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@@ -11,6 +11,7 @@
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#include <LibJS/Heap/Cell.h>
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#include <LibJS/Heap/Cell.h>
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#include <LibWeb/Forward.h>
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#include <LibWeb/Forward.h>
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#include <LibWeb/HTML/Origin.h>
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#include <LibWeb/HTML/Origin.h>
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+#include <LibWeb/HTML/POSTResource.h>
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#include <LibWeb/HTML/PolicyContainers.h>
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#include <LibWeb/HTML/PolicyContainers.h>
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#include <LibWeb/ReferrerPolicy/ReferrerPolicy.h>
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#include <LibWeb/ReferrerPolicy/ReferrerPolicy.h>
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@@ -57,6 +58,9 @@ public:
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[[nodiscard]] Vector<NestedHistory> const& nested_histories() const { return m_nested_histories; }
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[[nodiscard]] Vector<NestedHistory> const& nested_histories() const { return m_nested_histories; }
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[[nodiscard]] Vector<NestedHistory>& nested_histories() { return m_nested_histories; }
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[[nodiscard]] Vector<NestedHistory>& nested_histories() { return m_nested_histories; }
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+ [[nodiscard]] Variant<Empty, String, POSTResource> resource() const { return m_resource; }
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+ void set_resource(Variant<Empty, String, POSTResource> resource) { m_resource = move(resource); }
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+
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[[nodiscard]] bool reload_pending() const { return m_reload_pending; }
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[[nodiscard]] bool reload_pending() const { return m_reload_pending; }
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void set_reload_pending(bool reload_pending) { m_reload_pending = reload_pending; }
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void set_reload_pending(bool reload_pending) { m_reload_pending = reload_pending; }
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@@ -92,7 +96,8 @@ private:
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// https://html.spec.whatwg.org/multipage/browsing-the-web.html#document-state-nested-histories
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// https://html.spec.whatwg.org/multipage/browsing-the-web.html#document-state-nested-histories
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Vector<NestedHistory> m_nested_histories;
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Vector<NestedHistory> m_nested_histories;
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- // FIXME: https://html.spec.whatwg.org/multipage/browsing-the-web.html#document-state-resource
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+ // https://html.spec.whatwg.org/multipage/browsing-the-web.html#document-state-resource
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+ Variant<Empty, String, POSTResource> m_resource {};
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// https://html.spec.whatwg.org/multipage/browsing-the-web.html#document-state-reload-pending
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// https://html.spec.whatwg.org/multipage/browsing-the-web.html#document-state-reload-pending
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bool m_reload_pending { false };
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bool m_reload_pending { false };
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