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LibWeb: Parse and load the HTMLMediaElement's src attribute

The spec for loading a media element is quite huge. This implements just
enough to parse the attribute, fetch the corresponding media object, and
decode the media object (if it is a video). While doing so, this also
implements most network state tracking and firing DOM events that may be
observed via JavaScript.
Timothy Flynn 2 年之前
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e2f32e6ab3

+ 572 - 0
Userland/Libraries/LibWeb/HTML/HTMLMediaElement.cpp

@@ -4,9 +4,24 @@
  * SPDX-License-Identifier: BSD-2-Clause
  * SPDX-License-Identifier: BSD-2-Clause
  */
  */
 
 
+#include <LibVideo/Containers/Matroska/MatroskaDemuxer.h>
 #include <LibWeb/Bindings/HTMLMediaElementPrototype.h>
 #include <LibWeb/Bindings/HTMLMediaElementPrototype.h>
 #include <LibWeb/Bindings/Intrinsics.h>
 #include <LibWeb/Bindings/Intrinsics.h>
+#include <LibWeb/DOM/Document.h>
+#include <LibWeb/DOM/Event.h>
+#include <LibWeb/Fetch/Fetching/Fetching.h>
+#include <LibWeb/Fetch/Infrastructure/FetchAlgorithms.h>
+#include <LibWeb/Fetch/Infrastructure/FetchController.h>
+#include <LibWeb/Fetch/Infrastructure/HTTP/Requests.h>
+#include <LibWeb/Fetch/Infrastructure/HTTP/Responses.h>
+#include <LibWeb/HTML/CORSSettingAttribute.h>
+#include <LibWeb/HTML/HTMLAudioElement.h>
 #include <LibWeb/HTML/HTMLMediaElement.h>
 #include <LibWeb/HTML/HTMLMediaElement.h>
+#include <LibWeb/HTML/HTMLVideoElement.h>
+#include <LibWeb/HTML/PotentialCORSRequest.h>
+#include <LibWeb/HTML/TrackEvent.h>
+#include <LibWeb/HTML/VideoTrack.h>
+#include <LibWeb/HTML/VideoTrackList.h>
 
 
 namespace Web::HTML {
 namespace Web::HTML {
 
 
@@ -22,6 +37,8 @@ JS::ThrowCompletionOr<void> HTMLMediaElement::initialize(JS::Realm& realm)
     MUST_OR_THROW_OOM(Base::initialize(realm));
     MUST_OR_THROW_OOM(Base::initialize(realm));
     set_prototype(&Bindings::ensure_web_prototype<Bindings::HTMLMediaElementPrototype>(realm, "HTMLMediaElement"));
     set_prototype(&Bindings::ensure_web_prototype<Bindings::HTMLMediaElementPrototype>(realm, "HTMLMediaElement"));
 
 
+    m_video_tracks = TRY(realm.heap().allocate<VideoTrackList>(realm, realm));
+
     return {};
     return {};
 }
 }
 
 
@@ -33,6 +50,21 @@ void HTMLMediaElement::queue_a_media_element_task(JS::SafeFunction<void()> steps
     queue_an_element_task(media_element_event_task_source(), move(steps));
     queue_an_element_task(media_element_event_task_source(), move(steps));
 }
 }
 
 
+void HTMLMediaElement::visit_edges(Cell::Visitor& visitor)
+{
+    Base::visit_edges(visitor);
+    visitor.visit(m_fetch_controller);
+    visitor.visit(m_video_tracks);
+}
+
+void HTMLMediaElement::parse_attribute(DeprecatedFlyString const& name, DeprecatedString const& value)
+{
+    Base::parse_attribute(name, value);
+
+    if (name == HTML::AttributeNames::src)
+        load_element().release_value_but_fixme_should_propagate_errors();
+}
+
 // https://html.spec.whatwg.org/multipage/media.html#dom-navigator-canplaytype
 // https://html.spec.whatwg.org/multipage/media.html#dom-navigator-canplaytype
 Bindings::CanPlayTypeResult HTMLMediaElement::can_play_type(DeprecatedString const& type) const
 Bindings::CanPlayTypeResult HTMLMediaElement::can_play_type(DeprecatedString const& type) const
 {
 {
@@ -62,4 +94,544 @@ void HTMLMediaElement::pause() const
     dbgln("(STUBBED) HTMLMediaElement::pause()");
     dbgln("(STUBBED) HTMLMediaElement::pause()");
 }
 }
 
