LibGL: Use fallible version of StringBuilder::to_byte_buffer

This commit is contained in:
Karol Baraniecki 2023-03-07 14:39:31 +01:00 committed by Linus Groh
parent 058cc00837
commit fc4d37eea5
Notes: sideshowbarker 2024-07-17 20:22:04 +09:00

View file

@ -952,7 +952,7 @@ ErrorOr<ByteBuffer> GLContext::build_extension_string()
TRY(string_builder.try_join(' ', extensions));
// Create null-terminated string
auto extensions_bytes = string_builder.to_byte_buffer();
auto extensions_bytes = TRY(string_builder.try_to_byte_buffer());
TRY(extensions_bytes.try_append(0));
return extensions_bytes;
}