LibWeb: Don't regenerate linear gradient data unless size changes

This is an easy check to add and seems like it makes things a
tiny bit smoother.
This commit is contained in:
MacDue 2022-08-22 21:46:09 +01:00 committed by Andreas Kling
parent de5d25ee44
commit fa5c2183df
Notes: sideshowbarker 2024-07-17 23:00:03 +09:00
2 changed files with 11 additions and 4 deletions

View file

@ -1612,13 +1612,15 @@ float LinearGradientStyleValue::angle_degrees(Gfx::FloatSize const& gradient_siz
void LinearGradientStyleValue::resolve_for_size(Layout::Node const& node, Gfx::FloatSize const& size) const
{
m_resolved_data = Painting::resolve_linear_gradient_data(node, size, *this);
if (m_resolved.has_value() && m_resolved->size == size)
return;
m_resolved = ResolvedData { Painting::resolve_linear_gradient_data(node, size, *this), size };
}
void LinearGradientStyleValue::paint(PaintContext& context, Gfx::IntRect const& dest_rect, CSS::ImageRendering) const
{
VERIFY(m_resolved_data.has_value());
Painting::paint_linear_gradient(context, dest_rect, *m_resolved_data);
VERIFY(m_resolved.has_value());
Painting::paint_linear_gradient(context, dest_rect, m_resolved->data);
}
bool InheritStyleValue::equals(StyleValue const& other) const

View file

@ -1023,7 +1023,12 @@ private:
GradientType m_gradient_type;
Repeating m_repeating;
mutable Optional<Painting::LinearGradientData> m_resolved_data;
struct ResolvedData {
Painting::LinearGradientData data;
Gfx::FloatSize size;
};
mutable Optional<ResolvedData> m_resolved;
};
class InheritStyleValue final : public StyleValue {