PixelPaint: Ensure the selection is always within image bounds
This commit is contained in:
parent
fc137a7827
commit
f132751fae
Notes:
sideshowbarker
2024-07-17 04:21:32 +09:00
Author: https://github.com/tcl3 Commit: https://github.com/SerenityOS/serenity/commit/f132751fae Pull-request: https://github.com/SerenityOS/serenity/pull/17802 Reviewed-by: https://github.com/gmta
8 changed files with 97 additions and 55 deletions
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@ -418,7 +418,8 @@ ErrorOr<void> MainWidget::initialize_menubar(GUI::Window& window)
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VERIFY(editor);
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if (!editor->active_layer())
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return;
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editor->image().selection().merge(editor->active_layer()->relative_rect(), PixelPaint::Selection::MergeMode::Set);
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auto layer_rect = editor->active_layer()->relative_rect();
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editor->image().selection().merge(layer_rect.intersected(editor->image().rect()), PixelPaint::Selection::MergeMode::Set);
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editor->did_complete_action("Select All"sv);
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})));
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TRY(m_edit_menu->try_add_action(GUI::Action::create(
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@ -660,6 +661,7 @@ ErrorOr<void> MainWidget::initialize_menubar(GUI::Window& window)
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GUI::MessageBox::show_error(&window, MUST(String::formatted("Failed to resize image: {}", image_resize_or_error.release_error())));
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return;
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}
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// FIXME: We should ensure the selection is within the bounds of the image here.
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editor->did_complete_action("Resize Image"sv);
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}
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})));
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@ -31,6 +31,8 @@ void Selection::invert()
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void Selection::merge(Mask const& mask, MergeMode mode)
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{
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VERIFY(m_image.rect().contains(mask.bounding_rect()));
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switch (mode) {
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case MergeMode::Set:
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m_mask = mask;
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@ -72,11 +72,20 @@ void LassoSelectTool::on_mouseup(Layer*, MouseEvent&)
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m_selecting = false;
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m_top_left.translate_by(-1);
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auto image_rect = m_editor->image().rect();
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auto lasso_rect = Gfx::IntRect::from_two_points(m_top_left, m_bottom_right);
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if (!lasso_rect.intersects(image_rect)) {
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m_editor->image().selection().merge(Gfx::IntRect {}, m_merge_mode);
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return;
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}
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if (m_path_points.last() != m_start_position)
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m_path_points.append(m_start_position);
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// We create a bitmap that is bigger by 1 pixel on each side
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auto lasso_bitmap_rect = Gfx::IntRect::from_two_points(m_top_left, m_bottom_right).inflated(2, 2);
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auto lasso_bitmap_rect = lasso_rect.inflated(2, 2);
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// FIXME: It should be possible to limit the size of the lasso bitmap to the size of the canvas, as that is
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// the maximum possible size of the selection.
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auto lasso_bitmap_or_error = Gfx::Bitmap::create(Gfx::BitmapFormat::BGRA8888, lasso_bitmap_rect.size());
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if (lasso_bitmap_or_error.is_error())
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return;
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@ -97,9 +106,13 @@ void LassoSelectTool::flood_lasso_selection(Gfx::Bitmap& lasso_bitmap)
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VERIFY(lasso_bitmap.bpp() == 32);
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// Create Mask which will track already-processed pixels
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auto selection_mask = Mask::full({ m_top_left, lasso_bitmap.size() });
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auto mask_rect = Gfx::IntRect(m_top_left, lasso_bitmap.size()).intersected(m_editor->image().rect());
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auto selection_mask = Mask::full(mask_rect);
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auto pixel_reached = [&](Gfx::IntPoint location) {
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selection_mask.set(Gfx::IntPoint(m_top_left.x() + location.x(), m_top_left.y() + location.y()), 0);
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auto point_to_set = location.translated(m_top_left);
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if (mask_rect.contains(point_to_set))
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selection_mask.set(point_to_set, 0);
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};
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lasso_bitmap.flood_visit_from_point({ 0, 0 }, 0, move(pixel_reached));
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@ -1,5 +1,6 @@
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/*
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* Copyright (c) 2022-2023, the SerenityOS developers.
