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CEventLoop: Allow manually driving the event loop
Move the bulk of exec() into a new pump(). Since SDL wants to drive the event loop itself, this is a requirement. We also add a WaitMode flag to allow for immediately pumping events -- again, this is required because SDL wants to be in full control of the event loop, and not let us wait.
This commit is contained in:
parent
85d2e85912
commit
d791bce6af
Notes:
sideshowbarker
2024-07-19 14:00:29 +09:00
Author: https://github.com/rburchell Commit: https://github.com/SerenityOS/serenity/commit/d791bce6afc Pull-request: https://github.com/SerenityOS/serenity/pull/64
2 changed files with 72 additions and 50 deletions
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@ -92,53 +92,58 @@ int CEventLoop::exec()
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for (;;) {
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if (m_exit_requested)
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return m_exit_code;
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do_processing();
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if (m_queued_events.is_empty()) {
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wait_for_event();
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do_processing();
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}
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decltype(m_queued_events) events;
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{
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LOCKER(m_lock);
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events = move(m_queued_events);
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}
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for (auto& queued_event : events) {
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auto* receiver = queued_event.receiver.ptr();
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auto& event = *queued_event.event;
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#ifdef CEVENTLOOP_DEBUG
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dbgprintf("CEventLoop: %s{%p} event %u\n", receiver->class_name(), receiver, (unsigned)event.type());
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#endif
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if (!receiver) {
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switch (event.type()) {
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case CEvent::Quit:
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ASSERT_NOT_REACHED();
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return 0;
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default:
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dbgprintf("Event type %u with no receiver :(\n", event.type());
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}
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} else if (event.type() == CEvent::Type::DeferredInvoke) {
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#ifdef DEFERRED_INVOKE_DEBUG
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printf("DeferredInvoke: receiver=%s{%p}\n", receiver->class_name(), receiver);
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#endif
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static_cast<CDeferredInvocationEvent&>(event).m_invokee(*receiver);
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} else {
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receiver->event(event);
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}
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if (m_exit_requested) {
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LOCKER(m_lock);
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auto rejigged_event_queue = move(events);
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rejigged_event_queue.append(move(m_queued_events));
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m_queued_events = move(rejigged_event_queue);
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return m_exit_code;
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}
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}
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pump();
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}
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ASSERT_NOT_REACHED();
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}
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void CEventLoop::pump(WaitMode mode)
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{
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// window server event processing...
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do_processing();
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if (m_queued_events.is_empty()) {
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wait_for_event(mode);
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do_processing();
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}
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decltype(m_queued_events) events;
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{
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LOCKER(m_lock);
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events = move(m_queued_events);
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}
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for (auto& queued_event : events) {
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auto* receiver = queued_event.receiver.ptr();
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auto& event = *queued_event.event;
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#ifdef CEVENTLOOP_DEBUG
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dbgprintf("CEventLoop: %s{%p} event %u\n", receiver->class_name(), receiver, (unsigned)event.type());
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#endif
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if (!receiver) {
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switch (event.type()) {
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case CEvent::Quit:
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ASSERT_NOT_REACHED();
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return;
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default:
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dbgprintf("Event type %u with no receiver :(\n", event.type());
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}
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} else if (event.type() == CEvent::Type::DeferredInvoke) {
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#ifdef DEFERRED_INVOKE_DEBUG
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printf("DeferredInvoke: receiver=%s{%p}\n", receiver->class_name(), receiver);
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#endif
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static_cast<CDeferredInvocationEvent&>(event).m_invokee(*receiver);
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} else {
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receiver->event(event);
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}
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if (m_exit_requested) {
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LOCKER(m_lock);
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auto rejigged_event_queue = move(events);
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rejigged_event_queue.append(move(m_queued_events));
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m_queued_events = move(rejigged_event_queue);
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}
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}
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}
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void CEventLoop::post_event(CObject& receiver, OwnPtr<CEvent>&& event)
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{
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LOCKER(m_lock);
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@ -148,7 +153,7 @@ void CEventLoop::post_event(CObject& receiver, OwnPtr<CEvent>&& event)
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m_queued_events.append({ receiver.make_weak_ptr(), move(event) });
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}
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void CEventLoop::wait_for_event()
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void CEventLoop::wait_for_event(WaitMode mode)
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{
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fd_set rfds;
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fd_set wfds;
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@ -182,13 +187,20 @@ void CEventLoop::wait_for_event()
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timeval now;
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struct timeval timeout = { 0, 0 };
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if (!s_timers->is_empty() && queued_events_is_empty) {
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gettimeofday(&now, nullptr);
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get_next_timer_expiration(timeout);
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AK::timeval_sub(&timeout, &now, &timeout);
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bool should_wait_forever = false;
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if (mode == WaitMode::WaitForEvents) {
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if (!s_timers->is_empty() && queued_events_is_empty) {
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gettimeofday(&now, nullptr);
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get_next_timer_expiration(timeout);
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AK::timeval_sub(&timeout, &now, &timeout);
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} else {
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should_wait_forever = true;
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}
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} else {
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should_wait_forever = false;
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}
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int rc = select(max_fd + 1, &rfds, &wfds, nullptr, (queued_events_is_empty && s_timers->is_empty()) ? nullptr : &timeout);
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int rc = select(max_fd + 1, &rfds, &wfds, nullptr, should_wait_forever ? nullptr : &timeout);
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if (rc < 0) {
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ASSERT_NOT_REACHED();
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}
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@ -20,6 +20,15 @@ public:
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int exec();
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enum class WaitMode {
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WaitForEvents,
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PollForEvents,
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};
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// processe events, generally called by exec() in a loop.
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// this should really only be used for integrating with other event loops
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void pump(WaitMode = WaitMode::WaitForEvents);
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void post_event(CObject& receiver, OwnPtr<CEvent>&&);
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static CEventLoop& main();
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@ -46,13 +55,14 @@ protected:
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virtual void do_processing() { }
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private:
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void wait_for_event();
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void wait_for_event(WaitMode);
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void get_next_timer_expiration(timeval&);
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struct QueuedEvent {
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WeakPtr<CObject> receiver;
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OwnPtr<CEvent> event;
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};
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Vector<QueuedEvent, 64> m_queued_events;
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bool m_running { false };
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