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@@ -341,7 +341,14 @@ bool Window::is_visible() const
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void Window::update()
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{
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- update({ 0, 0, width(), height() });
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+ auto rect = this->rect();
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+ update({ 0, 0, rect.width(), rect.height() });
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+}
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+
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+void Window::force_update()
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+{
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+ auto rect = this->rect();
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+ WindowServerConnection::the().post_message(Messages::WindowServer::InvalidateRect(m_window_id, { { 0, 0, rect.width(), rect.height() } }, true));
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}
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void Window::update(const Gfx::Rect& a_rect)
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@@ -366,7 +373,7 @@ void Window::update(const Gfx::Rect& a_rect)
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Vector<Gfx::Rect> rects_to_send;
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for (auto& r : rects)
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rects_to_send.append(r);
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- WindowServerConnection::the().post_message(Messages::WindowServer::InvalidateRect(m_window_id, rects_to_send));
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+ WindowServerConnection::the().post_message(Messages::WindowServer::InvalidateRect(m_window_id, rects_to_send, false));
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});
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}
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m_pending_paint_event_rects.append(a_rect);
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@@ -626,7 +633,7 @@ void Window::schedule_relayout()
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void Window::update_all_windows(Badge<WindowServerConnection>)
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{
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for (auto* window : *all_windows) {
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- window->update();
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+ window->force_update();
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}
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}
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