 
+// https://html.spec.whatwg.org/multipage/media.html#media-element-load-algorithm
+WebIDL::ExceptionOr<void> HTMLMediaElement::load_element()
+{
+    auto& vm = this->vm();
+
+    // FIXME: 1. Abort any already-running instance of the resource selection algorithm for this element.
+
+    // 2. Let pending tasks be a list of all tasks from the media element's media element event task source in one of the task queues.
+    [[maybe_unused]] auto pending_tasks = TRY_OR_THROW_OOM(vm, HTML::main_thread_event_loop().task_queue().take_tasks_matching([&](auto& task) {
+        return task.source() == media_element_event_task_source();
+    }));
+
+    // FIXME: 3. For each task in pending tasks that would resolve pending play promises or reject pending play promises, immediately resolve or
+    //           reject those promises in the order the corresponding tasks were queued.
+
+    // 4. Remove each task in pending tasks from its task queue
+    //    NOTE: We performed this step along with step 2.
+
+    // 5. If the media element's networkState is set to NETWORK_LOADING or NETWORK_IDLE, queue a media element task given the media element to
+    //    fire an event named abort at the media element.
+    if (m_network_state == NetworkState::Loading || m_network_state == NetworkState::Idle) {
+        queue_a_media_element_task([this] {
+            dispatch_event(DOM::Event::create(realm(), HTML::EventNames::abort.to_deprecated_fly_string()).release_value_but_fixme_should_propagate_errors());
+        });
+    }
+
+    // 6. If the media element's networkState is not set to NETWORK_EMPTY, then:
+    if (m_network_state != NetworkState::Empty) {
+        // 1. Queue a media element task given the media element to fire an event named emptied at the media element.
+        queue_a_media_element_task([this] {
+            dispatch_event(DOM::Event::create(realm(), HTML::EventNames::emptied.to_deprecated_fly_string()).release_value_but_fixme_should_propagate_errors());
+        });
+
+        // 2. If a fetching process is in progress for the media element, the user agent should stop it.
+        if (m_fetch_controller && m_fetch_controller->state() == Fetch::Infrastructure::FetchController::State::Ongoing)
+            m_fetch_controller->terminate();
+
+        // FIXME: 3. If the media element's assigned media provider object is a MediaSource object, then detach it.
+        // FIXME: 4. Forget the media element's media-resource-specific tracks.
+        // FIXME: 5. If readyState is not set to HAVE_NOTHING, then set it to that state.
+        // FIXME: 6. If the paused attribute is false, then:
+        //            1. Set the paused attribute to true.
+        //            2. Take pending play promises and reject pending play promises with the result and an "AbortError" DOMException.
+        // FIXME: 7. If seeking is true, set it to false.
+        // FIXME: 8. Set the current playback position to 0.
+        //            Set the official playback position to 0.
+        //            If this changed the official playback position, then queue a media element task given the media element to fire an
+        //            event named timeupdate at the media element.
+        // FIXME: 9. Set the timeline offset to Not-a-Number (NaN).
+        // FIXME: 10. Update the duration attribute to Not-a-Number (NaN).
+    }
+
+    // FIXME: 7. Set the playbackRate attribute to the value of the defaultPlaybackRate attribute.
+    // FIXME: 8. Set the error attribute to null and the can autoplay flag to true.
+
+    // 9. Invoke the media element's resource selection algorithm.
+    TRY(select_resource());
+
+    // 10. NOTE: Playback of any previously playing media resource for this element stops.
+    return {};
+}
+
+enum class SelectMode {
+    Object,
+    Attribute,
+    Children,
+};
+
+// https://html.spec.whatwg.org/multipage/media.html#concept-media-load-algorithm
+WebIDL::ExceptionOr<void> HTMLMediaElement::select_resource()
+{
+    // 1. Set the element's networkState attribute to the NETWORK_NO_SOURCE value.
+    m_network_state = NetworkState::NoSource;
+
+    // FIXME: 2. Set the element's show poster flag to true.
+    // FIXME: 3. Set the media element's delaying-the-load-event flag to true (this delays the load event).
+
+    // FIXME: 4. Await a stable state, allowing the task that invoked this algorithm to continue. The synchronous section consists of all the remaining
+    //           steps of this algorithm until the algorithm says the synchronous section has ended. (Steps in synchronous sections are marked with ⌛.)
+
+    // FIXME: 5. ⌛ If the media element's blocked-on-parser flag is false, then populate the list of pending text tracks.
+
+    auto mode = SelectMode::Children;
+
+    // 6. FIXME: ⌛ If the media element has an assigned media provider object, then let mode be object.
+    //
+    //    ⌛ Otherwise, if the media element has no assigned media provider object but has a src attribute, then let mode be attribute.
+    if (has_attribute(HTML::AttributeNames::src)) {
+        mode = SelectMode::Attribute;
+    }
+    //    FIXME: ⌛ Otherwise, if the media element does not have an assigned media provider object and does not have a src attribute, but does have
+    //            a source element child, then let mode be children and let candidate be the first such source element child in tree order.
+    //
+    //    ⌛ Otherwise the media element has no assigned media provider object and has neither a src attribute nor a source element child:
+    else {
+        // 1. ⌛ Set the networkState to NETWORK_EMPTY.
+        m_network_state = NetworkState::Empty;
+
+        // FIXME: 2. ⌛ Set the element's delaying-the-load-event flag to false. This stops delaying the load event.
+
+        // 3. End the synchronous section and return.
+        return {};
+    }
+
+    // 7. ⌛ Set the media element's networkState to NETWORK_LOADING.
+    m_network_state = NetworkState::Loading;
+