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* Copyright (c) 2023, Tim Ledbetter <timledbetter@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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@ -24,14 +25,16 @@ void PolygonalSelectTool::flood_polygon_selection(Gfx::Bitmap& polygon_bitmap, G
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VERIFY(polygon_bitmap.bpp() == 32);
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// Create Mask which will track already-processed pixels.
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Mask selection_mask = Mask::full(polygon_bitmap.rect().translated(polygon_delta));
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auto mask_rect = Gfx::IntRect(polygon_delta, polygon_bitmap.size()).intersected(m_editor->image().rect());
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auto selection_mask = Mask::full(mask_rect);
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auto pixel_reached = [&](Gfx::IntPoint location) {
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selection_mask.set(Gfx::IntPoint(location.x(), location.y()).translated(polygon_delta), 0);
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auto point_to_set = location.translated(polygon_delta);
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if (mask_rect.contains(point_to_set))
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selection_mask.set(point_to_set, 0);
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};
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polygon_bitmap.flood_visit_from_point({ polygon_bitmap.width() - 1, polygon_bitmap.height() - 1 }, 0, move(pixel_reached));
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polygon_bitmap.flood_visit_from_point({ 0, 0 }, 0, move(pixel_reached));
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selection_mask.shrink_to_fit();
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m_editor->image().selection().merge(selection_mask, m_merge_mode);
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}
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@ -39,60 +42,65 @@ void PolygonalSelectTool::flood_polygon_selection(Gfx::Bitmap& polygon_bitmap, G
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void PolygonalSelectTool::process_polygon()
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{
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// Determine minimum bounding box that can hold the polygon.
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auto min_x_seen = m_polygon_points.at(0).x();
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auto max_x_seen = m_polygon_points.at(0).x();
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auto min_y_seen = m_polygon_points.at(0).y();
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auto max_y_seen = m_polygon_points.at(0).y();
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auto top_left = m_polygon_points.at(0);
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auto bottom_right = m_polygon_points.at(0);
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for (auto point : m_polygon_points) {
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if (point.x() < min_x_seen)
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min_x_seen = point.x();
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if (point.x() > max_x_seen)
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max_x_seen = point.x();
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if (point.y() < min_y_seen)
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min_y_seen = point.y();
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if (point.y() > max_y_seen)
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max_y_seen = point.y();
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if (point.x() < top_left.x())
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top_left.set_x(point.x());
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if (point.x() > bottom_right.x())
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bottom_right.set_x(point.x());
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if (point.y() < top_left.y())
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top_left.set_y(point.y());
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if (point.y() > bottom_right.y())
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bottom_right.set_y(point.y());
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}
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// We create a bitmap that is bigger by 1 pixel on each side (+2) and need to account for the 0 indexed
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// pixel positions (+1) so we make the bitmap size the delta of x/y min/max + 3.
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auto polygon_bitmap_or_error = Gfx::Bitmap::create(Gfx::BitmapFormat::BGRA8888, { (max_x_seen - min_x_seen) + 3, (max_y_seen - min_y_seen) + 3 });
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top_left.translate_by(-1);
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auto polygon_rect = Gfx::IntRect::from_two_points(top_left, bottom_right);
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auto image_rect = m_editor->image().rect();
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if (!polygon_rect.intersects(image_rect)) {
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m_editor->image().selection().merge(Gfx::IntRect {}, m_merge_mode);
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return;
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}
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if (m_polygon_points.last() != m_polygon_points.first())
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m_polygon_points.append(m_polygon_points.first());
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// We want to paint the polygon into the bitmap such that there is an empty 1px border all the way around it
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// this ensures that we have a known pixel (0,0) that is outside the polygon.
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auto bitmap_rect = polygon_rect.inflated(2, 2);
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// FIXME: It should be possible to limit the size of the polygon bitmap to the size of the canvas, as that is
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// the maximum possible size of the selection.
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auto polygon_bitmap_or_error = Gfx::Bitmap::create(Gfx::BitmapFormat::BGRA8888, bitmap_rect.size());
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if (polygon_bitmap_or_error.is_error())
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return;
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auto polygon_bitmap = polygon_bitmap_or_error.release_value();
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auto polygon_painter = Gfx::Painter(polygon_bitmap);
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// We want to paint the polygon into the bitmap such that there is an empty 1px border all the way around it
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// this ensures that we have a known pixel (0,0) that is outside the polygon. Since the coordinates are relative
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// to the layer but the bitmap is cropped to the bounding rect of the polygon we need to offset our
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// points by the the negative of min x/y. And because we want a 1 px offset to the right and down, we + 1 this.
