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@@ -1,52 +1,86 @@
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#pragma once
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#include <sys/cdefs.h>
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+#include <string.h>
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__BEGIN_DECLS
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-ALWAYS_INLINE int isascii(int ch)
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+ALWAYS_INLINE int __isascii(int ch)
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{
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return (ch & ~0x7f) == 0;
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}
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-ALWAYS_INLINE int isspace(int ch)
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+ALWAYS_INLINE int __isspace(int ch)
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{
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return ch == ' ' || ch == '\f' || ch == '\n' || ch == '\r' || ch == '\t' || ch == '\v';
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}
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-ALWAYS_INLINE int islower(int c)
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+ALWAYS_INLINE int __islower(int c)
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{
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return c >= 'a' && c <= 'z';
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}
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-ALWAYS_INLINE int isupper(int c)
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+ALWAYS_INLINE int __isupper(int c)
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{
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return c >= 'A' && c <= 'Z';
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}
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-ALWAYS_INLINE int tolower(int c)
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+ALWAYS_INLINE int __tolower(int c)
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{
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- if (isupper(c))
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+ if (__isupper(c))
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return c | 0x20;
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return c;
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}
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-ALWAYS_INLINE int toupper(int c)
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+ALWAYS_INLINE int __toupper(int c)
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{
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- if (islower(c))
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+ if (__islower(c))
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return c & ~0x20;
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return c;
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}
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-ALWAYS_INLINE int isdigit(int c)
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+ALWAYS_INLINE int __isdigit(int c)
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{
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return c >= '0' && c <= '9';
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}
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-int isalpha(int c);
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-int isalnum(int c);
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-int ispunct(int c);
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-int isprint(int c);
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-int iscntrl(int c);
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+ALWAYS_INLINE int __ispunct(int c)
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+{
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+ const char* punctuation_characters = "!\"#$%&'()*+,-./:;<=>?@[\\]^_`{|}~";
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+ return !!strchr(punctuation_characters, c);
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+}
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+
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+ALWAYS_INLINE int __isprint(int c)
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+{
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+ return c >= 0x20 && c != 0x7f;
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+}
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+
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+ALWAYS_INLINE int __isalpha(int c)
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+{
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+ return __isupper(c) || __islower(c);
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+}
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+
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+ALWAYS_INLINE int __isalnum(int c)
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+{
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+ return __isalpha(c) || __isdigit(c);
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+}
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+
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+ALWAYS_INLINE int __iscntrl(int c)
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+{
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+ return (c >= 0 && c <= 0x1f) || c == 0x7f;
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+}
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+
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+#define isascii(c) __isascii(c)
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+#define isspace(c) __isspace(c)
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+#define islower(c) __islower(c)
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+#define isupper(c) __isupper(c)
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+#define tolower(c) __tolower(c)
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+#define toupper(c) __toupper(c)
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+#define isdigit(c) __isdigit(c)
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+#define ispunct(c) __ispunct(c)
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+#define isprint(c) __isprint(c)
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+#define isalpha(c) __isalpha(c)
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+#define isalnum(c) __isalnum(c)
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+#define iscntrl(c) __iscntrl(c)
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__END_DECLS
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