+    // 8. ⌛ Queue a media element task given the media element to fire an event named loadstart at the media element.
+    queue_a_media_element_task([this] {
+        dispatch_event(DOM::Event::create(realm(), HTML::EventNames::loadstart.to_deprecated_fly_string()).release_value_but_fixme_should_propagate_errors());
+    });
+
+    // 9. Run the appropriate steps from the following list:
+    switch (mode) {
+    // -> If mode is object
+    case SelectMode::Object:
+        // FIXME: 1. ⌛ Set the currentSrc attribute to the empty string.
+        // FIXME: 2. End the synchronous section, continuing the remaining steps in parallel.
+        // FIXME: 3. Run the resource fetch algorithm with the assigned media provider object. If that algorithm returns without aborting this one,
+        //           then theload failed.
+        // FIXME: 4. Failed with media provider: Reaching this step indicates that the media resource failed to load. Take pending play promises and queue
+        //           a media element task given the media element to run the dedicated media source failure steps with the result.
+        // FIXME: 5. Wait for the task queued by the previous step to have executed.
+
+        // 6. Return. The element won't attempt to load another resource until this algorithm is triggered again.
+        return {};
+
+    // -> If mode is attribute
+    case SelectMode::Attribute: {
+        auto failed_with_attribute = [this]() {
+            bool ran_media_element_task = false;
+
+            // 6. Failed with attribute: Reaching this step indicates that the media resource failed to load or that the given URL could not be parsed. Take
+            //    pending play promises and queue a media element task given the media element to run the dedicated media source failure steps with the result.
+            queue_a_media_element_task([this, &ran_media_element_task]() {
+                // FIXME: Find and pass pending play promises to this AO.
+                handle_media_source_failure().release_value_but_fixme_should_propagate_errors();
+
+                ran_media_element_task = true;
+            });
+
+            // 7. Wait for the task queued by the previous step to have executed.
+            HTML::main_thread_event_loop().spin_until([&]() { return ran_media_element_task; });
+        };
+
+        // 1. ⌛ If the src attribute's value is the empty string, then end the synchronous section, and jump down to the failed with attribute step below.
+        auto source = attribute(HTML::AttributeNames::src);
+        if (source.is_empty()) {
+            failed_with_attribute();
+            return {};
+        }
+
+        // 2. ⌛ Let urlString and urlRecord be the resulting URL string and the resulting URL record, respectively, that would have resulted from parsing
+        //    the URL specified by the src attribute's value relative to the media element's node document when the src attribute was last changed.
+        auto url_record = document().parse_url(source);
+
+        // FIXME: 3. ⌛ If urlString was obtained successfully, set the currentSrc attribute to urlString.
+
+        // 4. End the synchronous section, continuing the remaining steps in parallel.
+
+        // 5. If urlRecord was obtained successfully, run the resource fetch algorithm with urlRecord. If that algorithm returns without aborting this one,
+        //    then the load failed.
+        if (url_record.is_valid()) {
+            TRY(fetch_resource(url_record, move(failed_with_attribute)));
+            return {};
+        }
+
+        failed_with_attribute();
+
+        // 8. Return. The element won't attempt to load another resource until this algorithm is triggered again.
+        return {};
+    }
+
+    // -> Otherwise (mode is children)
+    case SelectMode::Children:
+        // FIXME: 1. ⌛ Let pointer be a position defined by two adjacent nodes in the media element's child list, treating the start of the list (before the
+        //           first child in the list, if any) and end of the list (after the last child in the list, if any) as nodes in their own right. One node is
+        //           the node before pointer, and the other node is the node after pointer. Initially, let pointer be the position between the candidate node
+        //           and the next node, if there are any, or the end of the list, if it is the last node.
+        //
+        //           As nodes are inserted and removed into the media element, pointer must be updated as follows:
+        //
+        //           If a new node is inserted between the two nodes that define pointer
+        //               Let pointer be the point between the node before pointer and the new node. In other words, insertions at pointer go after pointer.
+        //           If the node before pointer is removed
+        //               Let pointer be the point between the node after pointer and the node before the node after pointer. In other words, pointer doesn't
+        //               move relative to the remaining nodes.
+        //           If the node after pointer is removed
+        //               Let pointer be the point between the node before pointer and the node after the node before pointer. Just as with the previous case,
+        //               pointer doesn't move relative to the remaining nodes.
+        //           Other changes don't affect pointer.
+
+        // FIXME: 2. ⌛ Process candidate: If candidate does not have a src attribute, or if its src attribute's value is the empty string, then end the
+        //           synchronous section, and jump down to the failed with elements step below.
+        // FIXME: 3. ⌛ Let urlString and urlRecord be the resulting URL string and the resulting URL record, respectively, that would have resulted from parsing
+        //           the URL specified by candidate's src attribute's value relative to the candidate's node document when the src attribute was last changed.
