2 = to_physical(c);
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// sort points from top to bottom
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// sort points from top to bottom
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if (p0.y() > p1.y())
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if (p0.y() > p1.y())
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@@ -1411,10 +1350,7 @@ void Painter::draw_text(Function<void(const IntRect&, u32)> draw_one_glyph, cons
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void Painter::set_pixel(const IntPoint& p, Color color)
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void Painter::set_pixel(const IntPoint& p, Color color)
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{
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{
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- VERIFY(scale() == 1); // FIXME: Add scaling support.
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-
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- auto point = p;
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- point.translate_by(state().translation);
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+ auto point = to_physical(p);
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if (!clip_rect().contains(point))
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if (!clip_rect().contains(point))
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return;
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return;
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m_target->scanline(point.y())[point.x()] = color.value();
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m_target->scanline(point.y())[point.x()] = color.value();
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@@ -1468,33 +1404,36 @@ ALWAYS_INLINE void Painter::fill_physical_scanline_with_draw_op(int y, int x, in
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}
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}
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}
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}
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-void Painter::draw_physical_pixel(const IntPoint& physical_position, Color color, int thickness)
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+void Painter::draw_physical_pixel(const IntPoint& physical_position, Color color, IntSize thickness)
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{
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{
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// This always draws a single physical pixel, independent of scale().
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// This always draws a single physical pixel, independent of scale().
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// This should only be called by routines that already handle scale
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// This should only be called by routines that already handle scale
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// (including scaling thickness).
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// (including scaling thickness).
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VERIFY(draw_op() == DrawOp::Copy);
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VERIFY(draw_op() == DrawOp::Copy);
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- if (thickness == 1) { // Implies scale() == 1.
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+ if (thickness.width() == 1 && thickness.height() == 1) { // Implies scale() == 1.
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auto& pixel = m_target->scanline(physical_position.y())[physical_position.x()];
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auto& pixel = m_target->scanline(physical_position.y())[physical_position.x()];
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return set_physical_pixel_with_draw_op(pixel, Color::from_rgba(pixel).blend(color));
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return set_physical_pixel_with_draw_op(pixel, Color::from_rgba(pixel).blend(color));
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}
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}
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- IntRect rect { physical_position, { thickness, thickness } };
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- rect.intersect(clip_rect() * scale());
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+ IntRect rect { physical_position, thickness };
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+ rect.intersect(clip_rect());
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fill_physical_rect(rect, color);
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fill_physical_rect(rect, color);
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}
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}
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-void Painter::draw_line(const IntPoint& p1, const IntPoint& p2, Color color, int thickness, LineStyle style)
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+void Painter::draw_line(const IntPoint& p1, const IntPoint& p2, Color color, int thickness_, LineStyle style)
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{
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{
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+ auto horizontal_thickness = static_cast<int>(thickness_ * float_scale().x());
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+ auto vertical_thickness = static_cast<int>(thickness_ * float_scale().y());
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+ IntSize thickness { horizontal_thickness, vertical_thickness };
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+
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if (color.alpha() == 0)
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if (color.alpha() == 0)
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return;
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return;
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- auto clip_rect = this->clip_rect() * scale();
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+ auto clip_rect = this->clip_rect();
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auto point1 = to_physical(p1);
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auto point1 = to_physical(p1);
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auto point2 = to_physical(p2);
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auto point2 = to_physical(p2);
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- thickness *= scale();
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// Special case: vertical line.
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// Special case: vertical line.
