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@@ -26,13 +26,6 @@ public:
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using SamplerFunction = Function<Color(IntPoint)>;
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using PaintFunction = Function<void(SamplerFunction)>;
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- friend Painter;
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- friend AntiAliasingPainter;
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-
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-private:
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- // Simple paint styles can simply override sample_color() if they can easily generate a color from a coordinate.
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- virtual Color sample_color(IntPoint) const { return Color(); };
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-
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// Paint styles that have paint time dependent state (e.g. based on the paint size) may find it easier to override paint().
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// If paint() is overridden sample_color() is unused.
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virtual void paint(IntRect physical_bounding_box, PaintFunction paint) const
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@@ -40,6 +33,10 @@ private:
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(void)physical_bounding_box;
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paint([this](IntPoint point) { return sample_color(point); });
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}
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+
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+private:
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+ // Simple paint styles can simply override sample_color() if they can easily generate a color from a coordinate.
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+ virtual Color sample_color(IntPoint) const { return Color(); };
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};
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class SolidColorPaintStyle final : public PaintStyle {
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