+        // FIXME: 4. ⌛ If urlString was not obtained successfully, then end the synchronous section, and jump down to the failed with elements step below.
+        // FIXME: 5. ⌛ If candidate has a type attribute whose value, when parsed as a MIME type (including any codecs described by the codecs parameter, for
+        //           types that define that parameter), represents a type that the user agent knows it cannot render, then end the synchronous section, and
+        //           jump down to the failed with elements step below.
+        // FIXME: 6. ⌛ Set the currentSrc attribute to urlString.
+        // FIXME: 7. End the synchronous section, continuing the remaining steps in parallel.
+        // FIXME: 8. Run the resource fetch algorithm with urlRecord. If that algorithm returns without aborting this one, then the load failed.
+        // FIXME: 9. Failed with elements: Queue a media element task given the media element to fire an event named error at candidate.
+        // FIXME: 10. Await a stable state. The synchronous section consists of all the remaining steps of this algorithm until the algorithm says the
+        //            synchronous section has ended. (Steps in synchronous sections are marked with ⌛.)
+        // FIXME: 11. ⌛ Forget the media element's media-resource-specific tracks.
+        // FIXME: 12. ⌛ Find next candidate: Let candidate be null.
+        // FIXME: 13. ⌛ Search loop: If the node after pointer is the end of the list, then jump to the waiting step below.
+        // FIXME: 14. ⌛ If the node after pointer is a source element, let candidate be that element.
+        // FIXME: 15. ⌛ Advance pointer so that the node before pointer is now the node that was after pointer, and the node after pointer is the node after
+        //            the node that used to be after pointer, if any.
+        // FIXME: 16. ⌛ If candidate is null, jump back to the search loop step. Otherwise, jump back to the process candidate step.
+        // FIXME: 17. ⌛ Waiting: Set the element's networkState attribute to the NETWORK_NO_SOURCE value.
+        // FIXME: 18. ⌛ Set the element's show poster flag to true.
+        // FIXME: 19. ⌛ Queue a media element task given the media element to set the element's delaying-the-load-event flag to false. This stops delaying the
+        //            load event.
+        // FIXME: 20. End the synchronous section, continuing the remaining steps in parallel.
+        // FIXME: 21. Wait until the node after pointer is a node other than the end of the list. (This step might wait forever.)
+        // FIXME: 22. Await a stable state. The synchronous section consists of all the remaining steps of this algorithm until the algorithm says the
+        //            synchronous section has ended. (Steps in synchronous sections are marked with ⌛.)
+        // FIXME: 23. ⌛ Set the element's delaying-the-load-event flag back to true (this delays the load event again, in case it hasn't been fired yet).
+        // FIXME: 24. ⌛ Set the networkState back to NETWORK_LOADING.
+        // FIXME: 25. ⌛ Jump back to the find next candidate step above.
+        break;
+    }
+
+    return {};
+}
+
+enum class FetchMode {
+    Local,
+    Remote,
+};
+
+// https://html.spec.whatwg.org/multipage/media.html#concept-media-load-resource
+WebIDL::ExceptionOr<void> HTMLMediaElement::fetch_resource(AK::URL const& url_record, Function<void()> failure_callback)
+{
+    auto& realm = this->realm();
+    auto& vm = realm.vm();
+
+    // 1. If the algorithm was invoked with media provider object or a URL record whose blob URL entry is a blob URL entry whose object is a media provider
+    //    object, then let mode be local. Otherwise let mode be remote.
+    // FIXME: Detect media provider object / blob URLs with a media provider object.
+    auto mode = FetchMode::Remote;
+
+    // FIXME: 2. If mode is remote, then let the current media resource be the resource given by the URL record passed to this algorithm; otherwise, let the
+    //           current media resource be the resource given by the media provider object. Either way, the current media resource is now the element's media
+    //           resource.
+    // FIXME: 3. Remove all media-resource-specific text tracks from the media element's list of pending text tracks, if any.
+
+    // 4. Run the appropriate steps from the following list:
+    switch (mode) {
+    // -> If mode is remote
+    case FetchMode::Remote: {
+        // FIXME: 1. Optionally, run the following substeps. This is the expected behavior if the user agent intends to not attempt to fetch the resource until
+        //           the user requests it explicitly (e.g. as a way to implement the preload attribute's none keyword).
+        //            1. Set the networkState to NETWORK_IDLE.
+        //            2. Queue a media element task given the media element to fire an event named suspend at the element.
+        //            3. Queue a media element task given the media element to set the element's delaying-the-load-event flag to false. This stops delaying
+        //               the load event.
+        //            4. Wait for the task to be run.
+        //            5. Wait for an implementation-defined event (e.g., the user requesting that the media element begin playback).
+        //            6. Set the element's delaying-the-load-event flag back to true (this delays the load event again, in case it hasn't been fired yet).
+        //            7. Set the networkState to NETWORK_LOADING.
+
+        // 2. Let destination be "audio" if the media element is an audio element, or "video" otherwise.
+        auto destination = is<HTMLAudioElement>(*this)
+            ? Fetch::Infrastructure::Request::Destination::Audio
+            : Fetch::Infrastructure::Request::Destination::Video;
+
+        // 3. Let request be the result of creating a potential-CORS request given current media resource's URL record, destination, and the current state
+        //    of media element's crossorigin content attribute.
