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@@ -32,11 +32,11 @@ extern "C" {
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#define GL_PROJECTION 0x1701
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// glBegin/glEnd primitive types
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-#define GL_TRIANGLES 0x0100
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-#define GL_QUADS 0x0101
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-#define GL_TRIANGLE_FAN 0x0102
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-#define GL_TRIANGLE_STRIP 0x0103
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-#define GL_POLYGON 0x0104
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+#define GL_TRIANGLES 0x0004
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+#define GL_TRIANGLE_STRIP 0x0005
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+#define GL_TRIANGLE_FAN 0x0006
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+#define GL_QUADS 0x0007
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+#define GL_POLYGON 0x0009
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// Depth buffer and alpha test compare functions
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#define GL_NEVER 0x0200
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@@ -49,8 +49,8 @@ extern "C" {
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#define GL_ALWAYS 0x0207
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// Buffer bits
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-#define GL_COLOR_BUFFER_BIT 0x0200
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-#define GL_DEPTH_BUFFER_BIT 0x0400
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+#define GL_DEPTH_BUFFER_BIT 0x00100
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+#define GL_COLOR_BUFFER_BIT 0x04000
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// Enable capabilities
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#define GL_CULL_FACE 0x0B44
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