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@@ -74,6 +74,10 @@ GLAPI void glBegin(GLenum mode);
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GLAPI void glClear(GLbitfield mask);
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GLAPI void glClear(GLbitfield mask);
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GLAPI void glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
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GLAPI void glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
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GLAPI void glColor3f(GLfloat r, GLfloat g, GLfloat b);
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GLAPI void glColor3f(GLfloat r, GLfloat g, GLfloat b);
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+GLAPI void glColor4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a);
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+GLAPI void glColor4fv(const GLfloat* v);
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+GLAPI void glColor4ub(GLubyte r, GLubyte g, GLubyte b, GLubyte a);
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+GLAPI void glColor4ubv(const GLubyte* v);
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GLAPI void glEnd();
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GLAPI void glEnd();
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GLAPI void glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearVal, GLdouble farVal);
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GLAPI void glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearVal, GLdouble farVal);
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GLAPI GLenum glGetError();
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GLAPI GLenum glGetError();
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