+        // FIXME: Parse the media element's crossorigin content attribute.
+        auto request = create_potential_CORS_request(vm, url_record, destination, CORSSettingAttribute::Anonymous);
+
+        // 4. Set request's client to the media element's node document's relevant settings object.
+        request->set_client(&document().relevant_settings_object());
+
+        // 5. Set request's initiator type to destination.
+        request->set_initiator_type(destination == Fetch::Infrastructure::Request::Destination::Audio
+                ? Fetch::Infrastructure::Request::InitiatorType::Audio
+                : Fetch::Infrastructure::Request::InitiatorType::Video);
+
+        // 6. Let byteRange, which is "entire resource" or a (number, number or "until end") tuple, be the byte range required to satisfy missing data in
+        //    media data. This value is implementation-defined and may rely on codec, network conditions or other heuristics. The user-agent may determine
+        //    to fetch the resource in full, in which case byteRange would be "entire resource", to fetch from a byte offset until the end, in which case
+        //    byteRange would be (number, "until end"), or to fetch a range between two byte offsets, im which case byteRange would be a (number, number)
+        //    tuple representing the two offsets.
+        ByteRange byte_range = EntireResource {};
+
+        // FIXME: 7. If byteRange is not "entire resource", then:
+        //            1. If byteRange[1] is "until end" then add a range header to request given byteRange[0].
+        //            2. Otherwise, add a range header to request given byteRange[0] and byteRange[1].
+
+        // 8. Fetch request, with processResponse set to the following steps given response response:
+        Fetch::Infrastructure::FetchAlgorithms::Input fetch_algorithms_input {};
+
+        fetch_algorithms_input.process_response = [this, byte_range = move(byte_range), failure_callback = move(failure_callback)](auto response) mutable {
+            auto& realm = this->realm();
+
+            // 1. Let global be the media element's node document's relevant global object.
+            auto& global = document().realm().global_object();
+
+            // 4. If the result of verifying response given the current media resource and byteRange is false, then abort these steps.
+            // NOTE: We do this step before creating the updateMedia task so that we can invoke the failure callback.
+            if (!verify_response(response, byte_range)) {
+                failure_callback();
+                return;
+            }
+
+            // 2. Let updateMedia be to queue a media element task given the media element to run the first appropriate steps from the media data processing
+            //    steps list below. (A new task is used for this so that the work described below occurs relative to the appropriate media element event task
+            //    source rather than using the networking task source.)
+            auto update_media = [this, failure_callback = move(failure_callback)](auto media_data) mutable {
+                // 6. Update the media data with the contents of response's unsafe response obtained in this fashion. response can be CORS-same-origin or
+                //    CORS-cross-origin; this affects whether subtitles referenced in the media data are exposed in the API and, for video elements, whether
+                //    a canvas gets tainted when the video is drawn on it.
+                m_media_data = move(media_data);
+
+                queue_a_media_element_task([this, failure_callback = move(failure_callback)]() mutable {
+                    process_media_data(move(failure_callback)).release_value_but_fixme_should_propagate_errors();
+                });
+            };
+
+            // FIXME: 3. Let processEndOfMedia be the following step: If the fetching process has completes without errors, including decoding the media data,
+            //           and if all of the data is available to the user agent without network access, then, the user agent must move on to the final step below.
+            //           This might never happen, e.g. when streaming an infinite resource such as web radio, or if the resource is longer than the user agent's
+            //           ability to cache data.
+
+            // 5. Otherwise, incrementally read response's body given updateMedia, processEndOfMedia, an empty algorithm, and global.
+            VERIFY(response->body().has_value());
+            auto empty_algorithm = [](auto&) {};
+
+            // FIXME: We are "fully" reading the response here, rather than "incrementally". Memory concerns aside, this should be okay for now as we are
+            //        always setting byteRange to "entire resource". However, we should switch to incremental reads when that is implemented, and then
+            //        implement the processEndOfMedia step.
+            response->body()->fully_read(realm, move(update_media), move(empty_algorithm), JS::NonnullGCPtr { global }).release_value_but_fixme_should_propagate_errors();
+        };
+
+        m_fetch_controller = TRY(Fetch::Fetching::fetch(realm, request, Fetch::Infrastructure::FetchAlgorithms::create(vm, move(fetch_algorithms_input))));
+        break;
+    }
+
+    // -> Otherwise (mode is local)
+    case FetchMode::Local:
+        // FIXME:
+        // The resource described by the current media resource, if any, contains the media data. It is CORS-same-origin.
+        //
+        // If the current media resource is a raw data stream (e.g. from a File object), then to determine the format of the media resource, the user agent
+        // must use the rules for sniffing audio and video specifically. Otherwise, if the data stream is pre-decoded, then the format is the format given
+        // by the relevant specification.
+        //
+        // Whenever new data for the current media resource becomes available, queue a media element task given the media element to run the first appropriate
