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@@ -393,6 +393,34 @@ ObjectEnvironment* new_object_environment(Object& object, bool is_with_environme
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return global_object.heap().allocate<ObjectEnvironment>(global_object, object, is_with_environment ? ObjectEnvironment::IsWithEnvironment::Yes : ObjectEnvironment::IsWithEnvironment::No, environment);
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}
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+// 9.1.2.4 NewFunctionEnvironment ( F, newTarget ), https://tc39.es/ecma262/#sec-newfunctionenvironment
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+FunctionEnvironment* new_function_environment(ECMAScriptFunctionObject& function, Object* new_target)
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+{
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+ auto& global_object = function.global_object();
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+
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+ // 1. Let env be a new function Environment Record containing no bindings.
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+ auto* env = global_object.heap().allocate<FunctionEnvironment>(global_object, function.environment());
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+
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+ // 2. Set env.[[FunctionObject]] to F.
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+ env->set_function_object(function);
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+
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+ // 3. If F.[[ThisMode]] is lexical, set env.[[ThisBindingStatus]] to lexical.
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+ if (function.this_mode() == ECMAScriptFunctionObject::ThisMode::Lexical)
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+ env->set_this_binding_status(FunctionEnvironment::ThisBindingStatus::Lexical);
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+ // 4. Else, set env.[[ThisBindingStatus]] to uninitialized.
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+ else
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+ env->set_this_binding_status(FunctionEnvironment::ThisBindingStatus::Uninitialized);
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+
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+ // 5. Set env.[[NewTarget]] to newTarget.
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+ env->set_new_target(new_target ?: js_undefined());
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+
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+ // 6. Set env.[[OuterEnv]] to F.[[Environment]].
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+ // NOTE: Done in step 1 via the FunctionEnvironment constructor.
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+
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+ // 7. Return env.
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+ return env;
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+}
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+
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// 9.4.3 GetThisEnvironment ( ), https://tc39.es/ecma262/#sec-getthisenvironment
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Environment& get_this_environment(VM& vm)
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{
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