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WindowServer: Let's run without buffer flipping by default

Instead of having a special mode that we only use in QEMU, let's bring
ourselves closer to real hardware by not relying on the QEMU VGA card.
Andreas Kling 6 years ago
parent
commit
f7251c74a9
1 changed files with 1 additions and 1 deletions
  1. 1 1
      Servers/WindowServer/WSCompositor.h

+ 1 - 1
Servers/WindowServer/WSCompositor.h

@@ -35,7 +35,7 @@ public:
     void invalidate_cursor();
     Rect current_cursor_rect() const;
 
-    bool can_flip_buffers() const { return true; }
+    bool can_flip_buffers() const { return false; }
 
 private:
     WSCompositor();