+        // steps from the media data processing steps list below.
+        //
+        // When the current media resource is permanently exhausted (e.g. all the bytes of a Blob have been processed), if there were no decoding errors,
+        // then the user agent must move on to the final step below. This might never happen, e.g. if the current media resource is a MediaStream.
+        break;
+    }
+
+    return {};
+}
+
+// https://html.spec.whatwg.org/multipage/media.html#verify-a-media-response
+bool HTMLMediaElement::verify_response(JS::NonnullGCPtr<Fetch::Infrastructure::Response> response, ByteRange const& byte_range)
+{
+    // 1. If response is a network error, then return false.
+    if (response->is_network_error())
+        return false;
+
+    // 2. If byteRange is "entire resource", then return true.
+    if (byte_range.has<EntireResource>())
+        return true;
+
+    // 3. Let internalResponse be response's unsafe response.
+    // 4. If internalResponse's status is 200, then return true.
+    // 5. If internalResponse's status is not 206, then return false.
+    // 6. If the result of extracting content-range values from internalResponse is failure, then return false.
+    TODO();
+}
+
+// https://html.spec.whatwg.org/multipage/media.html#media-data-processing-steps-list
+WebIDL::ExceptionOr<void> HTMLMediaElement::process_media_data(Function<void()> failure_callback)
+{
+    auto& realm = this->realm();
+    auto& vm = realm.vm();
+
+    // -> If the media data cannot be fetched at all, due to network errors, causing the user agent to give up trying to fetch the resource
+    // -> If the media data can be fetched but is found by inspection to be in an unsupported format, or can otherwise not be rendered at all
+    auto demuxer = Video::Matroska::MatroskaDemuxer::from_data(m_media_data);
+    if (demuxer.is_error()) {
+        // 1. The user agent should cancel the fetching process.
+        m_fetch_controller->terminate();
+
+        // 2. Abort this subalgorithm, returning to the resource selection algorithm.
+        failure_callback();
+
+        return {};
+    }
+
+    JS::GCPtr<VideoTrack> video_track;
+
+    // -> If the media resource is found to have an audio track
+    if (auto audio_tracks = demuxer.value()->get_tracks_for_type(Video::TrackType::Audio); !audio_tracks.is_error() && !audio_tracks.value().is_empty()) {
+        // FIXME: 1. Create an AudioTrack object to represent the audio track.
+        // FIXME: 2. Update the media element's audioTracks attribute's AudioTrackList object with the new AudioTrack object.
+        // FIXME: 3. Let enable be unknown.
+        // FIXME: 4. If either the media resource or the URL of the current media resource indicate a particular set of audio tracks to enable, or if
+        //           the user agent has information that would facilitate the selection of specific audio tracks to improve the user's experience, then:
+        //           if this audio track is one of the ones to enable, then set enable to true, otherwise, set enable to false.
+        // FIXME: 5. If enable is still unknown, then, if the media element does not yet have an enabled audio track, then set enable to true, otherwise,
+        //           set enable to false.
+        // FIXME: 6. If enable is true, then enable this audio track, otherwise, do not enable this audio track.
+        // FIXME: 7. Fire an event named addtrack at this AudioTrackList object, using TrackEvent, with the track attribute initialized to the new AudioTrack object.
+    }
+
+    // -> If the media resource is found to have a video track
+    if (auto video_tracks = demuxer.value()->get_tracks_for_type(Video::TrackType::Video); !video_tracks.is_error() && !video_tracks.value().is_empty()) {
+        // 1. Create a VideoTrack object to represent the video track.
+        video_track = TRY(vm.heap().allocate<VideoTrack>(realm, realm, *this, demuxer.release_value(), video_tracks.value()[0]));
+
+        // 2. Update the media element's videoTracks attribute's VideoTrackList object with the new VideoTrack object.
+        TRY_OR_THROW_OOM(vm, m_video_tracks->add_track({}, *video_track));
+
+        // 3. Let enable be unknown.
+        auto enable = TriState::Unknown;
+
+        // FIXME: 4. If either the media resource or the URL of the current media resource indicate a particular set of video tracks to enable, or if
+        //           the user agent has information that would facilitate the selection of specific video tracks to improve the user's experience, then:
+        //           if this video track is the first such video track, then set enable to true, otherwise, set enable to false.
+
+        // 5. If enable is still unknown, then, if the media element does not yet have a selected video track, then set enable to true, otherwise, set
+        //    enable to false.
+        if (enable == TriState::Unknown)
+            enable = m_video_tracks->selected_index() == -1 ? TriState::True : TriState::False;
+
+        // 6. If enable is true, then select this track and unselect any previously selected video tracks, otherwise, do not select this video track.
+        //    If other tracks are unselected, then a change event will be fired.
+        if (enable == TriState::True)
+            video_track->set_selected(true);
+
+        // 7. Fire an event named addtrack at this VideoTrackList object, using TrackEvent, with the track attribute initialized to the new VideoTrack object.
+        TrackEventInit event_init {};
+        event_init.track = video_track;
+
+        auto event = TRY(TrackEvent::create(realm, TRY_OR_THROW_OOM(vm, FlyString::from_deprecated_fly_string(HTML::EventNames::addtrack.to_deprecated_fly_string())), event_init));
+        m_video_tracks->dispatch_event(event);
+    }
+
+    // -> Once enough of the media data has been fetched to determine the duration of the media resource, its dimensions, and other metadata
+    if (video_track != nullptr) {
