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+/*
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+ * Copyright (c) 2024, Tim Flynn <trflynn89@serenityos.org>
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+ *
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+ * SPDX-License-Identifier: BSD-2-Clause
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+ */
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+
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+#include <AK/ScopeGuard.h>
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+#include <LibCore/EventLoop.h>
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+#include <LibJS/Heap/Heap.h>
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+#include <LibJS/Runtime/Realm.h>
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+#include <LibJS/Runtime/VM.h>
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+#include <LibWeb/Bindings/EventSourcePrototype.h>
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+#include <LibWeb/Bindings/Intrinsics.h>
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+#include <LibWeb/DOM/Event.h>
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+#include <LibWeb/Fetch/Fetching/Fetching.h>
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+#include <LibWeb/Fetch/Infrastructure/FetchAlgorithms.h>
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+#include <LibWeb/Fetch/Infrastructure/FetchController.h>
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+#include <LibWeb/Fetch/Infrastructure/HTTP/Headers.h>
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+#include <LibWeb/Fetch/Infrastructure/HTTP/Requests.h>
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+#include <LibWeb/Fetch/Infrastructure/HTTP/Responses.h>
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+#include <LibWeb/HTML/CORSSettingAttribute.h>
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+#include <LibWeb/HTML/EventLoop/EventLoop.h>
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+#include <LibWeb/HTML/EventNames.h>
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+#include <LibWeb/HTML/EventSource.h>
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+#include <LibWeb/HTML/MessageEvent.h>
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+#include <LibWeb/HTML/PotentialCORSRequest.h>
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+#include <LibWeb/HTML/Scripting/Environments.h>
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+#include <LibWeb/HTML/WindowOrWorkerGlobalScope.h>
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+
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+namespace Web::HTML {
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+
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+JS_DEFINE_ALLOCATOR(EventSource);
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+
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+// https://html.spec.whatwg.org/multipage/server-sent-events.html#dom-eventsource
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+WebIDL::ExceptionOr<JS::NonnullGCPtr<EventSource>> EventSource::construct_impl(JS::Realm& realm, StringView url, EventSourceInit event_source_init_dict)
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+{
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+ auto& vm = realm.vm();
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+
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+ // 1. Let ev be a new EventSource object.
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+ auto event_source = realm.heap().allocate<EventSource>(realm, realm);
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+
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+ // 2. Let settings be ev's relevant settings object.
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+ auto& settings = relevant_settings_object(event_source);
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+
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+ // 3. Let urlRecord be the result of encoding-parsing a URL given url, relative to settings.
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+ auto url_record = settings.parse_url(url);
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+
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+ // 4. If urlRecord is failure, then throw a "SyntaxError" DOMException.
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+ if (!url_record.is_valid())
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+ return WebIDL::SyntaxError::create(realm, MUST(String::formatted("Invalid URL '{}'", url)));
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+
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+ // 5. Set ev's url to urlRecord.
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+ event_source->m_url = move(url_record);
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+
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+ // 6. Let corsAttributeState be Anonymous.
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+ auto cors_attribute_state = CORSSettingAttribute::Anonymous;
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+
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+ // 7. If the value of eventSourceInitDict's withCredentials member is true, then set corsAttributeState to Use Credentials
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+ // and set ev's withCredentials attribute to true.
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+ if (event_source_init_dict.with_credentials) {
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+ cors_attribute_state = CORSSettingAttribute::UseCredentials;
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+ event_source->m_with_credentials = true;
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+ }
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+
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+ // 8. Let request be the result of creating a potential-CORS request given urlRecord, the empty string, and corsAttributeState.
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+ auto request = create_potential_CORS_request(vm, event_source->m_url, {}, cors_attribute_state);
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+
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+ // 9. Set request's client to settings.
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+ request->set_client(&settings);
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+
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+ // 10. User agents may set (`Accept`, `text/event-stream`) in request's header list.
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+ auto header = Fetch::Infrastructure::Header::from_string_pair("Accept"sv, "text/event-stream"sv);
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+ request->header_list()->set(move(header));
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+
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+ // 11. Set request's cache mode to "no-store".
