For now, this is limited to strings that are 3 bytes or less. We can use 7 bytes on 64-bit platforms, but we do not yet assume 64-bit for Lagom hosts (e.g. wasm).
@@ -1377,7 +1377,7 @@ static LanguageMapping const* resolve_likely_subtag(LanguageID const& language_i
if (!language_id.script.has_value())
continue;
- search_key.language = String::from_utf8("und"sv).release_value_but_fixme_should_propagate_errors();
+ search_key.language = String::from_utf8_short_string("und"sv);
search_key.script = *language_id.script;
break;
@@ -150,7 +150,7 @@ ErrorOr<String> UnsignedBigInteger::to_base(u16 N) const
{
VERIFY(N <= 36);
if (*this == UnsignedBigInteger { 0 })
- return String::from_utf8("0"sv);
+ return String::from_utf8_short_string("0"sv);
StringBuilder builder;
UnsignedBigInteger temp(*this);
@@ -50,7 +50,7 @@ ErrorOr<void> Program::attach_shader(Shader& shader)
ErrorOr<void> Program::link(GPU::Device& device)
- m_info_log = TRY(String::from_utf8(""sv));
+ m_info_log = String {};
GLSL::Linker linker;
@@ -24,7 +24,7 @@ ErrorOr<void> Shader::add_source(StringView source_code)
ErrorOr<void> Shader::compile()
GLSL::Compiler compiler;
@@ -11,7 +11,7 @@ namespace GLSL {
ErrorOr<NonnullOwnPtr<ObjectFile>> Compiler::compile(Vector<String> const&)
// FIXME: implement this function
- m_messages = TRY(String::from_utf8(""sv));
+ m_messages = {};
return adopt_own(*new ObjectFile());
}
ErrorOr<NonnullOwnPtr<LinkedShader>> Linker::link(Vector<ObjectFile const*> const&)
GPU::IR::Shader shader;
@@ -489,7 +489,7 @@ JS_DEFINE_NATIVE_FUNCTION(StringPrototype::normalize)
// 3. If form is undefined, let f be "NFC".
if (auto form_value = vm.argument(0); form_value.is_undefined()) {
- form = TRY_OR_THROW_OOM(vm, String::from_utf8("NFC"sv));
+ form = String::from_utf8_short_string("NFC"sv);
// 4. Else, let f be ? ToString(form).
else {