+        // FIXME: 1. Establish the media timeline for the purposes of the current playback position and the earliest possible position, based on the media data.
+        // FIXME: 2. Update the timeline offset to the date and time that corresponds to the zero time in the media timeline established in the previous step,
+        //           if any. If no explicit time and date is given by the media resource, the timeline offset must be set to Not-a-Number (NaN).
+        // FIXME: 3. Set the current playback position and the official playback position to the earliest possible position.
+        // FIXME: 4. Update the duration attribute with the time of the last frame of the resource, if known, on the media timeline established above. If it is
+        //           not known (e.g. a stream that is in principle infinite), update the duration attribute to the value positive Infinity.
+
+        // 5. For video elements, set the videoWidth and videoHeight attributes, and queue a media element task given the media element to fire an event
+        //    named resize at the media element.
+        if (is<HTMLVideoElement>(*this)) {
+            // FIXME: Set the videoWidth and videoHeight attributes.
+            queue_a_media_element_task([this] {
+                dispatch_event(DOM::Event::create(this->realm(), HTML::EventNames::resize.to_deprecated_fly_string()).release_value_but_fixme_should_propagate_errors());
+            });
+        }
+
+        // FIXME: 6. Set the readyState attribute to HAVE_METADATA.
+        // FIXME: 7. Let jumped be false.
+        // FIXME: 8. If the media element's default playback start position is greater than zero, then seek to that time, and let jumped be true.
+        // FIXME: 9. Let the media element's default playback start position be zero.
+        // FIXME: 10. Let the initial playback position be zero.
+        // FIXME: 11. If either the media resource or the URL of the current media resource indicate a particular start time, then set the initial playback
+        //            position to that time and, if jumped is still false, seek to that time.
+        // FIXME: 12. If there is no enabled audio track, then enable an audio track. This will cause a change event to be fired.
+
+        // 13. If there is no selected video track, then select a video track. This will cause a change event to be fired.
+        if (m_video_tracks->selected_index() == -1)
+            video_track->set_selected(true);
+
+        // FIXME: Once the readyState attribute reaches HAVE_CURRENT_DATA, after the loadeddata event has been fired, set the element's delaying-the-load-event
+        //        flag to false. This stops delaying the load event.
+    }
+
+    // -> Once the entire media resource has been fetched (but potentially before any of it has been decoded)
+    if (video_track != nullptr) {
+        // Fire an event named progress at the media element.
+        dispatch_event(TRY(DOM::Event::create(this->realm(), HTML::EventNames::progress.to_deprecated_fly_string())));
+
+        // Set the networkState to NETWORK_IDLE and fire an event named suspend at the media element.
+        m_network_state = NetworkState::Idle;
+        dispatch_event(TRY(DOM::Event::create(this->realm(), HTML::EventNames::suspend.to_deprecated_fly_string())));
+
+        // If the user agent ever discards any media data and then needs to resume the network activity to obtain it again, then it must queue a media
+        // element task given the media element to set the networkState to NETWORK_LOADING.
+    }
+
+    // FIXME: -> If the connection is interrupted after some media data has been received, causing the user agent to give up trying to fetch the resource
+    // FIXME: -> If the media data is corrupted
+    // FIXME: -> If the media data fetching process is aborted by the user
+    // FIXME: -> If the media data can be fetched but has non-fatal errors or uses, in part, codecs that are unsupported, preventing the user agent from
+    //           rendering the content completely correctly but not preventing playback altogether
+    // FIXME: -> If the media resource is found to declare a media-resource-specific text track that the user agent supports
+
+    return {};
+}
+
+// https://html.spec.whatwg.org/multipage/media.html#dedicated-media-source-failure-steps
+WebIDL::ExceptionOr<void> HTMLMediaElement::handle_media_source_failure()
+{
+    // FIXME: 1. Set the error attribute to the result of creating a MediaError with MEDIA_ERR_SRC_NOT_SUPPORTED.
+
+    // 2. Forget the media element's media-resource-specific tracks.
+    forget_media_resource_specific_tracks();
+
+    // 3. Set the element's networkState attribute to the NETWORK_NO_SOURCE value.
+    m_network_state = NetworkState::NoSource;
+
+    // FIXME: 4. Set the element's show poster flag to true.
+
+    // 5. Fire an event named error at the media element.
+    dispatch_event(TRY(DOM::Event::create(realm(), HTML::EventNames::error.to_deprecated_fly_string())));
+
+    // FIXME: 6. Reject pending play promises with promises and a "NotSupportedError" DOMException.
+    // FIXME: 7. Set the element's delaying-the-load-event flag to false. This stops delaying the load event.
+
+    return {};
+}
+
+// https://html.spec.whatwg.org/multipage/media.html#forget-the-media-element's-media-resource-specific-tracks
+void HTMLMediaElement::forget_media_resource_specific_tracks()
+{
+    // When a media element is to forget the media element's media-resource-specific tracks, the user agent must remove from the media element's list
+    // of text tracks all the media-resource-specific text tracks, then empty the media element's audioTracks attribute's AudioTrackList object, then
+    // empty the media element's videoTracks attribute's VideoTrackList object. No events (in particular, no removetrack events) are fired as part of
+    // this; the error and emptied events, fired by the algorithms that invoke this one, can be used instead.
+    m_video_tracks->remove_all_tracks({});
+}
+
 }
 }