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+ request->set_cache_mode(Fetch::Infrastructure::Request::CacheMode::NoStore);
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+
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+ // 12. Set request's initiator type to "other".
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+ request->set_initiator_type(Fetch::Infrastructure::Request::InitiatorType::Other);
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+
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+ // AD-HOC: We must not buffer the response as the connection generally never ends, thus we can't wait for the end
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+ // of the response body.
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+ request->set_buffer_policy(Fetch::Infrastructure::Request::BufferPolicy::DoNotBufferResponse);
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+
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+ // 13. Set ev's request to request.
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+ event_source->m_request = request;
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+
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+ // 14. Let processEventSourceEndOfBody given response res be the following step: if res is not a network error, then
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+ // reestablish the connection.
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+ auto process_event_source_end_of_body = [event_source](JS::NonnullGCPtr<Fetch::Infrastructure::Response> response) {
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+ if (!response->is_network_error())
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+ event_source->reestablish_the_connection();
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+ };
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+
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+ // 15. Fetch request, with processResponseEndOfBody set to processEventSourceEndOfBody and processResponse set to the
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+ // following steps given response res:
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+ Fetch::Infrastructure::FetchAlgorithms::Input fetch_algorithms_input {};
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+ fetch_algorithms_input.process_response_end_of_body = move(process_event_source_end_of_body);
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+
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+ fetch_algorithms_input.process_response = [event_source](JS::NonnullGCPtr<Fetch::Infrastructure::Response> response) {
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+ auto& realm = event_source->realm();
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+
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+ // FIXME: If the response is CORS cross-origin, we must use its internal response to query any of its data. See:
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+ // https://github.com/whatwg/html/issues/9355
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+ response = response->unsafe_response();
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+
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+ auto content_type_is_text_event_stream = [&]() {
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+ auto content_type = response->header_list()->extract_mime_type();
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+ if (!content_type.has_value())
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+ return false;
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+
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+ return content_type->essence() == "text/event-stream"sv;
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+ };
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+
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+ // 1. If res is an aborted network error, then fail the connection.
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+ if (response->is_aborted_network_error()) {
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+ event_source->fail_the_connection();
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+ }
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+ // 2. Otherwise, if res is a network error, then reestablish the connection, unless the user agent knows that
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+ // to be futile, in which case the user agent may fail the connection.
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+ else if (response->is_network_error()) {
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+ event_source->reestablish_the_connection();
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+ }
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+ // 3. Otherwise, if res's status is not 200, or if res's `Content-Type` is not `text/event-stream`, then fail
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+ // the connection.
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+ else if (response->status() != 200 || !content_type_is_text_event_stream()) {
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+ event_source->fail_the_connection();
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+ }
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+ // 4. Otherwise, announce the connection and interpret res's body line by line.
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+ else {
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+ event_source->announce_the_connection();
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+
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+ auto process_body_chunk = JS::create_heap_function(realm.heap(), [event_source](ByteBuffer body) {
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+ event_source->interpret_response(body);
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+ });
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+ auto process_end_of_body = JS::create_heap_function(realm.heap(), []() {
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+ // This case is handled by `process_event_source_end_of_body` above.
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+ });
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+ auto process_body_error = JS::create_heap_function(realm.heap(), [](JS::Value) {
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+ // This case is handled by `process_event_source_end_of_body` above.
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+ });
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+
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+ response->body()->incrementally_read(process_body_chunk, process_end_of_body, process_body_error, { realm.global_object() });
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+ }
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+ };
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+
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+ event_source->m_fetch_algorithms = Fetch::Infrastructure::FetchAlgorithms::create(vm, move(fetch_algorithms_input));
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+ event_source->m_fetch_controller = TRY(Fetch::Fetching::fetch(realm, request, *event_source->m_fetch_algorithms));
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+
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+ // 16. Return ev.