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auto polygon_bitmap_delta = Gfx::IntPoint(-min_x_seen + 1, -min_y_seen + 1);
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polygon_painter.translate(polygon_bitmap_delta);
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Gfx::Painter polygon_painter(polygon_bitmap);
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for (size_t i = 0; i < m_polygon_points.size() - 1; i++) {
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polygon_painter.draw_line(m_polygon_points.at(i), m_polygon_points.at(i + 1), Color::Black);
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auto line_start = m_polygon_points.at(i) - top_left;
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auto line_end = m_polygon_points.at(i + 1) - top_left;
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polygon_painter.draw_line(line_start, line_end, Color::Black);
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}
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polygon_painter.draw_line(m_polygon_points.at(m_polygon_points.size() - 1), m_polygon_points.at(0), Color::Black);
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// Delta to use for mapping the bitmap back to layer coordinates. -1 to account for the right and down offset.
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auto bitmap_to_layer_delta = Gfx::IntPoint(min_x_seen + m_editor->active_layer()->location().x() - 1, min_y_seen + m_editor->active_layer()->location().y() - 1);
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flood_polygon_selection(polygon_bitmap, bitmap_to_layer_delta);
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flood_polygon_selection(polygon_bitmap, top_left);
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}
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void PolygonalSelectTool::on_mousedown(Layer*, MouseEvent& event)
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{
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auto& image_event = event.image_event();
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auto const& image_event = event.image_event();
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if (image_event.button() != GUI::MouseButton::Primary)
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return;
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if (!m_selecting) {
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m_polygon_points.clear();
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m_last_selecting_cursor_position = event.layer_event().position();
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m_last_selecting_cursor_position = image_event.position();
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}
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m_selecting = true;
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auto new_point = event.layer_event().position();
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if (!m_polygon_points.is_empty() && event.layer_event().shift())
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auto new_point = image_event.position();
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if (!m_polygon_points.is_empty() && image_event.shift())
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new_point = Tool::constrain_line_angle(m_polygon_points.last(), new_point);
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// This point matches the first point exactly. Consider this polygon finished.
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@ -120,10 +128,11 @@ void PolygonalSelectTool::on_mousemove(Layer*, MouseEvent& event)
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if (!m_selecting)
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return;
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if (event.layer_event().shift())
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m_last_selecting_cursor_position = Tool::constrain_line_angle(m_polygon_points.last(), event.layer_event().position());
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auto const& image_event = event.image_event();
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if (image_event.shift())
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m_last_selecting_cursor_position = Tool::constrain_line_angle(m_polygon_points.last(), image_event.position());
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else
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m_last_selecting_cursor_position = event.layer_event().position();
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m_last_selecting_cursor_position = image_event.position();
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m_editor->update();
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}
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@ -137,7 +146,7 @@ void PolygonalSelectTool::on_doubleclick(Layer*, MouseEvent&)
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m_editor->update();
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}
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void PolygonalSelectTool::on_second_paint(Layer const* layer, GUI::PaintEvent& event)
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void PolygonalSelectTool::on_second_paint(Layer const*, GUI::PaintEvent& event)
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{
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if (!m_selecting)
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return;
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@ -145,8 +154,6 @@ void PolygonalSelectTool::on_second_paint(Layer const* layer, GUI::PaintEvent& e
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GUI::Painter painter(*m_editor);
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painter.add_clip_rect(event.rect());
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painter.translate(editor_layer_location(*layer));
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auto draw_preview_lines = [&](auto color, auto thickness) {
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for (size_t i = 0; i < m_polygon_points.size() - 1; i++) {
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auto preview_start = editor_stroke_position(m_polygon_points.at(i), 1);
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@ -27,7 +27,7 @@ public:
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virtual Gfx::IntPoint point_position_to_preferred_cell(Gfx::FloatPoint position) const override;
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private:
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virtual void flood_polygon_selection(Gfx::Bitmap&, Gfx::IntPoint);