+ 27 - 0
Userland/Libraries/LibWeb/HTML/HTMLMediaElement.h

@@ -6,6 +6,9 @@
 
 
 #pragma once
 #pragma once
 
 
+#include <AK/ByteBuffer.h>
+#include <AK/Variant.h>
+#include <LibJS/SafeFunction.h>
 #include <LibWeb/HTML/EventLoop/Task.h>
 #include <LibWeb/HTML/EventLoop/Task.h>
 #include <LibWeb/HTML/HTMLElement.h>
 #include <LibWeb/HTML/HTMLElement.h>
 
 
@@ -32,19 +35,43 @@ public:
     void load() const;
     void load() const;
     void pause() const;
     void pause() const;
 
 
+    JS::NonnullGCPtr<VideoTrackList> video_tracks() const { return *m_video_tracks; }
+
 protected:
 protected:
     HTMLMediaElement(DOM::Document&, DOM::QualifiedName);
     HTMLMediaElement(DOM::Document&, DOM::QualifiedName);
 
 
     virtual JS::ThrowCompletionOr<void> initialize(JS::Realm&) override;
     virtual JS::ThrowCompletionOr<void> initialize(JS::Realm&) override;
+    virtual void visit_edges(Cell::Visitor&) override;
 
 
 private:
 private:
+    struct EntireResource { };
+    using ByteRange = Variant<EntireResource>; // FIXME: This will need to include "until end" and an actual byte range.
+
+    virtual void parse_attribute(DeprecatedFlyString const& name, DeprecatedString const& value) override;
+
     Task::Source media_element_event_task_source() const { return m_media_element_event_task_source.source; }
     Task::Source media_element_event_task_source() const { return m_media_element_event_task_source.source; }
 
 
+    WebIDL::ExceptionOr<void> load_element();
+    WebIDL::ExceptionOr<void> select_resource();
+    WebIDL::ExceptionOr<void> fetch_resource(AK::URL const&, Function<void()> failure_callback);
+    static bool verify_response(JS::NonnullGCPtr<Fetch::Infrastructure::Response>, ByteRange const&);
+    WebIDL::ExceptionOr<void> process_media_data(Function<void()> failure_callback);
+    WebIDL::ExceptionOr<void> handle_media_source_failure();
+    void forget_media_resource_specific_tracks();
+
     // https://html.spec.whatwg.org/multipage/media.html#media-element-event-task-source
     // https://html.spec.whatwg.org/multipage/media.html#media-element-event-task-source
     UniqueTaskSource m_media_element_event_task_source {};
     UniqueTaskSource m_media_element_event_task_source {};
 
 
     // https://html.spec.whatwg.org/multipage/media.html#dom-media-networkstate
     // https://html.spec.whatwg.org/multipage/media.html#dom-media-networkstate
     NetworkState m_network_state { NetworkState::Empty };
     NetworkState m_network_state { NetworkState::Empty };
+
+    // https://html.spec.whatwg.org/multipage/media.html#dom-media-videotracks
+    JS::GCPtr<VideoTrackList> m_video_tracks;
+
+    // https://html.spec.whatwg.org/multipage/media.html#media-data
+    ByteBuffer m_media_data;
+
+    JS::GCPtr<Fetch::Infrastructure::FetchController> m_fetch_controller;
 };
 };
 
 
 }
 }

+ 4 - 0
Userland/Libraries/LibWeb/HTML/HTMLMediaElement.idl

@@ -1,4 +1,5 @@
 #import <HTML/HTMLElement.idl>
 #import <HTML/HTMLElement.idl>
+#import <HTML/VideoTrackList.idl>
 
 
 enum CanPlayTypeResult {
 enum CanPlayTypeResult {
     "",
     "",
@@ -26,4 +27,7 @@ interface HTMLMediaElement : HTMLElement {
     CanPlayTypeResult canPlayType(DOMString type);
     CanPlayTypeResult canPlayType(DOMString type);
     undefined load();
     undefined load();
     undefined pause();
     undefined pause();
+
+    // tracks
+    [SameObject] readonly attribute VideoTrackList videoTracks;
 };
 };