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+ return event_source;
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+}
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+
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+EventSource::EventSource(JS::Realm& realm)
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+ : EventTarget(realm)
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+{
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+}
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+
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+EventSource::~EventSource() = default;
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+
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+void EventSource::initialize(JS::Realm& realm)
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+{
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+ Base::initialize(realm);
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+ WEB_SET_PROTOTYPE_FOR_INTERFACE(EventSource);
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+
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+ auto* relevant_global = dynamic_cast<HTML::WindowOrWorkerGlobalScopeMixin*>(&HTML::relevant_global_object(*this));
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+ VERIFY(relevant_global);
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+ relevant_global->register_event_source({}, *this);
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+}
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+
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+// https://html.spec.whatwg.org/multipage/server-sent-events.html#garbage-collection
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+void EventSource::finalize()
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+{
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+ // If an EventSource object is garbage collected while its connection is still open, the user agent must abort any
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+ // instance of the fetch algorithm opened by this EventSource.
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+ if (m_ready_state != ReadyState::Closed) {
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+ if (m_fetch_controller)
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+ m_fetch_controller->abort(realm(), {});
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+ }
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+
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+ auto* relevant_global = dynamic_cast<HTML::WindowOrWorkerGlobalScopeMixin*>(&HTML::relevant_global_object(*this));
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+ VERIFY(relevant_global);
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+ relevant_global->unregister_event_source({}, *this);
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+}
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+
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+void EventSource::visit_edges(Cell::Visitor& visitor)
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+{
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+ Base::visit_edges(visitor);
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+ visitor.visit(m_request);
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+ visitor.visit(m_fetch_algorithms);
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+ visitor.visit(m_fetch_controller);
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+}
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+
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+// https://html.spec.whatwg.org/multipage/server-sent-events.html#handler-eventsource-onopen
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+void EventSource::set_onopen(WebIDL::CallbackType* event_handler)
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+{
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+ set_event_handler_attribute(HTML::EventNames::open, event_handler);
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+}
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+
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+// https://html.spec.whatwg.org/multipage/server-sent-events.html#handler-eventsource-onopen
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+WebIDL::CallbackType* EventSource::onopen()
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+{
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+ return event_handler_attribute(HTML::EventNames::open);
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+}
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+
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+// https://html.spec.whatwg.org/multipage/server-sent-events.html#handler-eventsource-onmessage
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+void EventSource::set_onmessage(WebIDL::CallbackType* event_handler)
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+{
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+ set_event_handler_attribute(HTML::EventNames::message, event_handler);
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+}
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+
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+// https://html.spec.whatwg.org/multipage/server-sent-events.html#handler-eventsource-onmessage
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+WebIDL::CallbackType* EventSource::onmessage()
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+{
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+ return event_handler_attribute(HTML::EventNames::message);
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+}
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+
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+// https://html.spec.whatwg.org/multipage/server-sent-events.html#handler-eventsource-onerror
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+void EventSource::set_onerror(WebIDL::CallbackType* event_handler)
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+{
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+ set_event_handler_attribute(HTML::EventNames::error, event_handler);
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+}
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+
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+// https://html.spec.whatwg.org/multipage/server-sent-events.html#handler-eventsource-onerror
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+WebIDL::CallbackType* EventSource::onerror()
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+{
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+ return event_handler_attribute(HTML::EventNames::error);
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+}
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+
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+// https://html.spec.whatwg.org/multipage/server-sent-events.html#dom-eventsource-close
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+void EventSource::close()
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+{
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+ // The close() method must abort any instances of the fetch algorithm started for this EventSource object, and must
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+ // set the readyState attribute to CLOSED.
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+ if (m_fetch_controller)
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+ m_fetch_controller->abort(realm(), {});
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+
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+ m_ready_state = ReadyState::Closed;
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+}
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+
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+// https://html.spec.whatwg.org/multipage/server-sent-events.html#concept-eventsource-forcibly-close
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+void EventSource::forcibly_close()
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+{
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+ // If a user agent is to forcibly close an EventSource object (this happens when a Document object goes away
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+ // permanently), the user agent must abort any instances of the fetch algorithm started for this EventSource
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+ // object, and must set the readyState attribute to CLOSED.