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if (point1.x() == point2.x()) {
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if (point1.x() == point2.x()) {
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@@ -1510,16 +1449,16 @@ void Painter::draw_line(const IntPoint& p1, const IntPoint& p2, Color color, int
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int min_y = max(point1.y(), clip_rect.top());
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int min_y = max(point1.y(), clip_rect.top());
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int max_y = min(point2.y(), clip_rect.bottom());
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int max_y = min(point2.y(), clip_rect.bottom());
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if (style == LineStyle::Dotted) {
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if (style == LineStyle::Dotted) {
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- for (int y = min_y; y <= max_y; y += thickness * 2)
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+ for (int y = min_y; y <= max_y; y += vertical_thickness * 2)
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draw_physical_pixel({ x, y }, color, thickness);
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draw_physical_pixel({ x, y }, color, thickness);
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} else if (style == LineStyle::Dashed) {
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} else if (style == LineStyle::Dashed) {
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- for (int y = min_y; y <= max_y; y += thickness * 6) {
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+ for (int y = min_y; y <= max_y; y += vertical_thickness * 6) {
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draw_physical_pixel({ x, y }, color, thickness);
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draw_physical_pixel({ x, y }, color, thickness);
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- draw_physical_pixel({ x, min(y + thickness, max_y) }, color, thickness);
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- draw_physical_pixel({ x, min(y + thickness * 2, max_y) }, color, thickness);
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+ draw_physical_pixel({ x, min(y + vertical_thickness, max_y) }, color, thickness);
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+ draw_physical_pixel({ x, min(y + vertical_thickness * 2, max_y) }, color, thickness);
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}
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}
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} else {
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} else {
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- for (int y = min_y; y <= max_y; y += thickness)
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+ for (int y = min_y; y <= max_y; y += vertical_thickness)
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draw_physical_pixel({ x, y }, color, thickness);
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draw_physical_pixel({ x, y }, color, thickness);
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}
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}
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return;
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return;
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@@ -1539,16 +1478,16 @@ void Painter::draw_line(const IntPoint& p1, const IntPoint& p2, Color color, int
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int min_x = max(point1.x(), clip_rect.left());
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int min_x = max(point1.x(), clip_rect.left());
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int max_x = min(point2.x(), clip_rect.right());
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int max_x = min(point2.x(), clip_rect.right());
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if (style == LineStyle::Dotted) {
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if (style == LineStyle::Dotted) {
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- for (int x = min_x; x <= max_x; x += thickness * 2)
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+ for (int x = min_x; x <= max_x; x += horizontal_thickness * 2)
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draw_physical_pixel({ x, y }, color, thickness);
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draw_physical_pixel({ x, y }, color, thickness);
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} else if (style == LineStyle::Dashed) {
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} else if (style == LineStyle::Dashed) {
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- for (int x = min_x; x <= max_x; x += thickness * 6) {
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+ for (int x = min_x; x <= max_x; x += horizontal_thickness * 6) {
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draw_physical_pixel({ x, y }, color, thickness);
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draw_physical_pixel({ x, y }, color, thickness);
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- draw_physical_pixel({ min(x + thickness, max_x), y }, color, thickness);
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- draw_physical_pixel({ min(x + thickness * 2, max_x), y }, color, thickness);
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+ draw_physical_pixel({ min(x + horizontal_thickness, max_x), y }, color, thickness);
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+ draw_physical_pixel({ min(x + horizontal_thickness * 2, max_x), y }, color, thickness);
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}
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}
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} else {
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} else {
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- for (int x = min_x; x <= max_x; x += thickness)
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+ for (int x = min_x; x <= max_x; x += horizontal_thickness)
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draw_physical_pixel({ x, y }, color, thickness);
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draw_physical_pixel({ x, y }, color, thickness);
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}
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}
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return;
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return;
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@@ -1682,10 +1621,8 @@ static bool can_approximate_elliptical_arc(const FloatPoint& p1, const FloatPoin
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void Painter::draw_quadratic_bezier_curve(const IntPoint& control_point, const IntPoint& p1, const IntPoint& p2, Color color, int thickness, LineStyle style)
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void Painter::draw_quadratic_bezier_curve(const IntPoint& control_point, const IntPoint& p1, const IntPoint& p2, Color color, int thickness, LineStyle style)
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{
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{
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- VERIFY(scale() == 1); // FIXME: Add scaling support.
