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+/*
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+ * Copyright (c) 2021, Tim Flynn <trflynn89@pm.me>
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+ * All rights reserved.
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+ *
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+ * Redistribution and use in source and binary forms, with or without
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+ * modification, are permitted provided that the following conditions are met:
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+ *
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+ * 1. Redistributions of source code must retain the above copyright notice, this
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+ * list of conditions and the following disclaimer.
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+ *
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+ * 2. Redistributions in binary form must reproduce the above copyright notice,
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+ * this list of conditions and the following disclaimer in the documentation
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+ * and/or other materials provided with the distribution.
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+ *
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+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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+ * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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+ * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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+ * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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+ */
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+
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+#include <LibGUI/Event.h>
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+#include <LibGfx/Painter.h>
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+#include <LibGfx/StylePainter.h>
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+#include <LibWeb/DOM/Document.h>
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+#include <LibWeb/DOM/Element.h>
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+#include <LibWeb/Layout/InitialContainingBlockBox.h>
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+#include <LibWeb/Layout/Label.h>
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+#include <LibWeb/Layout/LabelableNode.h>
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+#include <LibWeb/Page/Frame.h>
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+
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+namespace Web::Layout {
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+
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+Label::Label(DOM::Document& document, HTML::HTMLLabelElement* element, NonnullRefPtr<CSS::StyleProperties> style)
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+ : BlockBox(document, element, move(style))
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+{
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+}
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+
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+Label::~Label()
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+{
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+}
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+
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+void Label::handle_mousedown(Badge<EventHandler>, const Gfx::IntPoint&, unsigned button, unsigned)
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+{
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+ if (button != GUI::MouseButton::Left)
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+ return;
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+
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+ if (auto* control = control_node(); control)
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+ control->handle_associated_label_mousedown({});
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+
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+ m_tracking_mouse = true;
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+}
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+
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+void Label::handle_mouseup(Badge<EventHandler>, const Gfx::IntPoint& position, unsigned button, unsigned)
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+{
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+ if (!m_tracking_mouse || button != GUI::MouseButton::Left)
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+ return;
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+
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+ // NOTE: Changing the checked state of the DOM node may run arbitrary JS, which could disappear this node.
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+ NonnullRefPtr protect = *this;
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+
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+ if (auto* control = control_node(); control) {
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+ bool is_inside_control = enclosing_int_rect(control->absolute_rect()).contains(position);
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+ bool is_inside_label = enclosing_int_rect(absolute_rect()).contains(position);
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+
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+ if (is_inside_control || is_inside_label)
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+ control->handle_associated_label_mouseup({});
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+ }
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+
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+ m_tracking_mouse = false;
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+}
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+
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+void Label::handle_mousemove(Badge<EventHandler>, const Gfx::IntPoint& position, unsigned, unsigned)
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+{
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+ if (!m_tracking_mouse)
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+ return;
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+
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+ if (auto* control = control_node(); control) {
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+ bool is_inside_control = enclosing_int_rect(control->absolute_rect()).contains(position);
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+ bool is_inside_label = enclosing_int_rect(absolute_rect()).contains(position);
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+
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+ control->handle_associated_label_mousemove({}, is_inside_control || is_inside_label);
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+ }
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+}
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+
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+bool Label::is_inside_associated_label(LabelableNode& control, const Gfx::IntPoint& position)
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+{
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+ if (auto* label = label_for_control_node(control); label)
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+ return enclosing_int_rect(label->absolute_rect()).contains(position);
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+ return false;
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+}
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+
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+Label* Label::label_for_control_node(LabelableNode& control)
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+{
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+ Label* label = nullptr;
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+
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+ if (!control.document().layout_node())
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+ return label;
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+
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+ String id = control.dom_node().attribute(HTML::AttributeNames::id);
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+ if (id.is_empty())
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+ return label;
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+
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+ control.document().layout_node()->for_each_in_subtree_of_type<Label>([&](auto& node) {
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+ if (node.dom_node().for_() == id) {
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+ label = &node;
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+ return IterationDecision::Break;
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+ }
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+ return IterationDecision::Continue;
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+ });
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+
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+ // FIXME: The spec also allows for associating a label with a labelable node by putting the
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+ // labelable node inside the label.
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+ return label;
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+}
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+
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+LabelableNode* Label::control_node()
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+{
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+ LabelableNode* control = nullptr;
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+
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+ if (!document().layout_node())
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+ return control;
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+
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+ String for_ = dom_node().for_();
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+ if (for_.is_empty())
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+ return control;
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+
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+ document().layout_node()->for_each_in_subtree_of_type<LabelableNode>([&](auto& node) {
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+ if (node.dom_node().attribute(HTML::AttributeNames::id) == for_) {
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+ control = &node;
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+ return IterationDecision::Break;
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+ }
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+ return IterationDecision::Continue;
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+ });
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+
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+ // FIXME: The spec also allows for associating a label with a labelable node by putting the
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+ // labelable node inside the label.
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+ return control;
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+}
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+
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+}
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