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+ if (m_fetch_controller)
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+ m_fetch_controller->abort(realm(), {});
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+
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+ m_ready_state = ReadyState::Closed;
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+}
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+
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+// https://html.spec.whatwg.org/multipage/server-sent-events.html#announce-the-connection
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+void EventSource::announce_the_connection()
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+{
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+ // When a user agent is to announce the connection, the user agent must queue a task which, if the readyState attribute
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+ // is set to a value other than CLOSED, sets the readyState attribute to OPEN and fires an event named open at the
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+ // EventSource object.
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+ HTML::queue_a_task(HTML::Task::Source::RemoteEvent, nullptr, nullptr, JS::create_heap_function(heap(), [this]() {
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+ if (m_ready_state != ReadyState::Closed) {
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+ m_ready_state = ReadyState::Open;
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+ dispatch_event(DOM::Event::create(realm(), HTML::EventNames::open));
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+ }
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+ }));
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+}
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+
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+// https://html.spec.whatwg.org/multipage/server-sent-events.html#reestablish-the-connection
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+void EventSource::reestablish_the_connection()
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+{
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+ bool initial_task_has_run { false };
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+
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+ // 1. Queue a task to run the following steps:
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+ HTML::queue_a_task(HTML::Task::Source::RemoteEvent, nullptr, nullptr, JS::create_heap_function(heap(), [&]() {
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+ ScopeGuard guard { [&]() { initial_task_has_run = true; } };
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+
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+ // 1. If the readyState attribute is set to CLOSED, abort the task.
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+ if (m_ready_state == ReadyState::Closed)
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+ return;
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+
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+ // 2. Set the readyState attribute to CONNECTING.
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+ m_ready_state = ReadyState::Connecting;
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+
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+ // 3. Fire an event named error at the EventSource object.
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+ dispatch_event(DOM::Event::create(realm(), HTML::EventNames::error));
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+ }));
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+
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+ // 2. Wait a delay equal to the reconnection time of the event source.
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+ HTML::main_thread_event_loop().spin_until([&, delay_start = MonotonicTime::now()]() {
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+ return (MonotonicTime::now() - delay_start) >= m_reconnection_time;
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+ });
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+
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+ // 3. Optionally, wait some more. In particular, if the previous attempt failed, then user agents might introduce
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+ // an exponential backoff delay to avoid overloading a potentially already overloaded server. Alternatively, if
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+ // the operating system has reported that there is no network connectivity, user agents might wait for the
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+ // operating system to announce that the network connection has returned before retrying.
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+
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+ // 4. Wait until the aforementioned task has run, if it has not yet run.
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+ if (!initial_task_has_run) {
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+ HTML::main_thread_event_loop().spin_until([&]() { return initial_task_has_run; });
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+ }
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+
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+ // 5. Queue a task to run the following steps:
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+ HTML::queue_a_task(HTML::Task::Source::RemoteEvent, nullptr, nullptr, JS::create_heap_function(heap(), [this]() {
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+ // 1. If the EventSource object's readyState attribute is not set to CONNECTING, then return.
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+ if (m_ready_state != ReadyState::Connecting)
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+ return;
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+
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+ // 2. Let request be the EventSource object's request.
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+ JS::NonnullGCPtr request { *m_request };
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|
|
+
|
|
|
|
+ // 3. If the EventSource object's last event ID string is not the empty string, then:
|
|
|
|
+ if (!m_last_event_id.is_empty()) {
|
|
|
|
+ // 1. Let lastEventIDValue be the EventSource object's last event ID string, encoded as UTF-8.
|
|
|
|
+ // 2. Set (`Last-Event-ID`, lastEventIDValue) in request's header list.
|
|
|
|
+ auto header = Fetch::Infrastructure::Header::from_string_pair("Last-Event-ID"sv, m_last_event_id);
|
|
|
|
+ request->header_list()->set(header);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ // 4. Fetch request and process the response obtained in this fashion, if any, as described earlier in this section.
