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@@ -159,6 +159,7 @@ public:
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void gl_get_material(GLenum face, GLenum pname, void* params, GLenum type);
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void gl_get_material(GLenum face, GLenum pname, void* params, GLenum type);
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void gl_clip_plane(GLenum plane, GLdouble const* equation);
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void gl_clip_plane(GLenum plane, GLdouble const* equation);
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void gl_array_element(GLint i);
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void gl_array_element(GLint i);
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+ void gl_copy_tex_sub_image_2d(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
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void present();
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void present();
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private:
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private:
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@@ -402,7 +403,8 @@ private:
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decltype(&GLContext::gl_color_material),
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decltype(&GLContext::gl_color_material),
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decltype(&GLContext::gl_get_light),
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decltype(&GLContext::gl_get_light),
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decltype(&GLContext::gl_clip_plane),
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decltype(&GLContext::gl_clip_plane),
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- decltype(&GLContext::gl_array_element)>;
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+ decltype(&GLContext::gl_array_element),
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+ decltype(&GLContext::gl_copy_tex_sub_image_2d)>;
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using ExtraSavedArguments = Variant<
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using ExtraSavedArguments = Variant<
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FloatMatrix4x4>;
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FloatMatrix4x4>;
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