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virtual void flood_polygon_selection(Gfx::Bitmap&, Gfx::IntPoint polygon_delta);
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virtual void process_polygon();
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virtual StringView tool_name() const override { return "Polygonal Select Tool"sv; }
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@ -62,7 +62,8 @@ void RectangleSelectTool::on_mouseup(Layer*, MouseEvent& event)
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m_editor->update();
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auto rect_in_image = Gfx::IntRect::from_two_points(m_selection_start, m_selection_end);
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auto rect_in_image = selection_rect();
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auto mask = Mask::full(rect_in_image);
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auto feathering = ((mask.bounding_rect().size().to_type<float>() * .5f) * m_edge_feathering).to_type<int>();
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@ -141,7 +142,10 @@ void RectangleSelectTool::on_second_paint(Layer const*, GUI::PaintEvent& event)
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GUI::Painter painter(*m_editor);
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painter.add_clip_rect(event.rect());
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auto rect_in_image = Gfx::IntRect::from_two_points(m_selection_start, m_selection_end);
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auto rect_in_image = selection_rect();
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if (rect_in_image.is_empty())
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return;
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auto rect_in_editor = m_editor->content_to_frame_rect(rect_in_image);
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m_editor->draw_marching_ants(painter, rect_in_editor.to_rounded<int>());
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@ -223,4 +227,14 @@ Gfx::IntPoint RectangleSelectTool::point_position_to_preferred_cell(Gfx::FloatPo
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return position.to_rounded<int>();
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}
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Gfx::IntRect RectangleSelectTool::selection_rect() const
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{
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auto image_rect = m_editor->image().rect();
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auto unconstrained_selection_rect = Gfx::IntRect::from_two_points(m_selection_start, m_selection_end);
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if (!unconstrained_selection_rect.intersects(image_rect))
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return {};
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return unconstrained_selection_rect.intersected(image_rect);
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}
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}
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@ -47,6 +47,8 @@ private:
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MovingMode m_moving_mode { MovingMode::None };
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Gfx::IntPoint m_selection_start;
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Gfx::IntPoint m_selection_end;
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Gfx::IntRect selection_rect() const;
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};
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}
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@ -21,14 +21,18 @@
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namespace PixelPaint {
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static void set_flood_selection(Gfx::Bitmap& bitmap, Image& image, Gfx::IntPoint start_position, Gfx::IntPoint selection_offset, int threshold, Selection::MergeMode merge_mode)
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static void set_flood_selection(Gfx::Bitmap& bitmap, Image& image, Gfx::IntPoint start_position, Gfx::IntRect layer_rect, int threshold, Selection::MergeMode merge_mode)
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{
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VERIFY(bitmap.bpp() == 32);
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auto selection_mask = Mask::empty({ selection_offset, bitmap.size() });
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auto image_rect = image.rect();
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auto mask_rect = layer_rect.intersected(image_rect);
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auto selection_mask = Mask::empty(mask_rect);
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auto pixel_reached = [&](Gfx::IntPoint location) {
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selection_mask.set(selection_offset.x() + location.x(), selection_offset.y() + location.y(), 0xFF);
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auto point_to_set = layer_rect.top_left() + location;
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if (selection_mask.bounding_rect().contains(point_to_set))
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selection_mask.set(point_to_set, 0xFF);
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};
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bitmap.flood_visit_from_point(start_position, threshold, move(pixel_reached));
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@ -55,10 +59,8 @@ void WandSelectTool::on_mousedown(Layer* layer, MouseEvent& event)
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if (!layer->rect().contains(layer_event.position()))
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return;
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auto selection_offset = layer->relative_rect().top_left();
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m_editor->image().selection().begin_interactive_selection();
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set_flood_selection(layer->currently_edited_bitmap(), m_editor->image(), layer_event.position(), selection_offset, m_threshold, m_merge_mode);
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set_flood_selection(layer->currently_edited_bitmap(), m_editor->image(), layer_event.position(), layer->relative_rect(), m_threshold, m_merge_mode);
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m_editor->image().selection().end_interactive_selection();
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m_editor->update();
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m_editor->did_complete_action(tool_name());
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