|
|
|
|
+ m_fetch_controller = Fetch::Fetching::fetch(realm(), request, *m_fetch_algorithms).release_value_but_fixme_should_propagate_errors();
|
|
|
|
+ }));
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+// https://html.spec.whatwg.org/multipage/server-sent-events.html#fail-the-connection
|
|
|
|
+void EventSource::fail_the_connection()
|
|
|
|
+{
|
|
|
|
+ // When a user agent is to fail the connection, the user agent must queue a task which, if the readyState attribute
|
|
|
|
+ // is set to a value other than CLOSED, sets the readyState attribute to CLOSED and fires an event named error at the
|
|
|
|
+ // EventSource object. Once the user agent has failed the connection, it does not attempt to reconnect.
|
|
|
|
+ HTML::queue_a_task(HTML::Task::Source::RemoteEvent, nullptr, nullptr, JS::create_heap_function(heap(), [this]() {
|
|
|
|
+ if (m_ready_state != ReadyState::Closed) {
|
|
|
|
+ m_ready_state = ReadyState::Closed;
|
|
|
|
+ dispatch_event(DOM::Event::create(realm(), HTML::EventNames::error));
|
|
|
|
+ }
|
|
|
|
+ }));
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+// https://html.spec.whatwg.org/multipage/server-sent-events.html#event-stream-interpretation
|
|
|
|
+void EventSource::interpret_response(StringView response)
|
|
|
|
+{
|
|
|
|
+ // Lines must be processed, in the order they are received, as follows:
|
|
|
|
+ for (auto line : response.lines(StringView::ConsiderCarriageReturn::Yes)) {
|
|
|
|
+ // -> If the line is empty (a blank line)
|
|
|
|
+ if (line.is_empty()) {
|
|
|
|
+ // Dispatch the event, as defined below.
|
|
|
|
+ dispatch_the_event();
|
|
|
|
+ }
|
|
|
|
+ // -> If the line starts with a U+003A COLON character (:)
|
|
|
|
+ else if (line.starts_with(':')) {
|
|
|
|
+ // Ignore the line.
|
|
|
|
+ }
|
|
|
|
+ // -> If the line contains a U+003A COLON character (:)
|
|
|
|
+ else if (auto index = line.find(':'); index.has_value()) {
|
|
|
|
+ // Collect the characters on the line before the first U+003A COLON character (:), and let field be that string.
|
|
|
|
+ auto field = line.substring_view(0, *index);
|
|
|
|
+
|
|
|
|
+ // Collect the characters on the line after the first U+003A COLON character (:), and let value be that string.
|
|
|
|
+ // If value starts with a U+0020 SPACE character, remove it from value.
|
|
|
|
+ auto value = line.substring_view(*index + 1);
|
|
|
|
+
|
|
|
|
+ if (value.starts_with(' '))
|
|
|
|
+ value = value.substring_view(1);
|
|
|
|
+
|
|
|
|
+ // Process the field using the steps described below, using field as the field name and value as the field value.
|
|
|
|
+ process_field(field, value);
|
|
|
|
+ }
|
|
|
|
+ // -> Otherwise, the string is not empty but does not contain a U+003A COLON character (:)
|
|
|
|
+ else {
|
|
|
|
+ // Process the field using the steps described below, using the whole line as the field name, and the empty
|
|
|
|
+ // string as the field value.
|
|
|
|
+ process_field(line, {});
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+// https://html.spec.whatwg.org/multipage/server-sent-events.html#processField
|
|
|
|
+void EventSource::process_field(StringView field, StringView value)
|
|
|
|
+{
|
|
|
|
+ // -> If the field name is "event"
|
|
|
|
+ if (field == "event"sv) {
|
|
|
|
+ // Set the event type buffer to field value.
|
|
|
|
+ m_event_type = MUST(String::from_utf8(value));
|
|
|
|
+ }
|
|
|
|
+ // -> If the field name is "data"
|
|
|
|
+ else if (field == "data"sv) {
|
|
|
|
+ // Append the field value to the data buffer, then append a single U+000A LINE FEED (LF) character to the data buffer.
|
|
|
|
+ m_data.append(value);
|
|
|
|
+ m_data.append('\n');
|
|
|
|
+ }
|
|
|
|
+ // -> If the field name is "id"
|
|
|
|
+ else if (field == "id"sv) {
|
|
|
|
+ // If the field value does not contain U+0000 NULL, then set the last event ID buffer to the field value.
