WindowServer: Improved look of checkable menu items

Paint a little checkbox frame for checkable items to make it obvious
that they are indeed checkable. This looks quite nice :^)

We also now shift all menu items to the right if we have any checkable
items in the menu.
This commit is contained in:
Andreas Kling 2019-08-26 18:10:07 +02:00
parent cef2c04952
commit d522a6fe4c
Notes: sideshowbarker 2024-07-19 12:30:31 +09:00

View file

@ -124,6 +124,10 @@ void WSMenu::draw()
if (!s_checked_bitmap)
s_checked_bitmap = &CharacterBitmap::create_from_ascii(s_checked_bitmap_data, s_checked_bitmap_width, s_checked_bitmap_height).leak_ref();
bool has_checkable_items = false;
for (auto& item : m_items)
has_checkable_items = has_checkable_items | item.is_checkable();
for (auto& item : m_items) {
if (item.type() == WSMenuItem::Text) {
Color text_color = Color::Black;
@ -135,13 +139,17 @@ void WSMenu::draw()
text_color = Color::MidGray;
Rect text_rect = item.rect().translated(left_padding(), 0);
if (item.is_checkable()) {
Rect checkmark_rect { text_rect.location().x(), 0, s_checked_bitmap_width, s_checked_bitmap_height };
checkmark_rect.center_vertically_within(text_rect);
Rect checkbox_rect = checkmark_rect.inflated(4, 4);
painter.fill_rect(checkbox_rect, Color::White);
StylePainter::paint_frame(painter, checkbox_rect, FrameShape::Container, FrameShadow::Sunken, 2);
if (item.is_checked()) {
Rect checkmark_rect { text_rect.location().x(), 0, s_checked_bitmap_width, s_checked_bitmap_height };
checkmark_rect.center_vertically_within(text_rect);
painter.draw_bitmap(checkmark_rect.location(), *s_checked_bitmap, Color::Black);
}
text_rect.move_by(s_checked_bitmap_width + s_checked_bitmap_padding, 0);
}
if (has_checkable_items)
text_rect.move_by(s_checked_bitmap_width + s_checked_bitmap_padding, 0);
painter.draw_text(text_rect, item.text(), TextAlignment::CenterLeft, text_color);
if (!item.shortcut_text().is_empty()) {
painter.draw_text(item.rect().translated(-right_padding(), 0), item.shortcut_text(), TextAlignment::CenterRight, text_color);