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WindowServer+LibGUI: Notify hovered window when drag&drop is cancelled

The hovered window may want to react to a drag being cancelled, even
if the drag originated in some other window.
Andreas Kling 4 년 전
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c17fa67f51
2개의 변경된 파일9개의 추가작업 그리고 2개의 파일을 삭제
  1. 2 2
      Libraries/LibGUI/DragOperation.cpp
  2. 7 0
      Services/WindowServer/WindowManager.cpp

+ 2 - 2
Libraries/LibGUI/DragOperation.cpp

@@ -98,8 +98,8 @@ void DragOperation::notify_accepted(Badge<WindowServerConnection>)
 
 void DragOperation::notify_cancelled(Badge<WindowServerConnection>)
 {
-    ASSERT(s_current_drag_operation);
-    s_current_drag_operation->done(Outcome::Cancelled);
+    if (s_current_drag_operation)
+        s_current_drag_operation->done(Outcome::Cancelled);
 }
 
 void DragOperation::set_text(const String& text)

+ 7 - 0
Services/WindowServer/WindowManager.cpp

@@ -1084,8 +1084,15 @@ void WindowManager::event(Core::Event& event)
         auto& key_event = static_cast<const KeyEvent&>(event);
         m_keyboard_modifiers = key_event.modifiers();
 
+        // Escape key cancels an ongoing drag.
         if (key_event.type() == Event::KeyDown && key_event.key() == Key_Escape && m_dnd_client) {
+            // Notify the drag-n-drop client that the drag was cancelled.
             m_dnd_client->post_message(Messages::WindowClient::DragCancelled());
+
+            // Also notify the currently hovered window (if any) that the ongoing drag was cancelled.
+            if (m_hovered_window && m_hovered_window->client() && m_hovered_window->client() != m_dnd_client)
+                m_hovered_window->client()->post_message(Messages::WindowClient::DragCancelled());
+
             end_dnd_drag();
             return;
         }