|
|
|
|
+ // Otherwise, ignore the field.
|
|
|
|
+ if (!value.contains('\0'))
|
|
|
|
+ m_last_event_id = MUST(String::from_utf8(value));
|
|
|
|
+ }
|
|
|
|
+ // -> If the field name is "retry"
|
|
|
|
+ else if (field == "retry"sv) {
|
|
|
|
+ // If the field value consists of only ASCII digits, then interpret the field value as an integer in base ten,
|
|
|
|
+ // and set the event stream's reconnection time to that integer. Otherwise, ignore the field.
|
|
|
|
+ if (auto retry = value.to_number<i64>(); retry.has_value())
|
|
|
|
+ m_reconnection_time = Duration::from_seconds(*retry);
|
|
|
|
+ }
|
|
|
|
+ // -> Otherwise
|
|
|
|
+ else {
|
|
|
|
+ // The field is ignored.
|
|
|
|
+ }
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+// https://html.spec.whatwg.org/multipage/server-sent-events.html#dispatchMessage
|
|
|
|
+void EventSource::dispatch_the_event()
|
|
|
|
+{
|
|
|
|
+ // 1. Set the last event ID string of the event source to the value of the last event ID buffer. The buffer does not
|
|
|
|
+ // get reset, so the last event ID string of the event source remains set to this value until the next time it is
|
|
|
|
+ // set by the server.
|
|
|
|
+ auto const& last_event_id = m_last_event_id;
|
|
|
|
+
|
|
|
|
+ // 2. If the data buffer is an empty string, set the data buffer and the event type buffer to the empty string and return.
|
|
|
|
+ auto data_buffer = m_data.string_view();
|
|
|
|
+
|
|
|
|
+ if (data_buffer.is_empty()) {
|
|
|
|
+ m_event_type = {};
|
|
|
|
+ m_data.clear();
|
|
|
|
+ return;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ // 3. If the data buffer's last character is a U+000A LINE FEED (LF) character, then remove the last character from the data buffer.
|
|
|
|
+ if (data_buffer.ends_with('\n'))
|
|
|
|
+ data_buffer = data_buffer.substring_view(0, data_buffer.length() - 1);
|
|
|
|
+
|
|
|
|
+ // 4. Let event be the result of creating an event using MessageEvent, in the relevant realm of the EventSource object.
|
|
|
|
+ // 5. Initialize event's type attribute to "message", its data attribute to data, its origin attribute to the serialization
|
|
|
|
+ // of the origin of the event stream's final URL (i.e., the URL after redirects), and its lastEventId attribute to the
|
|
|
|
+ // last event ID string of the event source.
|
|
|
|
+ // 6. If the event type buffer has a value other than the empty string, change the type of the newly created event to equal
|
|
|
|
+ // the value of the event type buffer.
|
|
|
|
+ MessageEventInit init {};
|
|
|
|
+ init.data = JS::PrimitiveString::create(vm(), data_buffer);
|
|
|
|
+ init.origin = MUST(String::from_byte_string(m_url.serialize_origin()));
|
|
|
|
+ init.last_event_id = last_event_id;
|
|
|
|
+
|
|
|
|
+ auto type = m_event_type.is_empty() ? HTML::EventNames::message : m_event_type;
|
|
|
|
+ auto event = MessageEvent::create(realm(), type, init);
|
|
|
|
+
|
|
|
|
+ // 7. Set the data buffer and the event type buffer to the empty string.
|
|
|
|
+ m_event_type = {};
|
|
|
|
+ m_data.clear();
|
|
|
|
+
|
|
|
|
+ // 8. Queue a task which, if the readyState attribute is set to a value other than CLOSED, dispatches the newly created
|
|
|
|
+ // event at the EventSource object.
|
|
|
|
+ HTML::queue_a_task(HTML::Task::Source::RemoteEvent, nullptr, nullptr, JS::create_heap_function(heap(), [this, event]() {
|
|
|
|
+ if (m_ready_state != ReadyState::Closed)
|
|
|
|
+ dispatch_event(event);
|
|
|
|
+ }));
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+}
|