LibWeb: Remove ±1 translations from RadialGradientStyleValue
These were added when Gfx::Rect was made endpoint exclusive, however, for this code an offset of ±1 makes no visible difference (but makes the code look a little confusing).
This commit is contained in:
parent
c0758882c5
commit
fa7a2269cd
Notes:
sideshowbarker
2024-07-17 23:00:03 +09:00
Author: https://github.com/MacDue Commit: https://github.com/SerenityOS/serenity/commit/fa7a2269cd Pull-request: https://github.com/SerenityOS/serenity/pull/20625 Reviewed-by: https://github.com/AtkinsSJ ✅
1 changed files with 8 additions and 8 deletions
|
@ -61,8 +61,8 @@ Gfx::FloatSize RadialGradientStyleValue::resolve_size(Layout::Node const& node,
|
|||
auto const distance_from = [&](float v, float a, float b, auto distance_function) {
|
||||
return distance_function(fabs(a - v), fabs(b - v));
|
||||
};
|
||||
auto x_dist = distance_from(center.x(), size.left(), size.right() - 1, distance_function);
|
||||
auto y_dist = distance_from(center.y(), size.top(), size.bottom() - 1, distance_function);
|
||||
auto x_dist = distance_from(center.x(), size.left(), size.right(), distance_function);
|
||||
auto y_dist = distance_from(center.y(), size.top(), size.bottom(), distance_function);
|
||||
if (m_properties.ending_shape == EndingShape::Circle) {
|
||||
auto dist = distance_function(x_dist, y_dist);
|
||||
return Gfx::FloatSize { dist, dist };
|
||||
|
@ -81,20 +81,20 @@ Gfx::FloatSize RadialGradientStyleValue::resolve_size(Layout::Node const& node,
|
|||
|
||||
auto const corner_distance = [&](auto distance_compare, Gfx::FloatPoint& corner) {
|
||||
auto top_left_distance = size.top_left().distance_from(center);
|
||||
auto top_right_distance = size.top_right().moved_left(1).distance_from(center);
|
||||
auto bottom_right_distance = size.bottom_right().translated(-1).distance_from(center);
|
||||
auto bottom_left_distance = size.bottom_left().moved_up(1).distance_from(center);
|
||||
auto top_right_distance = size.top_right().distance_from(center);
|
||||
auto bottom_right_distance = size.bottom_right().distance_from(center);
|
||||
auto bottom_left_distance = size.bottom_left().distance_from(center);
|
||||
auto distance = top_left_distance;
|
||||
if (distance_compare(top_right_distance, distance)) {
|
||||
corner = size.top_right().translated(-1, 0);
|
||||
corner = size.top_right();
|
||||
distance = top_right_distance;
|
||||
}
|
||||
if (distance_compare(bottom_right_distance, distance)) {
|
||||
corner = size.top_right().translated(-1, 0);
|
||||
corner = size.top_right();
|
||||
distance = bottom_right_distance;
|
||||
}
|
||||
if (distance_compare(bottom_left_distance, distance)) {
|
||||
corner = size.top_right().translated(-1, 0);
|
||||
corner = size.top_right();
|
||||
distance = bottom_left_distance;
|
||||
}
|
||||
return distance;
|
||||
|
|
Loading…
Add table
Reference in a new issue