GButton: Handle mousemove correctly while multiple buttons are pressed.

We should still update the pressed state depending on the event position,
even if GMouseButton::Left is not the only button pressed.
This commit is contained in:
Andreas Kling 2019-05-01 15:59:23 +02:00
parent f95ba881f0
commit cff3685a4c
Notes: sideshowbarker 2024-07-19 14:25:49 +09:00

View file

@ -65,7 +65,7 @@ void GButton::paint_event(GPaintEvent& event)
void GButton::mousemove_event(GMouseEvent& event)
{
if (event.buttons() == GMouseButton::Left) {
if (event.buttons() & GMouseButton::Left) {
if (is_enabled()) {
bool being_pressed = rect().contains(event.position());
if (being_pressed != m_being_pressed) {