LibJS/Bytecode: Don't fuse unrelated compare and jump in peephole pass
Fixes an issue where https://x.com/awesomekling crashed on load. :^)
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c1dbde72e9
Notes:
sideshowbarker
2024-07-17 08:13:43 +09:00
Author: https://github.com/awesomekling Commit: https://github.com/SerenityOS/serenity/commit/c1dbde72e9 Pull-request: https://github.com/SerenityOS/serenity/pull/23474
2 changed files with 28 additions and 21 deletions
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@ -40,32 +40,29 @@ void Peephole::perform(PassPipelineExecutable& executable)
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if (instruction.type() == Instruction::Type::Not) {
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auto const& not_ = static_cast<Op::Not const&>(instruction);
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VERIFY(jump.condition() == not_.dst());
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new_block->append<Op::JumpIfNot>(
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not_.source_record().source_start_offset,
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not_.source_record().source_end_offset,
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not_.src(),
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*jump.true_target(),
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*jump.false_target());
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++it;
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VERIFY(it.at_end());
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continue;
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if (jump.condition() != not_.dst()) {
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auto slot_offset = new_block->size();
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new_block->grow(not_.length());
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memcpy(new_block->data() + slot_offset, ¬_, not_.length());
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continue;
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}
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}
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#define DO_FUSE_JUMP(PreOp, ...) \
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if (instruction.type() == Instruction::Type::PreOp) { \
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auto const& compare = static_cast<Op::PreOp const&>(instruction); \
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VERIFY(jump.condition() == compare.dst()); \
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new_block->append<Op::Jump##PreOp>( \
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compare.source_record().source_start_offset, \
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compare.source_record().source_end_offset, \
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compare.lhs(), \
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compare.rhs(), \
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*jump.true_target(), \
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*jump.false_target()); \
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++it; \
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VERIFY(it.at_end()); \
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continue; \
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if (jump.condition() == compare.dst()) { \
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new_block->append<Op::Jump##PreOp>( \
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compare.source_record().source_start_offset, \
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compare.source_record().source_end_offset, \
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compare.lhs(), \
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compare.rhs(), \
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*jump.true_target(), \
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*jump.false_target()); \
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++it; \
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VERIFY(it.at_end()); \
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continue; \
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} \
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}
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JS_ENUMERATE_FUSABLE_BINARY_OPS(DO_FUSE_JUMP)
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}
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10
Userland/Libraries/LibJS/Tests/optimizer-bugs.js
Normal file
10
Userland/Libraries/LibJS/Tests/optimizer-bugs.js
Normal file
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@ -0,0 +1,10 @@
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test("Don't fuse unrelated jump and compare", () => {
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function go(a) {
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a < 3;
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a &&= 1;
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a < 3;
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a ||= 1;
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}
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go();
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});
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