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-
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for_each_line_segment_on_bezier_curve(FloatPoint(control_point), FloatPoint(p1), FloatPoint(p2), [&](const FloatPoint& fp1, const FloatPoint& fp2) {
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for_each_line_segment_on_bezier_curve(FloatPoint(control_point), FloatPoint(p1), FloatPoint(p2), [&](const FloatPoint& fp1, const FloatPoint& fp2) {
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- draw_line(IntPoint(fp1.x(), fp1.y()), IntPoint(fp2.x(), fp2.y()), color, thickness, style);
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+ draw_line({ fp1.x(), fp1.y() }, { fp2.x(), fp2.y() }, color, thickness, style);
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});
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});
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}
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}
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@@ -1736,17 +1673,14 @@ void Painter::for_each_line_segment_on_elliptical_arc(const FloatPoint& p1, cons
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void Painter::draw_elliptical_arc(const IntPoint& p1, const IntPoint& p2, const IntPoint& center, const FloatPoint& radii, float x_axis_rotation, float theta_1, float theta_delta, Color color, int thickness, LineStyle style)
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void Painter::draw_elliptical_arc(const IntPoint& p1, const IntPoint& p2, const IntPoint& center, const FloatPoint& radii, float x_axis_rotation, float theta_1, float theta_delta, Color color, int thickness, LineStyle style)
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{
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{
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- VERIFY(scale() == 1); // FIXME: Add scaling support.
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-
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for_each_line_segment_on_elliptical_arc(FloatPoint(p1), FloatPoint(p2), FloatPoint(center), radii, x_axis_rotation, theta_1, theta_delta, [&](const FloatPoint& fp1, const FloatPoint& fp2) {
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for_each_line_segment_on_elliptical_arc(FloatPoint(p1), FloatPoint(p2), FloatPoint(center), radii, x_axis_rotation, theta_1, theta_delta, [&](const FloatPoint& fp1, const FloatPoint& fp2) {
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- draw_line(IntPoint(fp1.x(), fp1.y()), IntPoint(fp2.x(), fp2.y()), color, thickness, style);
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+ draw_line({ fp1.x(), fp1.y() }, { fp2.x(), fp2.y() }, color, thickness, style);
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});
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});
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}
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}
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void Painter::add_clip_rect(const IntRect& rect)
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void Painter::add_clip_rect(const IntRect& rect)
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{
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{
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- state().clip_rect.intersect(rect.translated(translation()));
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- state().clip_rect.intersect(m_target->rect()); // FIXME: This shouldn't be necessary?
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+ state().clip_rect.intersect(rect.transformed(transform()));
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}
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}
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void Painter::clear_clip_rect()
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void Painter::clear_clip_rect()
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@@ -1754,6 +1688,12 @@ void Painter::clear_clip_rect()
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state().clip_rect = m_clip_origin;
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state().clip_rect = m_clip_origin;
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}
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}
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+int Painter::scale() const
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+{
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+ VERIFY(has_integer_scale());
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+ return transform().x_scale();
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+}
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+
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PainterStateSaver::PainterStateSaver(Painter& painter)
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PainterStateSaver::PainterStateSaver(Painter& painter)
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: m_painter(painter)
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: m_painter(painter)
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{
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{
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@@ -1767,8 +1707,6 @@ PainterStateSaver::~PainterStateSaver()
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void Painter::stroke_path(const Path& path, Color color, int thickness)
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void Painter::stroke_path(const Path& path, Color color, int thickness)
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{
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{
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- VERIFY(scale() == 1); // FIXME: Add scaling support.
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-
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FloatPoint cursor;
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FloatPoint cursor;
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for (auto& segment : path.segments()) {
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for (auto& segment : path.segments()) {
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@@ -1822,8 +1760,6 @@ void Painter::stroke_path(const Path& path, Color color, int thickness)
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void Painter::fill_path(Path& path, Color color, WindingRule winding_rule)
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void Painter::fill_path(Path& path, Color color, WindingRule winding_rule)
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{
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{
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- VERIFY(scale() == 1); // FIXME: Add scaling support.
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-
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const auto& segments = path.split_lines();
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const auto& segments = path.split_lines();
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if (segments.size() == 0)
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if (segments.size() == 0)
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