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LibGfx: Slap an -O3 optimization #pragma on Gfx::AntiAliasingPainter

We're already doing this for Gfx::Painter, so let's do it here as well.
Andreas Kling 3 年之前
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c6e79124c7
共有 1 个文件被更改,包括 4 次插入0 次删除
  1. 4 0
      Userland/Libraries/LibGfx/AntiAliasingPainter.cpp

+ 4 - 0
Userland/Libraries/LibGfx/AntiAliasingPainter.cpp

@@ -5,6 +5,10 @@
  * SPDX-License-Identifier: BSD-2-Clause
  * SPDX-License-Identifier: BSD-2-Clause
  */
  */
 
 
+#if defined(__GNUC__) && !defined(__clang__)
+#    pragma GCC optimize("O3")
+#endif
+
 #include "FillPathImplementation.h"
 #include "FillPathImplementation.h"
 #include <AK/Function.h>
 #include <AK/Function.h>
 #include <LibGfx/AntiAliasingPainter.h>
 #include <LibGfx/AntiAliasingPainter.h>