WindowServer+LibGUI: Force full window repaints after theme change

We were not repainting windows that were occluded at the time of the
theme changing. This patch adds a way to bypass occlusion testing when
invalidating window rects.

Fixes .
This commit is contained in:
Andreas Kling 2020-02-19 16:45:06 +01:00
parent 8a2dc5d188
commit eaa680ab8e
Notes: sideshowbarker 2024-07-19 09:13:01 +09:00
7 changed files with 20 additions and 12 deletions

View file

@ -341,7 +341,14 @@ bool Window::is_visible() const
void Window::update()
{
update({ 0, 0, width(), height() });
auto rect = this->rect();
update({ 0, 0, rect.width(), rect.height() });
}
void Window::force_update()
{
auto rect = this->rect();
WindowServerConnection::the().post_message(Messages::WindowServer::InvalidateRect(m_window_id, { { 0, 0, rect.width(), rect.height() } }, true));
}
void Window::update(const Gfx::Rect& a_rect)
@ -366,7 +373,7 @@ void Window::update(const Gfx::Rect& a_rect)
Vector<Gfx::Rect> rects_to_send;
for (auto& r : rects)
rects_to_send.append(r);
WindowServerConnection::the().post_message(Messages::WindowServer::InvalidateRect(m_window_id, rects_to_send));
WindowServerConnection::the().post_message(Messages::WindowServer::InvalidateRect(m_window_id, rects_to_send, false));
});
}
m_pending_paint_event_rects.append(a_rect);
@ -626,7 +633,7 @@ void Window::schedule_relayout()
void Window::update_all_windows(Badge<WindowServerConnection>)
{
for (auto* window : *all_windows) {
window->update();
window->force_update();
}
}

View file

@ -182,6 +182,7 @@ private:
NonnullRefPtr<Gfx::Bitmap> create_shared_bitmap(Gfx::BitmapFormat, const Gfx::Size&);
void set_current_backing_bitmap(Gfx::Bitmap&, bool flush_immediately = false);
void flip(const Vector<Gfx::Rect, 32>& dirty_rects);
void force_update();
RefPtr<Gfx::Bitmap> m_front_bitmap;
RefPtr<Gfx::Bitmap> m_back_bitmap;

View file

@ -465,10 +465,10 @@ OwnPtr<Messages::WindowServer::DestroyWindowResponse> ClientConnection::handle(c
return make<Messages::WindowServer::DestroyWindowResponse>();
}
void ClientConnection::post_paint_message(Window& window)
void ClientConnection::post_paint_message(Window& window, bool ignore_occlusion)
{
auto rect_set = window.take_pending_paint_rects();
if (window.is_minimized() || window.is_occluded())
if (window.is_minimized() || (!ignore_occlusion && window.is_occluded()))
return;
post_message(Messages::WindowClient::Paint(window.window_id(), window.size(), rect_set.rects()));
@ -483,7 +483,7 @@ void ClientConnection::handle(const Messages::WindowServer::InvalidateRect& mess
}
auto& window = *(*it).value;
for (int i = 0; i < message.rects().size(); ++i)
window.request_update(message.rects()[i].intersected({ {}, window.size() }));
window.request_update(message.rects()[i].intersected({ {}, window.size() }), message.ignore_occlusion());
}
void ClientConnection::handle(const Messages::WindowServer::DidFinishPainting& message)

View file

@ -62,7 +62,7 @@ public:
void notify_about_new_screen_rect(const Gfx::Rect&);
void notify_about_clipboard_contents_changed();
void post_paint_message(Window&);
void post_paint_message(Window&, bool ignore_occlusion = false);
Menu* find_menu_by_id(int menu_id)
{

View file

@ -317,11 +317,11 @@ void Window::set_default_icon()
m_icon = default_window_icon();
}
void Window::request_update(const Gfx::Rect& rect)
void Window::request_update(const Gfx::Rect& rect, bool ignore_occlusion)
{
if (m_pending_paint_rects.is_empty()) {
deferred_invoke([this](auto&) {
client()->post_paint_message(*this);
deferred_invoke([this, ignore_occlusion](auto&) {
client()->post_paint_message(*this, ignore_occlusion);
});
}
m_pending_paint_rects.add(rect);

View file

@ -208,7 +208,7 @@ public:
const Cursor* override_cursor() const { return m_override_cursor.ptr(); }
void set_override_cursor(RefPtr<Cursor>&& cursor) { m_override_cursor = move(cursor); }
void request_update(const Gfx::Rect&);
void request_update(const Gfx::Rect&, bool ignore_occlusion = false);
Gfx::DisjointRectSet take_pending_paint_rects() { return move(m_pending_paint_rects); }
bool in_minimize_animation() const { return m_minimize_animation_step != -1; }

View file

@ -51,7 +51,7 @@ endpoint WindowServer = 2
SetWindowRect(i32 window_id, Gfx::Rect rect) => ()
GetWindowRect(i32 window_id) => (Gfx::Rect rect)
InvalidateRect(i32 window_id, Vector<Gfx::Rect> rects) =|
InvalidateRect(i32 window_id, Vector<Gfx::Rect> rects, bool ignore_occlusion) =|
DidFinishPainting(i32 window_id, Vector<Gfx::Rect> rects) =|
SetGlobalCursorTracking(i32 window_id, bool enabled) => ()