Base: Add 2x versions of most cursors
I upsampled them in gimp using the "None" filter and manually cleaned up the outline. The drop shadow is just upsampled using "None" and looks a bit rough -- someone who knows how to do this either has to re-create the shadow on the 2x bitmaps, or we need to remove the shadow from the resource and render it in code at some point. Still, looks a lot better than with the upsampled 1x bitmaps.
Author: https://github.com/nico Commit: https://github.com/SerenityOS/serenity/commit/ae98f575d99 Pull-request: https://github.com/SerenityOS/serenity/pull/5276
BIN
Base/res/cursors/crosshair-2x.png
Normal file
After Width: | Height: | Size: 6.5 KiB |
BIN
Base/res/cursors/move-2x.png
Normal file
After Width: | Height: | Size: 10 KiB |
BIN
Base/res/cursors/resize-column-2x.png
Normal file
After Width: | Height: | Size: 8.7 KiB |
BIN
Base/res/cursors/resize-diagonal-bltr-2x.png
Normal file
After Width: | Height: | Size: 9.1 KiB |
BIN
Base/res/cursors/resize-diagonal-tlbr-2x.png
Normal file
After Width: | Height: | Size: 9.1 KiB |
BIN
Base/res/cursors/resize-horizontal-2x.png
Normal file
After Width: | Height: | Size: 8.8 KiB |
BIN
Base/res/cursors/resize-row-2x.png
Normal file
After Width: | Height: | Size: 8.5 KiB |
BIN
Base/res/cursors/resize-vertical-2x.png
Normal file
After Width: | Height: | Size: 8.5 KiB |