LibJS: Split Function into subclasses NativeFunction and ScriptFunction

Both types of functions are now Function and implement calling via:

    virtual Value call(Interpreter&, Vector<Value> arguments);

This removes the need for CallExpression::execute() to care about which
kind of function it's calling. :^)
This commit is contained in:
Andreas Kling 2020-03-13 10:08:52 +01:00
parent de6f697eba
commit d9c7009604
Notes: sideshowbarker 2024-07-19 08:20:02 +09:00
9 changed files with 133 additions and 42 deletions

View file

@ -27,10 +27,9 @@
#include <AK/HashMap.h>
#include <AK/StringBuilder.h>
#include <LibJS/AST.h>
#include <LibJS/Function.h>
#include <LibJS/Interpreter.h>
#include <LibJS/NativeFunction.h>
#include <LibJS/PrimitiveString.h>
#include <LibJS/ScriptFunction.h>
#include <LibJS/Value.h>
#include <stdio.h>
@ -43,7 +42,7 @@ Value ScopeNode::execute(Interpreter& interpreter) const
Value FunctionDeclaration::execute(Interpreter& interpreter) const
{
auto* function = interpreter.heap().allocate<Function>(name(), body(), parameters());
auto* function = interpreter.heap().allocate<ScriptFunction>(body(), parameters());
interpreter.set_variable(m_name, function);
return function;
}
@ -57,26 +56,14 @@ Value CallExpression::execute(Interpreter& interpreter) const
{
auto callee = interpreter.get_variable(name());
ASSERT(callee.is_object());
auto* callee_object = callee.as_object();
ASSERT(callee.as_object()->is_function());
auto* function = static_cast<Function*>(callee.as_object());
Vector<Argument> passed_arguments;
for (size_t i = 0; i < m_arguments.size(); ++i) {
String name;
if (callee_object->is_function())
name = static_cast<Function&>(*callee_object).parameters()[i];
auto value = m_arguments[i].execute(interpreter);
dbg() << name << ": " << value;
passed_arguments.append({ move(name), move(value) });
}
Vector<Value> argument_values;
for (size_t i = 0; i < m_arguments.size(); ++i)
argument_values.append(m_arguments[i].execute(interpreter));
if (callee_object->is_function())
return interpreter.run(static_cast<Function&>(*callee_object).body(), move(passed_arguments), ScopeType::Function);
if (callee_object->is_native_function()) {
return static_cast<NativeFunction&>(*callee_object).native_function()(interpreter, move(passed_arguments));
}
ASSERT_NOT_REACHED();
return function->call(interpreter, move(argument_values));
}
Value ReturnStatement::execute(Interpreter& interpreter) const

View file

@ -29,10 +29,7 @@
namespace JS {
Function::Function(String name, const ScopeNode& body, Vector<String> parameters)
: m_name(move(name))
, m_body(body)
, m_parameters(move(parameters))
Function::Function()
{
}

View file

@ -33,22 +33,16 @@ namespace JS {
class Function : public Object {
public:
Function(String name, const ScopeNode& body, Vector<String> parameters = {});
virtual ~Function();
const String& name() const { return m_name; }
const ScopeNode& body() const { return m_body; }
const Vector<String>& parameters() const { return m_parameters; };
virtual Value call(Interpreter&, Vector<Value>) = 0;
protected:
Function();
virtual const char* class_name() const override { return "Function"; }
private:
virtual bool is_function() const final { return true; }
String m_name;
const ScopeNode& m_body;
const Vector<String> m_parameters;
};
}

View file

@ -11,12 +11,12 @@ namespace JS {
GlobalObject::GlobalObject(Heap& heap)
{
put("print", heap.allocate<NativeFunction>([](Interpreter&, Vector<Argument> arguments) -> Value {
put("print", heap.allocate<NativeFunction>([](Interpreter&, Vector<Value> arguments) -> Value {
for (auto& argument : arguments)
printf("%s ", argument.value.to_string().characters());
printf("%s ", argument.to_string().characters());
return js_undefined();
}));
put("gc", heap.allocate<NativeFunction>([](Interpreter& interpreter, Vector<Argument>) -> Value {
put("gc", heap.allocate<NativeFunction>([](Interpreter& interpreter, Vector<Value>) -> Value {
dbg() << "Forced garbage collection requested!";
interpreter.heap().collect_garbage();
return js_undefined();

View file

@ -11,6 +11,7 @@ OBJS = \
Object.o \
Parser.o \
PrimitiveString.o \
ScriptFunction.o \
StringObject.o \
Token.o \
Value.o

View file

@ -30,7 +30,7 @@
namespace JS {
NativeFunction::NativeFunction(AK::Function<Value(Interpreter&, Vector<Argument>)> native_function)
NativeFunction::NativeFunction(AK::Function<Value(Interpreter&, Vector<Value>)> native_function)
: m_native_function(move(native_function))
{
}
@ -39,4 +39,9 @@ NativeFunction::~NativeFunction()
{
}
Value NativeFunction::call(Interpreter& interpreter, Vector<Value> arguments)
{
return m_native_function(interpreter, move(arguments));
}
}

View file

@ -27,22 +27,22 @@
#pragma once
#include <AK/Function.h>
#include <LibJS/Object.h>
#include <LibJS/Function.h>
namespace JS {
class NativeFunction final : public Object {
class NativeFunction final : public Function {
public:
explicit NativeFunction(AK::Function<Value(Interpreter&, Vector<Argument>)>);
explicit NativeFunction(AK::Function<Value(Interpreter&, Vector<Value>)>);
virtual ~NativeFunction() override;
AK::Function<Value(Interpreter&, Vector<Argument>)>& native_function() { return m_native_function; }
virtual Value call(Interpreter&, Vector<Value>) override;
private:
virtual bool is_native_function() const override { return true; }
virtual const char* class_name() const override { return "NativeFunction"; }
AK::Function<Value(Interpreter&, Vector<Argument>)> m_native_function;
AK::Function<Value(Interpreter&, Vector<Value>)> m_native_function;
};
}

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@ -0,0 +1,56 @@
/*
* Copyright (c) 2020, Stephan Unverwerth <s.unverwerth@gmx.de>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <LibJS/Interpreter.h>
#include <LibJS/ScriptFunction.h>
#include <LibJS/Value.h>
namespace JS {
ScriptFunction::ScriptFunction(const ScopeNode& body, Vector<String> parameters)
: m_body(body)
, m_parameters(move(parameters))
{
}
ScriptFunction::~ScriptFunction()
{
}
Value ScriptFunction::call(Interpreter& interpreter, Vector<Value> argument_values)
{
Vector<Argument> arguments;
for (size_t i = 0; i < m_parameters.size(); ++i) {
auto name = parameters()[i];
auto value = js_undefined();
if (i < argument_values.size())
value = argument_values[i];
arguments.append({ move(name), move(value) });
}
return interpreter.run(m_body, move(arguments), ScopeType::Function);
}
}

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@ -0,0 +1,51 @@
/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <LibJS/Function.h>
namespace JS {
class ScriptFunction final : public Function {
public:
ScriptFunction(const ScopeNode& body, Vector<String> parameters = {});
virtual ~ScriptFunction();
const ScopeNode& body() const { return m_body; }
const Vector<String>& parameters() const { return m_parameters; };
virtual Value call(Interpreter&, Vector<Value>) override;
private:
virtual bool is_script_function() const final { return true; }
virtual const char* class_name() const override { return "ScriptFunction"; }
const ScopeNode& m_body;
const Vector<String> m_parameters;
};
}