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@@ -11,6 +11,7 @@
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#include <LibGfx/Quad.h>
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#include <LibGfx/Rect.h>
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#include <LibUnicode/Segmentation.h>
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+#include <LibWeb/Bindings/CanvasRenderingContext2DPrototype.h>
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#include <LibWeb/Bindings/Intrinsics.h>
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#include <LibWeb/HTML/CanvasRenderingContext2D.h>
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#include <LibWeb/HTML/HTMLCanvasElement.h>
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@@ -173,7 +174,12 @@ WebIDL::ExceptionOr<void> CanvasRenderingContext2D::draw_image_internal(CanvasIm
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if (!painter)
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return {};
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- painter->draw_scaled_bitmap_with_transform(destination_rect.to_rounded<int>(), *bitmap, source_rect, drawing_state().transform, 1.0f, Gfx::Painter::ScalingMode::BilinearBlend);
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+ auto scaling_mode = Gfx::Painter::ScalingMode::NearestNeighbor;
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+ if (drawing_state().image_smoothing_enabled) {
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+ // FIXME: Honor drawing_state().image_smoothing_quality
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+ scaling_mode = Gfx::Painter::ScalingMode::BilinearBlend;
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+ }
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+ painter->draw_scaled_bitmap_with_transform(destination_rect.to_rounded<int>(), *bitmap, source_rect, drawing_state().transform, 1.0f, scaling_mode);
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// 7. If image is not origin-clean, then set the CanvasRenderingContext2D's origin-clean flag to false.
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if (image_is_not_origin_clean(image))
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@@ -560,4 +566,24 @@ bool image_is_not_origin_clean(CanvasImageSource const& image)
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});
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}
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+bool CanvasRenderingContext2D::image_smoothing_enabled() const
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+{
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+ return drawing_state().image_smoothing_enabled;
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+}
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+
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+void CanvasRenderingContext2D::set_image_smoothing_enabled(bool enabled)
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+{
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+ drawing_state().image_smoothing_enabled = enabled;
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+}
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+
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+Bindings::ImageSmoothingQuality CanvasRenderingContext2D::image_smoothing_quality() const
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+{
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+ return drawing_state().image_smoothing_quality;
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+}
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+
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+void CanvasRenderingContext2D::set_image_smoothing_quality(Bindings::ImageSmoothingQuality quality)
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+{
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+ drawing_state().image_smoothing_quality = quality;
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+}
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+
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}
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