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@@ -8,144 +8,17 @@
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#pragma once
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#include <AK/ByteBuffer.h>
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-#include <AK/Math.h>
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#include <AK/MemoryStream.h>
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#include <AK/String.h>
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#include <AK/Types.h>
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#include <AK/Vector.h>
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+#include <LibAudio/Sample.h>
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#include <LibCore/AnonymousBuffer.h>
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#include <string.h>
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namespace Audio {
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using namespace AK::Exponentials;
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-// Constants for logarithmic volume. See Frame::operator*
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-// Corresponds to 60dB
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-constexpr double DYNAMIC_RANGE = 1000;
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-constexpr double VOLUME_A = 1 / DYNAMIC_RANGE;
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-double const VOLUME_B = log(DYNAMIC_RANGE);
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-
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-// A single sample in an audio buffer.
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-// Values are floating point, and should range from -1.0 to +1.0
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-struct Frame {
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- constexpr Frame() = default;
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-
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- // For mono
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- constexpr Frame(double left)
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- : left(left)
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- , right(left)
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- {
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- }
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-
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- // For stereo
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- constexpr Frame(double left, double right)
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- : left(left)
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- , right(right)
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- {
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- }
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-
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- void clip()
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- {
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- if (left > 1)
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- left = 1;
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- else if (left < -1)
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- left = -1;
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-
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- if (right > 1)
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- right = 1;
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- else if (right < -1)
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- right = -1;
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- }
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-
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- // Logarithmic scaling, as audio should ALWAYS do.
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- // Reference: https://www.dr-lex.be/info-stuff/volumecontrols.html
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- // We use the curve `factor = a * exp(b * change)`,
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- // where change is the input fraction we want to change by,
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- // a = 1/1000, b = ln(1000) = 6.908 and factor is the multiplier used.
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- // The value 1000 represents the dynamic range in sound pressure, which corresponds to 60 dB(A).
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- // This is a good dynamic range because it can represent all loudness values from
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- // 30 dB(A) (barely hearable with background noise)
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- // to 90 dB(A) (almost too loud to hear and about the reasonable limit of actual sound equipment).
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- //
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- // Format ranges:
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- // - Linear: 0.0 to 1.0
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- // - Logarithmic: 0.0 to 1.0
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-
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- ALWAYS_INLINE double linear_to_log(double const change)
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- {
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- // TODO: Add linear slope around 0
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- return VOLUME_A * exp(VOLUME_B * change);
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- }
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-
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- ALWAYS_INLINE double log_to_linear(double const val)
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- {
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- // TODO: Add linear slope around 0
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- return log(val / VOLUME_A) / VOLUME_B;
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- }
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-
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- ALWAYS_INLINE Frame& log_multiply(double const change)
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- {
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- double factor = linear_to_log(change);
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- left *= factor;
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- right *= factor;
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- return *this;
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- }
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-
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- ALWAYS_INLINE Frame log_multiplied(double const volume_change) const
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- {
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- Frame new_frame { left, right };
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- new_frame.log_multiply(volume_change);
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- return new_frame;
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- }
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-
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- ALWAYS_INLINE Frame& log_pan(double const pan)
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- {
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- left *= linear_to_log(min(pan * -1 + 1.0, 1.0));
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- right *= linear_to_log(min(pan + 1.0, 1.0));
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- return *this;
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- }
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-
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- ALWAYS_INLINE Frame log_pan(double const pan) const
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- {
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- Frame new_frame { left, right };
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- new_frame.log_pan(pan);
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- return new_frame;
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- }
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-
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- constexpr Frame& operator*=(double const mult)
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- {
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- left *= mult;
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- right *= mult;
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- return *this;
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- }
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-
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- constexpr Frame operator*(double const mult)
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- {
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- return { left * mult, right * mult };
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- }
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-
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- constexpr Frame& operator+=(Frame const& other)
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- {
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- left += other.left;
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- right += other.right;
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- return *this;
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- }
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- constexpr Frame& operator+=(double other)
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- {
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- left += other;
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- right += other;
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- return *this;
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- }
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-
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- constexpr Frame operator+(Frame const& other)
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- {
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- return { left + other.left, right + other.right };
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- }
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-
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- double left { 0 };
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- double right { 0 };
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-};
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-
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// Supported PCM sample formats.
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enum PcmSampleFormat : u8 {
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Uint8,
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@@ -196,7 +69,7 @@ class Buffer : public RefCounted<Buffer> {
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public:
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static RefPtr<Buffer> from_pcm_data(ReadonlyBytes data, int num_channels, PcmSampleFormat sample_format);
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static RefPtr<Buffer> from_pcm_stream(InputMemoryStream& stream, int num_channels, PcmSampleFormat sample_format, int num_samples);
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- static NonnullRefPtr<Buffer> create_with_samples(Vector<Frame>&& samples)
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+ static NonnullRefPtr<Buffer> create_with_samples(Vector<Sample>&& samples)
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{
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return adopt_ref(*new Buffer(move(samples)));
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}
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@@ -205,20 +78,20 @@ public:
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return adopt_ref(*new Buffer(move(buffer), buffer_id, sample_count));
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}
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- const Frame* samples() const { return (const Frame*)data(); }
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+ const Sample* samples() const { return (const Sample*)data(); }
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int sample_count() const { return m_sample_count; }
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const void* data() const { return m_buffer.data<void>(); }
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- int size_in_bytes() const { return m_sample_count * (int)sizeof(Frame); }
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+ int size_in_bytes() const { return m_sample_count * (int)sizeof(Sample); }
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int id() const { return m_id; }
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const Core::AnonymousBuffer& anonymous_buffer() const { return m_buffer; }
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private:
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- explicit Buffer(const Vector<Frame> samples)
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- : m_buffer(Core::AnonymousBuffer::create_with_size(samples.size() * sizeof(Frame)).release_value())
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+ explicit Buffer(const Vector<Sample> samples)
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+ : m_buffer(Core::AnonymousBuffer::create_with_size(samples.size() * sizeof(Sample)).release_value())
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, m_id(allocate_id())
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, m_sample_count(samples.size())
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{
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- memcpy(m_buffer.data<void>(), samples.data(), samples.size() * sizeof(Frame));
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+ memcpy(m_buffer.data<void>(), samples.data(), samples.size() * sizeof(Sample));
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}
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explicit Buffer(Core::AnonymousBuffer buffer, i32 buffer_id, int sample_count)
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