When the client specifies an absurdly large window size render_to_cache() fails to allocate a bitmap and crashes. Refs #7688.
@@ -409,8 +409,14 @@ void WindowFrame::render_to_cache()
if (s_tmp_bitmap)
s_tmp_bitmap->unref();
s_tmp_bitmap = Gfx::Bitmap::create(Gfx::BitmapFormat::BGRA8888, total_frame_rect.size(), scale).leak_ref();
+ if (!s_tmp_bitmap) {
+ dbgln("Could not create bitmap of size {}", total_frame_rect.size());
+ return;
+ }
}
+ VERIFY(s_tmp_bitmap);
+
auto top_bottom_height = total_frame_rect.height() - window_rect.height();
auto left_right_width = total_frame_rect.width() - window_rect.width();